Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DatBoiSauce
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Sol
Sol
DerrienMX
Sol
Level 143
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Olorun
Olorun
Julioxxx
Olorun
Level 128
God Stats
0W - 1L
1,265 SR
Queue Stats
38W - 45L
1,384 Elo+
Solo
Arachne
Arachne
MojonSenpai
Arachne
Level 159
God Stats
0W - 1L
1,145 SR
Queue Stats
39W - 37L
1,444 Elo+
Solo
Team Averages
Level 112
1,383 SR
1,440 Elo+

VS

Team Averages
Level 128
1,462 SR
1,463 Elo+
Medusa
Medusa
A5ID8URN 1337
Medusa
Level 69
God Stats
2W - 1L
1,577 SR
Queue Stats
45W - 38L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
DarkCrow_1
Xing Tian
Level 130
God Stats
5W - 1L
1,530 SR
Queue Stats
41W - 33L
1,544 Elo+
Party 1
Achilles
Achilles
Dury233
Achilles
Level 129
God Stats
1W - 1L
1,087 SR
Queue Stats
103W - 116L
1,416 Elo+
Party 1
Raijin
Raijin
Duukk_
Raijin
Level 152
God Stats
4W - 4L
1,472 SR
Queue Stats
108W - 97L
1,508 Elo+
Party 1
Set
Set
GravityDude
Set
Level 160
God Stats
1W - 1L
1,645 SR
Queue Stats
64W - 61L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 3 / 2
6,635
664
3,362
13,251
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 0
6,051
605
3,185
10,495
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 2
7,610
761
8,622
7,646
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Julioxxx
Olorun
10
0 / 4 / 0
5,629
563
3,682
7,691
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MojonSenpai
Arachne
12
1 / 3 / 0
6,306
631
4,703
11,840
4,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
7,682
768
4,534
4,126
1,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
DarkCrow_1
Xing Tian
12
1 / 1 / 11
7,584
758
5,405
10,427
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Dury233
Achilles
14
6 / 1 / 6
8,853
885
9,348
7,517
2,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Duukk_
Raijin
15
2 / 0 / 10
7,876
788
15,944
4,961
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 1
7,417
742
3,614
4,841
1,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
14
14
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
W
2
2
1
1.25
W
Xing Tian
DarkCrow_1
Xing Tian
1
1
11
6.5
L
1
3
0
0.33
L
2
1
2
3
W
Achilles
Dury233
Achilles
6
1
6
9
W
Raijin
Duukk_
Raijin
2
0
10
7
W
3
0
1
3.5
L
Olorun
Julioxxx
Olorun
0
4
0
0
L
Arachne
MojonSenpai
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
38,845
50,923
Taken
31,872
26,583
Mitigated
16,634
13,993
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,362
226
0
1,816
13,251
10,012
0
4,873
8,108
13,737
0
W
4,534
1,539
0
135
4,126
1,568
1,104
2,185
1,903
0
32,777
W
Xing Tian
DarkCrow_1
Xing Tian
5,405
209
1,255
2,519
10,427
8,346
120
4,029
6,274
10,074
0
L
3,185
283
201
1,318
10,495
7,001
0
4,578
5,675
0
9,870
L
8,622
1,695
0
3,456
7,646
2,642
0
1,977
5,571
35,810
0
W
Achilles
Dury233
Achilles
9,348
1,971
0
824
7,517
2,946
261
4,213
3,094
0
19,668
W
Raijin
Duukk_
Raijin
15,944
1,310
286
1,186
4,961
1,889
2
2,908
2,009
44,380
0
W
3,614
970
0
1,939
4,841
1,885
352
3,082
1,759
0
23,222
L
Olorun
Julioxxx
Olorun
3,682
1,015
476
1,382
7,691
2,723
1
3,676
3,863
13,498
0
L
Arachne
MojonSenpai
Arachne
4,703
2,276
0
5,344
11,840
4,205
0
5,469
6,163
0
15,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
39,412
175
Minions Killed
263
5
Camps Cleared
9
821,326
Distance Traveled
936,878
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,635
664
24
2
0
192,400
2
W
Medusa
7,682
768
75
8
1
171,033
1
W
Xing Tian
7,584
758
10
1
0
192,660
0
L
Mulan
6,051
605
17
2
1
180,430
1
L
Sol
7,610
761
75
8
1
181,430
0
W
Achilles
8,853
885
36
4
0
186,830
0
W
Raijin
7,876
788
101
10
4
183,032
2
W
Set
7,417
742
41
4
4
203,323
2
L
Olorun
5,629
563
24
2
0
104,107
0
L
Arachne
6,306
631
35
4
3
162,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role