Player Matchup

Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Haster79
Camazotz
Level 129
God Stats
4W - 3L
1,490 SR
Queue Stats
257W - 272L
1,405 Elo+
Solo
Sobek
Sobek
Man0loGoD
Sobek
Level 67
God Stats
9W - 11L
1,500 SR
Queue Stats
46W - 43L
1,498 Elo+
Party 2
Scylla
Scylla
RatonGalactico
Scylla
Level 86
God Stats
5W - 0L
1,603 SR
Queue Stats
41W - 35L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
TWMS_DarkGhoul
Cthulhu
Level 69
God Stats
4W - 5L
1,502 SR
Queue Stats
214W - 194L
1,441 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,481 Elo+

VS

Team Averages
Level 72
1,505 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Jorwu
Baron Samedi
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 245L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
PhoenixTheory
Jing Wei
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 239L
1,395 Elo+
Solo
Freya
Freya
RandomSangheili
Freya
Level 46
God Stats
13W - 14L
1,522 SR
Queue Stats
312W - 351L
1,484 Elo+
Party 1
Fafnir
Fafnir
ShinagimiOG
Fafnir
Level 109
God Stats
1W - 3L
1,570 SR
Queue Stats
48W - 52L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wendonai
Tsukuyomi
Level 83
God Stats
20W - 31L
1,435 SR
Queue Stats
304W - 328L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
8 / 2 / 4
11,064
615
9,313
14,818
5,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Haster79
Camazotz
16
11 / 5 / 2
10,607
589
14,020
19,096
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Man0loGoD
Sobek
12
2 / 1 / 7
8,921
496
2,559
10,178
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 3 / 7
10,086
560
11,254
9,197
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 2
10,330
574
13,286
14,075
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jorwu
Baron Samedi
14
5 / 5 / 3
8,985
499
11,780
14,020
6,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
PhoenixTheory
Jing Wei
11
0 / 3 / 2
6,728
374
3,793
7,677
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 5
8,616
479
8,262
12,407
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
12
2 / 5 / 4
8,092
450
7,551
19,084
21,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Wendonai
Tsukuyomi
16
6 / 8 / 5
9,963
554
12,459
16,491
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
25
Kills
15
15
Deaths
25
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
4
5
W
Camazotz
Haster79
Camazotz
11
5
2
2.4
L
Baron Samedi
Jorwu
Baron Samedi
5
5
3
1.3
W
Sobek
Man0loGoD
Sobek
2
1
7
5.5
L
Jing Wei
PhoenixTheory
Jing Wei
0
3
2
0.33
L
2
4
5
1.13
W
1
3
7
1.5
L
Fafnir
2
5
4
0.8
W
3
4
2
1
L
Tsukuyomi
Wendonai
Tsukuyomi
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,432
Damage
43,845
67,364
Taken
69,679
37,563
Mitigated
40,348
23,029
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,313
3,835
0
6,637
14,818
5,959
2,515
5,132
9,505
0
81,996
W
Camazotz
Haster79
Camazotz
14,020
2,439
0
8,849
19,096
7,220
0
7,644
11,233
0
64,181
L
Baron Samedi
Jorwu
Baron Samedi
11,780
538
1,890
3,990
14,020
6,496
0
4,666
9,055
45,730
0
W
Sobek
Man0loGoD
Sobek
2,559
259
0
2,418
10,178
8,965
439
3,724
6,300
20,154
0
L
Jing Wei
PhoenixTheory
Jing Wei
3,793
2,506
0
1,841
7,677
2,056
0
478
7,175
0
26,777
L
8,262
3,183
0
4,371
12,407
4,915
753
5,695
6,281
41,487
5,272
W
11,254
1,147
0
2,432
9,197
2,867
1,707
3,091
5,870
67,994
0
L
Fafnir
7,551
2,414
0
3,349
19,084
21,225
192
7,298
11,095
18,500
0
W
13,286
545
0
2,693
14,075
12,552
632
6,008
8,003
64,617
0
L
Tsukuyomi
Wendonai
Tsukuyomi
12,459
3,234
0
3,861
16,491
5,656
0
7,153
8,974
0
59,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
42,384
486
Minions Killed
337
0
Camps Cleared
0
1,666,937
Distance Traveled
1,692,822
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,064
615
126
7
0
326,281
0
W
Camazotz
10,607
589
85
5
0
351,934
0
L
Baron Samedi
8,985
499
89
5
0
313,704
6
W
Sobek
8,921
496
38
2
0
333,204
1
L
Jing Wei
6,728
374
50
3
0
346,963
3
L
Freya
8,616
479
89
5
0
341,618
2
W
Scylla
10,086
560
119
7
0
347,743
7
L
Fafnir
8,092
450
11
1
0
354,401
2
W
Cthulhu
10,330
574
118
7
0
307,775
5
L
Tsukuyomi
9,963
554
98
5
0
336,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role