Player Matchup

Eset
Eset
Arkayle
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,541 Elo+
Party 4
Sylvanus
Sylvanus
KING111502
Sylvanus
Level 90
God Stats
0W - 2L
1,234 SR
Queue Stats
6W - 18L
1,282 Elo+
Party 3
Zhong Kui
Zhong Kui
PrometeoDT
Zhong Kui
Level 28
God Stats
1W - 1L
1,614 SR
Queue Stats
22W - 29L
1,394 Elo+
Solo
Ravana
Ravana
Sprinkleze
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,494 Elo+
Party 4
Sol
Sol
jrthebest1213
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,593 Elo+
Party 3
Team Averages
Level 56
1,469 SR
1,461 Elo+

VS

Team Averages
Level 63
1,595 SR
1,539 Elo+
Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DrFreezeF
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 117L
1,511 Elo+
Solo
Mulan
Mulan
Kixtsu
Mulan
Level 29
God Stats
1W - 2L
1,451 SR
Queue Stats
43W - 40L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kyxtsu
Tsukuyomi
Level 29
God Stats
1W - 0L
1,805 SR
Queue Stats
45W - 38L
1,622 Elo+
Party 2
Hachiman
Hachiman
SilverTouch734
Hachiman
Level 128
God Stats
1W - 0L
1,721 SR
Queue Stats
18W - 14L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arkayle
Eset
11
2 / 5 / 6
6,578
822
4,456
7,195
2,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KING111502
Sylvanus
14
2 / 4 / 8
7,296
912
4,326
10,740
11,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
PrometeoDT
Zhong Kui
11
1 / 6 / 6
6,606
826
7,294
10,655
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Sprinkleze
Ravana
13
4 / 6 / 3
7,675
959
7,108
9,446
4,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 4
7,245
906
9,031
8,800
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
5 / 4 / 13
8,199
1,025
5,672
12,904
8,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
DrFreezeF
Cerberus
14
2 / 2 / 17
8,244
1,031
7,908
13,381
13,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kixtsu
Mulan
13
2 / 3 / 20
8,239
1,030
9,192
11,070
9,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Kyxtsu
Tsukuyomi
15
12 / 4 / 13
9,430
1,179
12,753
11,396
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
15
4 / 1 / 19
9,129
1,141
7,200
3,625
1,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
13
Kills
25
25
Deaths
14
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
4
13
2.88
L
Eset
Arkayle
Eset
2
5
6
1
W
Cerberus
DrFreezeF
Cerberus
2
2
17
5.25
L
Sylvanus
KING111502
Sylvanus
2
4
8
1.5
W
Mulan
Kixtsu
Mulan
2
3
20
4
W
Tsukuyomi
Kyxtsu
Tsukuyomi
12
4
13
4.63
L
Zhong Kui
PrometeoDT
Zhong Kui
1
6
6
0.67
W
Hachiman
4
1
19
13.5
L
Ravana
Sprinkleze
Ravana
4
6
3
0.92
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
42,725
46,836
Taken
52,376
26,993
Mitigated
40,579
14,673
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,672
731
1,184
3,344
12,904
8,801
244
5,391
7,513
16,185
0
L
Eset
Arkayle
Eset
4,456
98
1,169
1,379
7,195
2,588
0
2,476
4,627
10,712
0
W
Cerberus
DrFreezeF
Cerberus
7,908
313
1,379
5,893
13,381
13,398
690
5,671
7,710
18,620
0
L
Sylvanus
KING111502
Sylvanus
4,326
1,193
2,724
3,156
10,740
11,754
0
4,174
6,236
9,235
1,267
W
Mulan
Kixtsu
Mulan
9,192
676
2,844
3,060
11,070
9,052
366
6,704
4,366
5,869
10,378
W
Tsukuyomi
Kyxtsu
Tsukuyomi
12,753
2,942
2,061
2,948
11,396
7,652
1,621
4,378
7,018
0
18,399
L
Zhong Kui
PrometeoDT
Zhong Kui
7,294
561
511
2,162
10,655
5,613
0
3,826
6,562
13,508
0
W
Hachiman
7,200
5,074
1,409
478
3,625
1,676
1,763
2,532
1,093
0
17,267
L
Ravana
Sprinkleze
Ravana
7,108
1,717
305
990
9,446
4,027
0
2,778
6,449
0
12,199
L
9,031
2,505
570
1,707
8,800
3,011
0
3,157
5,382
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
43,241
69
Minions Killed
105
0
Camps Cleared
0
707,286
Distance Traveled
853,802
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,199
1,025
17
2
0
179,184
1
L
Eset
6,578
822
16
2
0
117,836
0
W
Cerberus
8,244
1,031
42
5
0
170,742
0
L
Sylvanus
7,296
912
14
2
0
145,758
1
W
Mulan
8,239
1,030
7
1
0
177,109
1
W
Tsukuyomi
9,430
1,179
7
1
0
165,772
0
L
Zhong Kui
6,606
826
13
2
0
137,772
1
W
Hachiman
9,129
1,141
32
4
0
160,995
0
L
Ravana
7,675
959
10
1
0
147,672
0
L
Sol
7,245
906
16
2
0
158,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role