Player Matchup

Sol
Sol
Crimed
Sol
Level 107
God Stats
11W - 4L
1,791 SR
Queue Stats
255W - 147L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
DJDueler
Cthulhu
Level 10
God Stats
11W - 2L
1,771 SR
Queue Stats
21W - 3L
1,883 Elo+
Party 1
Chaac
Chaac
enzo1219
Chaac
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
248W - 112L
1,738 Elo+
Party 1
Team Averages
Level 59
1,687 SR
1,773 Elo+

VS

Team Averages
Level 95
1,415 SR
1,537 Elo+
Set
Set
MrHyd YhtomiT
Set
Level 143
God Stats
6W - 3L
1,441 SR
Queue Stats
43W - 50L
1,474 Elo+
Solo
Chang'e
Chang'e
dredgethesoul
Chang'e
Level 120
God Stats
1W - 2L
1,305 SR
Queue Stats
3W - 5L
1,513 Elo+
Solo
Charybdis
Charybdis
heroic_moon0
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Crimed
Sol
11
9 / 1 / 5
7,316
1,045
11,355
5,401
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
DJDueler
Cthulhu
9
2 / 1 / 10
5,880
840
2,192
3,391
2,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
enzo1219
Chaac
11
4 / 0 / 10
6,526
932
6,132
8,209
4,680
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,686
812
2,338
7,130
2,378
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
8
0 / 4 / 2
5,076
725
2,667
6,496
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
heroic_moon0
Charybdis
6
0 / 8 / 0
4,373
625
2,226
9,410
3,334
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
Crimed
Sol
9
1
5
11.5
W
Cthulhu
DJDueler
Cthulhu
2
1
10
7
L
2
3
0
0.67
L
Chang'e
0
4
2
0.25
W
Chaac
enzo1219
Chaac
4
0
10
9
L
Charybdis
heroic_moon0
Charybdis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
7,231
17,001
Taken
23,036
9,397
Mitigated
8,674
6,960
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Crimed
Sol
11,355
5,794
0
2,684
5,401
1,927
2,361
1,250
4,151
27,151
3,599
W
Cthulhu
DJDueler
Cthulhu
2,192
241
0
520
3,391
2,790
195
643
2,748
8,317
0
L
2,338
839
312
1,338
7,130
2,378
0
3,468
3,662
0
9,103
L
Chang'e
2,667
275
790
1,469
6,496
2,962
0
3,656
2,840
8,974
0
W
Chaac
enzo1219
Chaac
6,132
1,407
0
3,756
8,209
4,680
62
1,124
7,085
0
25,134
L
Charybdis
heroic_moon0
Charybdis
2,226
1,132
0
106
9,410
3,334
0
5,668
3,742
0
6,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,722
Gold Earned
15,135
87
Minions Killed
50
6
Camps Cleared
0
361,376
Distance Traveled
326,600
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,316
1,045
40
6
2
112,907
1
W
Cthulhu
5,880
840
10
1
2
113,397
0
L
Set
5,686
812
14
2
0
108,035
1
L
Chang'e
5,076
725
18
3
0
123,637
2
W
Chaac
6,526
932
37
5
2
135,072
6
L
Charybdis
4,373
625
18
3
0
94,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role