Player Matchup

Ares
Ares
Armored_Soldier5
Ares
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Party 2
Horus
Horus
BABY_HUEY213
Horus
Level 26
God Stats
9W - 3L
1,698 SR
Queue Stats
108W - 131L
1,493 Elo+
Party 1
Loki
Loki
IGP_Drago
Loki
Level 28
God Stats
9W - 6L
1,542 SR
Queue Stats
102W - 105L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
Monstrousbug64
Sylvanus
Level 38
God Stats
4W - 2L
1,364 SR
Queue Stats
242W - 255L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
ThaDangle
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,260 Elo+
Party 2
Team Averages
Level 25
1,521 SR
1,391 Elo+

VS

Team Averages
Level 10
1,468 SR
1,480 Elo+
Set
Set
CalipherJones
Set
Level 11
God Stats
0W - 2L
1,352 SR
Queue Stats
17W - 8L
1,598 Elo+
Party 4
Ares
Ares
DinamicTrio8510
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Oogruk
Neith
Level 17
God Stats
3W - 1L
1,742 SR
Queue Stats
24W - 19L
1,521 Elo+
Party 4
Merlin
Merlin
Ricardo Felipe2
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
eatinturtles
Bellona
Level 15
God Stats
2W - 3L
1,246 SR
Queue Stats
4W - 7L
1,281 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,775
578
756
2,866
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 1 / 1
6,328
633
5,245
5,389
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
9
4 / 3 / 4
6,074
607
2,795
5,829
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
11
6 / 0 / 1
6,645
665
3,553
4,803
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ThaDangle
Heimdallr
9
3 / 0 / 0
5,205
521
2,641
3,086
914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,486
549
3,578
6,474
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
1 / 5 / 0
4,279
428
422
5,014
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Oogruk
Neith
8
0 / 1 / 0
4,596
460
4,358
5,107
1,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 8 / 0
3,979
398
626
4,989
867
Bellona
eatinturtles
Bellona
8
1 / 1 / 1
5,153
515
2,968
6,728
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
18
Kills
3
4
Deaths
18
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
4
1
1
4.5
L
1
3
1
0.5
L
1
5
0
0.2
W
Loki
4
3
4
2
W
Sylvanus
6
0
1
6.5
L
Neith
Oogruk
Neith
0
1
0
0
L
0
8
0
0
W
Heimdallr
ThaDangle
Heimdallr
3
0
0
3
L
Bellona
eatinturtles
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
11,952
21,973
Taken
28,312
10,199
Mitigated
11,135
6,664
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
756
97
0
1,285
2,866
1,527
120
172
2,694
5,337
0
W
5,245
2,758
0
1,797
5,389
2,902
274
164
5,225
0
23,621
L
3,578
1,627
0
1,830
6,474
2,624
0
1,397
5,077
0
35,446
L
422
422
0
456
5,014
2,484
0
884
4,017
1,279
0
W
Loki
2,795
617
0
291
5,829
2,356
1,506
138
5,691
0
22,633
W
Sylvanus
3,553
1,293
429
2,298
4,803
2,500
1,072
494
4,309
22,263
6,499
L
Neith
Oogruk
Neith
4,358
2,497
0
1,547
5,107
1,428
0
410
4,655
0
22,324
L
626
163
0
0
4,989
867
60
916
4,018
4,495
0
W
Heimdallr
ThaDangle
Heimdallr
2,641
930
0
564
3,086
914
1,109
80
3,006
0
20,921
L
Bellona
eatinturtles
Bellona
2,968
1,555
0
4,016
6,728
3,732
0
358
6,002
0
21,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
23,493
212
Minions Killed
176
0
Camps Cleared
0
958,029
Distance Traveled
857,241
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,775
578
15
2
0
192,461
1
W
Horus
6,328
633
48
5
0
202,215
3
L
Set
5,486
549
66
7
0
210,994
1
L
Ares
4,279
428
0
0
0
124,425
1
W
Loki
6,074
607
43
4
0
211,852
0
W
Sylvanus
6,645
665
68
7
0
173,575
1
L
Neith
4,596
460
49
5
0
187,242
0
L
Merlin
3,979
398
8
1
0
161,879
0
W
Heimdallr
5,205
521
38
4
0
177,926
1
L
Bellona
5,153
515
53
5
0
172,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role