Player Matchup

Nu Wa
Nu Wa
ItsVincenzoTho
Nu Wa
Level 47
God Stats
6W - 15L
1,350 SR
Queue Stats
196W - 287L
1,279 Elo+
Party 1
Cupid
Cupid
MrToast1996
Cupid
Level 45
God Stats
7W - 19L
1,081 SR
Queue Stats
287W - 390L
1,288 Elo+
Party 1
Hercules
Hercules
wolfgod9966
Hercules
Level 110
God Stats
12W - 26L
1,315 SR
Queue Stats
463W - 590L
1,309 Elo+
Solo
Team Averages
Level 67
1,249 SR
1,292 Elo+

VS

Team Averages
Level 20
1,549 SR
1,238 Elo+
Cthulhu
Cthulhu
Ghostxexe
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,073 Elo+
Solo
Mulan
Mulan
PlushMaster
Mulan
Level 25
God Stats
1W - 2L
1,531 SR
Queue Stats
30W - 34L
1,307 Elo+
Solo
Tiamat
Tiamat
jacobcos
Tiamat
Level 28
God Stats
19W - 18L
1,615 SR
Queue Stats
32W - 37L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
11,530
641
16,408
12,196
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 1 / 8
12,381
688
22,434
13,083
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
wolfgod9966
Hercules
15
5 / 1 / 10
12,688
705
8,120
17,357
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostxexe
Cthulhu
13
1 / 6 / 5
10,227
568
7,112
16,496
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
5 / 6 / 1
12,062
670
12,955
23,048
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
jacobcos
Tiamat
13
0 / 6 / 3
9,809
545
10,715
18,103
9,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
7
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ghostxexe
Cthulhu
1
6
5
0.58
W
4
5
10
1.8
W
9
1
8
13
L
5
6
1
0.92
L
Tiamat
jacobcos
Tiamat
0
6
3
0.25
W
Hercules
wolfgod9966
Hercules
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
30,782
42,636
Taken
57,647
20,785
Mitigated
41,471
20,598
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ghostxexe
Cthulhu
7,112
232
347
1,126
16,496
9,350
0
3,400
12,837
22,826
0
W
16,408
3,580
850
3,022
12,196
4,411
595
5,014
6,933
40,527
0
W
22,434
14,410
2,201
4,918
13,083
5,178
1,875
5,883
6,798
0
54,900
L
12,955
1,707
0
2,998
23,048
22,824
0
6,217
16,059
0
33,174
L
Tiamat
jacobcos
Tiamat
10,715
361
154
5,506
18,103
9,297
0
5,407
12,343
43,156
0
W
Hercules
wolfgod9966
Hercules
8,120
1,923
0
9,607
17,357
11,196
1,020
6,027
10,813
0
29,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
32,098
185
Minions Killed
142
4
Camps Cleared
2
896,566
Distance Traveled
860,521
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,227
568
30
2
1
290,414
0
W
Nu Wa
11,530
641
64
4
1
302,749
1
W
Cupid
12,381
688
72
4
0
303,494
0
L
Mulan
12,062
670
36
2
1
295,275
2
L
Tiamat
9,809
545
76
4
0
274,832
3
W
Hercules
12,688
705
49
3
3
290,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role