Player Matchup

Cerberus
Cerberus
Mercy x Pro
Cerberus
Level 62
God Stats
1W - 1L
1,479 SR
Queue Stats
66W - 80L
1,394 Elo+
Party 3
Ne Zha
Ne Zha
Nike_Mono
Ne Zha
Level 102
God Stats
20W - 23L
1,450 SR
Queue Stats
449W - 467L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PabloPocasso
Tsukuyomi
Level 82
God Stats
2W - 5L
1,273 SR
Queue Stats
396W - 480L
1,375 Elo+
Party 1
Charybdis
Charybdis
Woody_WombPecker
Charybdis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 54L
1,513 Elo+
Party 3
Merlin
Merlin
toungueNass
Merlin
Level 25
God Stats
3W - 4L
1,810 SR
Queue Stats
137W - 134L
1,520 Elo+
Party 1
Team Averages
Level 59
1,502 SR
1,457 Elo+

VS

Team Averages
Level 73
1,591 SR
1,426 Elo+
Medusa
Medusa
DrFoldgish
Medusa
Level 98
God Stats
12W - 12L
1,510 SR
Queue Stats
419W - 354L
1,453 Elo+
Party 2
Athena
Athena
Leionis
Athena
Level 71
God Stats
17W - 8L
1,623 SR
Queue Stats
168W - 140L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
USFguy2005
Ao Kuang
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 95L
1,359 Elo+
Solo
Arachne
Arachne
YoungWeebmaster
Arachne
Level 65
God Stats
20W - 4L
1,713 SR
Queue Stats
196W - 211L
1,376 Elo+
Party 2
Tiamat
Tiamat
salsamandr
Tiamat
Level 17
God Stats
47W - 36L
1,610 SR
Queue Stats
65W - 49L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mercy x Pro
Cerberus
13
0 / 14 / 6
9,170
417
7,342
28,192
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Nike_Mono
Ne Zha
18
4 / 5 / 4
11,253
512
11,263
16,281
12,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PabloPocasso
Tsukuyomi
18
6 / 9 / 1
11,438
520
11,259
19,115
8,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Charybdis
17
6 / 10 / 4
11,797
536
19,018
17,929
4,754
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
9
0 / 5 / 0
7,459
339
3,365
6,483
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrFoldgish
Medusa
19
20 / 6 / 6
13,876
631
28,963
17,903
9,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Leionis
Athena
17
5 / 2 / 24
13,009
591
11,477
31,875
45,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
USFguy2005
Ao Kuang
20
3 / 0 / 7
12,569
571
4,118
14,434
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 4 / 4
13,358
607
16,484
16,508
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
salsamandr
Tiamat
17
4 / 4 / 5
11,755
534
12,871
17,032
13,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
16
Kills
43
43
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
DrFoldgish
Medusa
20
6
6
3.83
W
Athena
Leionis
Athena
5
2
24
8.5
L
Cerberus
Mercy x Pro
Cerberus
0
14
6
0.21
L
Ne Zha
Nike_Mono
Ne Zha
4
5
4
1.2
L
Tsukuyomi
PabloPocasso
Tsukuyomi
6
9
1
0.72
W
Ao Kuang
USFguy2005
Ao Kuang
3
0
7
6.5
L
Charybdis
6
10
4
0.8
W
11
4
4
3.25
W
Tiamat
salsamandr
Tiamat
4
4
5
1.63
L
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,247
Damage
73,913
88,000
Taken
97,752
48,691
Mitigated
84,661
11,613
Healing
38,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DrFoldgish
Medusa
28,963
13,715
991
1,026
17,903
9,277
8,744
2,414
15,489
0
112,762
W
Athena
Leionis
Athena
11,477
3,454
4,152
8,599
31,875
45,257
1,009
3,325
28,550
26,368
0
L
Cerberus
Mercy x Pro
Cerberus
7,342
756
209
3,897
28,192
21,098
0
7,663
20,529
33,827
0
L
Ne Zha
Nike_Mono
Ne Zha
11,263
2,915
0
3,296
16,281
12,471
0
4,247
12,034
779
62,473
L
Tsukuyomi
PabloPocasso
Tsukuyomi
11,259
2,651
0
873
19,115
8,184
0
4,633
14,482
0
68,949
W
Ao Kuang
USFguy2005
Ao Kuang
4,118
1,313
753
9,864
14,434
6,771
1,160
2,410
12,024
98,486
0
L
Charybdis
19,018
10,499
377
2,211
17,929
4,754
0
6,880
11,049
0
58,920
W
16,484
10,998
0
5,950
16,508
9,546
172
1,481
15,027
0
93,715
W
Tiamat
salsamandr
Tiamat
12,871
938
621
6,515
17,032
13,810
4,025
1,328
15,704
62,489
0
L
Merlin
3,365
154
0
750
6,483
2,184
824
5,043
1,440
28,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
64,567
420
Minions Killed
588
0
Camps Cleared
0
1,703,993
Distance Traveled
2,032,737
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,876
631
160
7
0
355,103
2
W
Athena
13,009
591
22
1
0
384,712
3
L
Cerberus
9,170
417
59
3
0
362,445
0
L
Ne Zha
11,253
512
115
5
0
379,165
1
L
Tsukuyomi
11,438
520
116
5
0
427,151
2
W
Ao Kuang
12,569
571
151
7
0
441,932
3
L
Charybdis
11,797
536
85
4
0
341,041
0
W
Arachne
13,358
607
137
6
0
445,157
0
W
Tiamat
11,755
534
118
5
0
405,833
0
L
Merlin
7,459
339
45
2
0
194,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role