Player Matchup

Chernobog
Chernobog
GetA55A55IN72
Chernobog
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,442 Elo+
Party 2
Ymir
Ymir
hollandja3
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,343 Elo+
Party 3
Thoth
Thoth
k1000osilva
Thoth
Level 27
God Stats
1W - 2L
1,308 SR
Queue Stats
310W - 325L
1,428 Elo+
Solo
Set
Set
koolaid522
Set
Level 26
God Stats
7W - 10L
1,412 SR
Queue Stats
33W - 37L
1,456 Elo+
Party 2
Tyr
Tyr
mikepat414
Tyr
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
8W - 3L
1,418 Elo+
Party 3
Team Averages
Level 27
1,407 SR
1,417 Elo+

VS

Team Averages
Level 17
1,443 SR
1,451 Elo+
Chaac
Chaac
Kuppingtons
Chaac
Level 2
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
ProjectECH0
Medusa
Level 26
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rotalix
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
dustynuggets
Merlin
Level 16
God Stats
3W - 9L
1,303 SR
Queue Stats
9W - 16L
1,375 Elo+
Solo
Loki
Loki
minanazer23
Loki
Level 22
God Stats
2W - 3L
1,517 SR
Queue Stats
25W - 41L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GetA55A55IN72
Chernobog
7
2 / 2 / 2
4,578
509
1,981
3,718
981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 4
4,756
528
2,045
3,525
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
4,926
547
928
5,050
1,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 2
6,032
670
4,760
5,982
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 1 / 3
5,619
624
2,146
5,763
2,280
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,173
464
2,588
5,539
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
7
2 / 2 / 0
4,423
491
4,027
3,724
752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Rotalix
Fenrir
9
2 / 3 / 0
5,223
580
3,022
6,009
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
9
1 / 2 / 0
5,104
567
3,102
4,039
886
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

2
0 / 1 / 0
3,371
375
325
601
100
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
5
5
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GetA55A55IN72
Chernobog
2
2
2
1.5
L
0
3
1
0.17
L
Medusa
2
2
0
1
L
Fenrir
Rotalix
Fenrir
2
3
0
0.67
L
Merlin
1
2
0
0.5
W
0
0
4
2
W
0
1
0
0
W
5
1
2
6
W
4
1
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,860
Damage
13,064
24,038
Taken
19,912
9,495
Mitigated
7,078
8,715
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GetA55A55IN72
Chernobog
1,981
919
0
748
3,718
981
0
0
3,718
0
14,957
L
2,588
406
0
1,219
5,539
3,094
94
982
4,557
1,065
8,459
L
Medusa
4,027
2,148
0
881
3,724
752
105
761
2,963
0
15,765
L
Fenrir
Rotalix
Fenrir
3,022
692
0
1,214
6,009
2,246
0
302
5,707
0
25,807
L
Merlin
3,102
286
0
1,259
4,039
886
0
928
3,111
25,480
0
W
2,045
348
0
1,280
3,525
2,453
0
170
3,355
13,263
0
W
928
81
0
1,972
5,050
1,740
0
2,365
2,685
25,632
0
W
4,760
2,547
0
2,685
5,982
2,041
0
835
5,147
0
29,330
W
2,146
243
0
2,030
5,763
2,280
522
232
5,531
0
16,369
L
325
147
0
0
601
100
0
0
601
0
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
22,294
195
Minions Killed
148
0
Camps Cleared
0
853,206
Distance Traveled
717,614
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,578
509
32
4
0
146,866
2
L
Chaac
4,173
464
8
1
0
167,068
0
L
Medusa
4,423
491
30
3
0
180,285
0
L
Fenrir
5,223
580
50
6
0
172,869
0
L
Merlin
5,104
567
57
6
0
157,511
1
W
Ymir
4,756
528
24
3
0
174,723
1
W
Thoth
4,926
547
38
4
0
154,919
2
W
Set
6,032
670
59
7
0
198,863
0
W
Tyr
5,619
624
42
5
0
177,835
2
L
Loki
3,371
375
3
0
0
39,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role