Player Matchup

Morgan Le Fay
Morgan Le Fay
AarianNGaymer
Morgan Le Fay
Level 128
God Stats
11W - 8L
1,581 SR
Queue Stats
442W - 494L
1,625 Elo+
Solo
Osiris
Osiris
LechePorFavor
Osiris
Level 86
God Stats
6W - 1L
1,616 SR
Queue Stats
224W - 201L
1,596 Elo+
Party 2
Achilles
Achilles
SnowyTuna750375
Achilles
Level 144
God Stats
1W - 0L
1,540 SR
Queue Stats
122W - 144L
1,518 Elo+
Solo
Nox
Nox
jitzy97
Nox
Level 121
God Stats
3W - 10L
1,536 SR
Queue Stats
310W - 329L
1,509 Elo+
Party 2
Cupid
Cupid
martinez206
Cupid
Level 89
God Stats
2W - 2L
1,426 SR
Queue Stats
302W - 301L
1,558 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,561 Elo+

VS

Team Averages
Level 130
1,579 SR
1,582 Elo+
Fenrir
Fenrir
BeastMode3913
Fenrir
Level 144
God Stats
0W - 1L
1,868 SR
Queue Stats
159W - 151L
1,517 Elo+
Party 1
Chang'e
Chang'e
FearLSlays
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,611 Elo+
Solo
He Bo
He Bo
SomeGuyInAKiosk
He Bo
Level 128
God Stats
1W - 2L
1,373 SR
Queue Stats
77W - 64L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
THE SPARTAN122
Tsukuyomi
Level 152
God Stats
4W - 3L
1,724 SR
Queue Stats
132W - 150L
1,529 Elo+
Party 1
Chaac
Chaac
k_skittle_boi
Chaac
Level 107
God Stats
1W - 2L
1,431 SR
Queue Stats
140W - 131L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AarianNGaymer
Morgan Le Fay
18
7 / 4 / 11
11,310
870
18,629
14,330
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 17
11,076
852
12,689
23,830
32,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
18
7 / 2 / 14
11,372
875
11,697
24,774
34,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
15
1 / 3 / 13
9,557
735
11,941
10,533
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 6 / 12
11,398
877
14,608
13,032
6,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 10
10,718
824
12,307
20,463
12,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
FearLSlays
Chang'e
16
1 / 4 / 15
9,415
724
14,274
13,602
11,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 14
10,070
775
11,686
13,568
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
THE SPARTAN122
Tsukuyomi
18
5 / 3 / 11
10,640
818
20,325
14,377
6,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 9
10,164
782
11,967
20,468
24,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
78
22
Kills
19
19
Deaths
23
67
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AarianNGaymer
Morgan Le Fay
7
4
11
3.13
L
7
6
10
2
L
Chang'e
FearLSlays
Chang'e
1
4
15
2.13
W
3
4
17
2.88
W
Achilles
7
2
14
7
L
3
5
14
2
L
Tsukuyomi
THE SPARTAN122
Tsukuyomi
5
3
11
3.5
W
Nox
1
3
13
2.5
L
3
5
9
1.5
W
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,564
Damage
70,559
86,499
Taken
82,478
85,605
Mitigated
60,782
32,862
Healing
37,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AarianNGaymer
Morgan Le Fay
18,629
736
637
1,810
14,330
7,535
1,206
3,924
10,406
40,916
0
L
12,307
3,064
1,643
2,634
20,463
12,814
729
7,329
13,134
0
17,864
L
Chang'e
FearLSlays
Chang'e
14,274
699
10,320
5,535
13,602
11,502
821
4,393
9,209
25,061
0
W
12,689
1,752
5,647
5,119
23,830
32,605
672
8,113
15,717
0
21,284
W
Achilles
11,697
3,381
4,373
7,193
24,774
34,145
1,136
7,705
17,069
0
21,923
L
11,686
512
1,502
2,795
13,568
5,479
540
5,941
7,627
24,138
0
L
Tsukuyomi
THE SPARTAN122
Tsukuyomi
20,325
2,228
1,315
4,111
14,377
6,577
897
4,636
9,741
0
48,974
W
Nox
11,941
959
1,860
514
10,533
4,935
1,073
2,995
7,538
19,518
0
L
11,967
977
2,343
4,960
20,468
24,410
144
8,271
12,197
315
18,212
W
14,608
5,168
3,217
2,492
13,032
6,385
1,630
3,496
9,536
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
51,007
149
Minions Killed
128
0
Camps Cleared
0
1,258,653
Distance Traveled
1,284,370
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,310
870
34
3
0
266,369
4
L
Fenrir
10,718
824
19
1
0
241,533
0
L
Chang'e
9,415
724
30
2
0
254,614
0
W
Osiris
11,076
852
16
1
0
258,163
3
W
Achilles
11,372
875
14
1
0
267,293
3
L
He Bo
10,070
775
25
2
0
256,808
4
L
Tsukuyomi
10,640
818
42
3
0
294,284
0
W
Nox
9,557
735
23
2
0
258,362
6
L
Chaac
10,164
782
12
1
0
237,131
0
W
Cupid
11,398
877
62
5
0
208,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role