Player Matchup

Thor
Thor
CravenMirror236
Thor
Level 21
God Stats
15W - 10L
1,500 SR
Queue Stats
465W - 139L
1,737 Elo+
Party 1
Ymir
Ymir
DrDray21
Ymir
Level 15
God Stats
15W - 9L
1,590 SR
Queue Stats
79W - 68L
1,460 Elo+
Party 1
Bacchus
Bacchus
RGGJester
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 161L
1,362 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,520 Elo+

VS

Team Averages
Level 19
1,518 SR
1,415 Elo+
Artio
Artio
ChiefJax1
Artio
Level 19
God Stats
3W - 2L
1,553 SR
Queue Stats
21W - 31L
1,514 Elo+
Solo
Nox
Nox
Frozen_Grape_01
Nox
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 2
Thor
Thor
PrinceSpecter
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
8,027
669
7,207
5,728
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
6 / 0 / 7
9,253
771
7,517
8,250
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RGGJester
Bacchus
12
7 / 2 / 4
8,766
731
10,040
7,476
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChiefJax1
Artio
9
0 / 3 / 2
6,654
555
2,432
9,354
6,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 0
7,837
653
5,474
7,448
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 3
6,594
550
5,003
12,737
5,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
ChiefJax1
Artio
0
3
2
0.33
W
2
1
11
7.5
W
Ymir
6
0
7
9.5
L
3
5
0
0.6
L
0
7
3
0.21
W
Bacchus
RGGJester
Bacchus
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
12,909
21,454
Taken
29,539
16,275
Mitigated
14,466
3,445
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ChiefJax1
Artio
2,432
0
621
1,014
9,354
6,729
0
5,329
3,851
7,135
0
W
7,207
1,961
0
856
5,728
3,142
0
1,047
4,438
0
21,294
W
Ymir
7,517
2,349
0
1,713
8,250
8,856
174
3,980
4,072
16,497
0
L
5,474
941
168
656
7,448
2,539
0
5,287
1,992
23,342
0
L
5,003
1,403
0
526
12,737
5,198
0
7,638
4,760
0
10,481
W
Bacchus
RGGJester
Bacchus
10,040
803
0
876
7,476
4,277
661
3,694
3,636
26,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
21,085
95
Minions Killed
68
6
Camps Cleared
3
551,800
Distance Traveled
515,030
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,654
555
9
1
0
181,815
0
W
Thor
8,027
669
30
3
2
156,020
4
W
Ymir
9,253
771
24
2
1
200,017
0
L
Nox
7,837
653
50
4
3
177,696
6
L
Thor
6,594
550
9
1
0
155,519
0
W
Bacchus
8,766
731
41
3
3
195,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role