Player Matchup

Ullr
Ullr
NotDockxi
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 104L
1,681 Elo+
Solo
Discordia
Discordia
SolidGurn
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 194L
1,618 Elo+
Solo
Jing Wei
Jing Wei
WOKSPLITRR
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,664 Elo+
Solo
Mercury
Mercury
loligotbanned
Mercury
Level 24
God Stats
2W - 1L
1,270 SR
Queue Stats
36W - 33L
1,566 Elo+
Solo
Bacchus
Bacchus
tree74859
Bacchus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,645 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,635 Elo+

VS

Team Averages
Level 22
1,642 SR
1,760 Elo+
Anhur
Anhur
BEEFYBOI26
Anhur
Level 28
God Stats
15W - 3L
1,979 SR
Queue Stats
289W - 66L
1,949 Elo+
Party 1
Heimdallr
Heimdallr
D4rkWolf01
Heimdallr
Level 25
God Stats
1W - 0L
1,554 SR
Queue Stats
25W - 11L
1,712 Elo+
Solo
Janus
Janus
JonOssim
Janus
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
328W - 322L
1,624 Elo+
Solo
Geb
Geb
WaterMeImaTree
Geb
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
209W - 82L
1,810 Elo+
Party 1
Awilix
Awilix
lasdedoce
Awilix
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
5 / 5 / 6
14,180
545
12,906
18,956
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
SolidGurn
Discordia
15
2 / 5 / 4
10,889
419
7,824
9,630
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
WOKSPLITRR
Jing Wei
18
1 / 9 / 1
12,035
463
6,694
21,919
6,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
20
8 / 9 / 4
15,444
594
16,111
25,959
10,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
tree74859
Bacchus
17
6 / 2 / 8
13,419
516
8,944
26,782
40,890
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
19 / 4 / 8
17,579
676
35,830
18,969
8,321
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
D4rkWolf01
Heimdallr
20
1 / 5 / 1
14,958
575
6,346
21,248
10,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
JonOssim
Janus
20
2 / 7 / 7
14,834
571
6,000
17,175
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 0 / 16
16,581
638
28,549
27,169
43,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
lasdedoce
Awilix
8
0 / 6 / 0
9,135
351
1,421
6,551
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
22
Kills
30
30
Deaths
22
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
19
4
8
5.75
W
Heimdallr
D4rkWolf01
Heimdallr
1
5
1
0.3
W
Janus
JonOssim
Janus
2
7
7
0.79
L
Ullr
5
5
6
1.6
L
Discordia
SolidGurn
Discordia
2
5
4
0.8
L
Jing Wei
WOKSPLITRR
Jing Wei
1
9
1
0.17
W
8
0
16
16
W
Awilix
lasdedoce
Awilix
0
6
0
0
L
Mercury
8
9
4
1.11
L
Bacchus
tree74859
Bacchus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,479
Damage
78,146
103,246
Taken
91,112
67,784
Mitigated
69,991
19,613
Healing
36,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
35,830
17,716
0
5,919
18,969
8,321
6,120
6,071
12,898
0
144,674
W
Heimdallr
D4rkWolf01
Heimdallr
6,346
3,989
0
10,324
21,248
10,065
3,991
1,413
19,835
0
144,463
W
Janus
JonOssim
Janus
6,000
325
81
3,609
17,175
6,088
1,092
5,220
11,955
95,198
0
L
Ullr
12,906
6,346
0
3,962
18,956
7,373
4,408
4,197
14,527
0
125,125
L
Discordia
SolidGurn
Discordia
7,824
595
73
2,125
9,630
3,171
200
4,000
5,486
61,127
0
L
Jing Wei
WOKSPLITRR
Jing Wei
6,694
5,074
0
5,508
21,919
6,157
1,330
7,116
14,083
0
70,401
W
28,549
3,141
0
16,027
27,169
43,844
2,849
3,646
23,523
111,235
0
W
Awilix
lasdedoce
Awilix
1,421
771
0
245
6,551
1,673
0
2,276
4,275
0
18,236
L
Mercury
16,111
9,887
0
5,815
25,959
10,193
2,543
7,724
17,797
0
114,138
L
Bacchus
tree74859
Bacchus
8,944
892
0
2,130
26,782
40,890
335
8,416
16,804
32,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,967
Gold Earned
73,087
639
Minions Killed
760
0
Camps Cleared
0
2,286,654
Distance Traveled
2,185,267
55
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,579
676
174
7
0
522,968
3
W
Heimdallr
14,958
575
210
8
0
463,678
5
W
Janus
14,834
571
178
7
0
458,747
0
L
Ullr
14,180
545
207
8
0
455,015
2
L
Discordia
10,889
419
105
4
0
275,589
6
L
Jing Wei
12,035
463
135
5
0
460,821
6
W
Geb
16,581
638
161
6
0
537,585
1
W
Awilix
9,135
351
37
1
0
202,289
1
L
Mercury
15,444
594
163
6
0
542,296
4
L
Bacchus
13,419
516
29
1
0
552,933
37

Distance Traveled

Minion Kills by Role

Gold Earned by Role