Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BloodEagle_97
Discordia
Level 28
God Stats
3W - 4L
1,271 SR
Queue Stats
203W - 227L
1,369 Elo+
Solo
Heimdallr
Heimdallr
JC_knight98
Heimdallr
Level 28
God Stats
1W - 5L
1,199 SR
Queue Stats
282W - 278L
1,479 Elo+
Solo
Cernunnos
Cernunnos
keika92
Cernunnos
Level 102
God Stats
2W - 3L
1,724 SR
Queue Stats
223W - 232L
1,434 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,456 Elo+

VS

Team Averages
Level 44
1,396 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Relwof231
Raijin
Level 68
God Stats
1W - 1L
1,295 SR
Queue Stats
28W - 32L
1,448 Elo+
Party 2
Skadi
Skadi
Tojokaw
Skadi
Level 25
God Stats
1W - 0L
1,492 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 2
Loki
Loki
Voldaddy
Loki
Level 29
God Stats
1W - 0L
1,191 SR
Queue Stats
13W - 17L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
dahid56
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 9 / 6
9,691
745
1,878
16,617
6,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
 
Fenrir
15
4 / 8 / 5
8,444
650
8,330
12,693
7,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
BloodEagle_97
Discordia
10
0 / 3 / 6
7,197
554
2,826
4,199
1,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
JC_knight98
Heimdallr
19
7 / 7 / 7
10,678
821
11,086
17,359
11,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
keika92
Cernunnos
15
1 / 8 / 8
8,770
675
7,108
13,156
4,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
14 / 1 / 14
12,389
953
21,394
6,890
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Relwof231
Raijin
19
10 / 1 / 16
11,480
883
13,178
7,660
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Tojokaw
Skadi
16
1 / 5 / 16
9,770
752
7,401
10,240
3,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Loki
19
10 / 1 / 14
11,941
919
8,960
5,094
2,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
dahid56
Nu Wa
14
0 / 6 / 22
9,565
736
10,067
9,203
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
14
Kills
35
35
Deaths
14
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
9
6
0.56
L
Fenrir
 
Fenrir
4
8
5
0.81
W
Discordia
 
Discordia
14
1
14
21
L
Discordia
BloodEagle_97
Discordia
0
3
6
1
L
Heimdallr
JC_knight98
Heimdallr
7
7
7
1.5
W
Raijin
Relwof231
Raijin
10
1
16
18
W
Skadi
Tojokaw
Skadi
1
5
16
1.8
W
Loki
10
1
14
17
W
Nu Wa
dahid56
Nu Wa
0
6
22
1.83
L
Cernunnos
keika92
Cernunnos
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
61,000
64,024
Taken
39,087
31,311
Mitigated
15,421
12,509
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,878
1,326
1,588
2,640
16,617
6,819
0
11,173
5,444
0
4,655
L
Fenrir
 
Fenrir
8,330
1,107
361
1,301
12,693
7,127
0
6,403
6,290
0
14,688
W
Discordia
 
Discordia
21,394
177
1,510
2,332
6,890
2,796
1,362
236
6,654
44,369
0
L
Discordia
BloodEagle_97
Discordia
2,826
53
0
223
4,199
1,396
0
3,442
757
5,682
0
L
Heimdallr
JC_knight98
Heimdallr
11,086
2,361
678
3,034
17,359
11,138
0
13,522
3,837
132
42,886
W
Raijin
Relwof231
Raijin
13,178
782
1,156
1,960
7,660
3,420
1,070
863
6,797
23,177
0
W
Skadi
Tojokaw
Skadi
7,401
3,918
425
1,847
10,240
3,922
91
740
9,500
0
15,670
W
Loki
8,960
2,157
513
2,194
5,094
2,362
1,007
625
4,469
0
28,279
W
Nu Wa
dahid56
Nu Wa
10,067
1,479
22
831
9,203
2,921
542
466
8,734
19,135
0
L
Cernunnos
keika92
Cernunnos
7,108
1,343
1,236
1,448
13,156
4,831
0
10,099
3,057
0
22,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
55,145
132
Minions Killed
147
0
Camps Cleared
0
1,027,790
Distance Traveled
1,303,825
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,691
745
18
1
0
225,397
1
L
Fenrir
8,444
650
12
1
0
201,056
2
W
Discordia
12,389
953
57
4
0
248,438
0
L
Discordia
7,197
554
4
0
0
179,012
2
L
Heimdallr
10,678
821
73
6
0
225,758
1
W
Raijin
11,480
883
19
1
0
250,946
1
W
Skadi
9,770
752
14
1
0
248,652
0
W
Loki
11,941
919
33
3
0
285,867
0
W
Nu Wa
9,565
736
24
2
0
269,922
0
L
Cernunnos
8,770
675
25
2
0
196,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role