Player Matchup

Danzaburou
Danzaburou
Alcaro
Danzaburou
Level 103
God Stats
1W - 0L
1,673 SR
Queue Stats
17W - 8L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
Degotta
Zhong Kui
Level 123
God Stats
2W - 0L
1,563 SR
Queue Stats
29W - 24L
1,618 Elo+
Party 2
Athena
Athena
KingBaldwin
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,723 Elo+
Party 2
Vulcan
Vulcan
ReaperDotExE
Vulcan
Level 157
God Stats
1W - 0L
1,805 SR
Queue Stats
62W - 37L
1,686 Elo+
Party 2
Artemis
Artemis
yzzab
Artemis
Level 128
God Stats
2W - 2L
1,425 SR
Queue Stats
121W - 74L
1,683 Elo+
Party 2
Team Averages
Level 127
1,593 SR
1,671 Elo+

VS

Team Averages
Level 139
1,617 SR
1,549 Elo+
Cthulhu
Cthulhu
Luma
Cthulhu
Level 160
God Stats
3W - 1L
1,696 SR
Queue Stats
234W - 177L
1,603 Elo+
Party 1
Cerberus
Cerberus
Subtle Sabotage
Cerberus
Level 155
God Stats
6W - 6L
1,497 SR
Queue Stats
840W - 845L
1,575 Elo+
Solo
Chronos
Chronos
Xayve
Chronos
Level 142
God Stats
0W - 3L
1,660 SR
Queue Stats
94W - 83L
1,658 Elo+
Party 1
Ratatoskr
Ratatoskr
jdudek
Ratatoskr
Level 109
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
therealbschrec
Gilgamesh
Level 127
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 14L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alcaro
Danzaburou
19
7 / 7 / 5
12,771
851
14,324
14,121
6,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Degotta
Zhong Kui
19
5 / 7 / 18
12,288
819
15,224
18,554
22,598
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
18
2 / 6 / 15
11,898
793
8,138
19,081
24,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
20
7 / 6 / 10
12,782
852
18,381
13,798
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
yzzab
Artemis
19
5 / 5 / 17
11,918
795
24,573
12,838
5,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luma
Cthulhu
19
10 / 5 / 13
11,768
785
19,630
22,823
28,617
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
3 / 6 / 15
10,710
714
6,836
22,183
29,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Xayve
Chronos
16
4 / 4 / 12
10,424
695
15,459
13,041
6,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
jdudek
Ratatoskr
20
5 / 7 / 15
11,931
795
14,647
17,985
17,789
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
therealbschrec
Gilgamesh
19
9 / 4 / 15
12,254
817
11,944
15,581
22,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
101
26
Kills
31
31
Deaths
26
65
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alcaro
Danzaburou
7
7
5
1.36
W
Zhong Kui
Degotta
Zhong Kui
5
7
18
2
W
Athena
2
6
15
1.58
L
Cthulhu
Luma
Cthulhu
10
5
13
3.3
W
Vulcan
7
6
10
2
L
Cerberus
3
6
15
1.75
L
Chronos
Xayve
Chronos
4
4
12
2.5
L
Ratatoskr
jdudek
Ratatoskr
5
7
15
1.79
L
Gilgamesh
therealbschrec
Gilgamesh
9
4
15
4.13
W
Artemis
yzzab
Artemis
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,640
Damage
68,516
78,392
Taken
91,613
64,458
Mitigated
104,723
23,887
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alcaro
Danzaburou
14,324
6,109
466
1,666
14,121
6,052
1,771
8,768
5,163
0
29,925
W
Zhong Kui
Degotta
Zhong Kui
15,224
1,627
503
3,618
18,554
22,598
669
10,463
7,918
25,846
0
W
Athena
8,138
2,110
2,542
2,686
19,081
24,435
274
9,842
8,621
18,546
0
L
Cthulhu
Luma
Cthulhu
19,630
410
2,610
5,365
22,823
28,617
334
8,551
14,272
35,573
0
W
Vulcan
18,381
6,197
3,566
3,728
13,798
5,866
1,288
6,176
7,490
40,241
0
L
Cerberus
6,836
312
0
4,280
22,183
29,125
87
9,181
13,002
21,372
0
L
Chronos
Xayve
Chronos
15,459
5,913
0
2,368
13,041
6,598
1,920
7,822
5,219
30,624
0
L
Ratatoskr
jdudek
Ratatoskr
14,647
2,273
3,158
5,089
17,985
17,789
1,246
9,130
8,855
0
30,350
L
Gilgamesh
therealbschrec
Gilgamesh
11,944
1,755
4,500
3,493
15,581
22,594
546
7,059
8,522
8,525
15,751
W
Artemis
yzzab
Artemis
24,573
7,486
2,427
2,685
12,838
5,507
2,287
7,736
4,720
0
44,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,657
Gold Earned
57,087
166
Minions Killed
171
0
Camps Cleared
0
1,321,545
Distance Traveled
1,445,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,771
851
32
2
0
275,646
2
W
Zhong Kui
12,288
819
27
2
0
244,435
0
W
Athena
11,898
793
10
1
0
255,670
0
L
Cthulhu
11,768
785
40
3
0
316,033
0
W
Vulcan
12,782
852
55
4
0
283,602
0
L
Cerberus
10,710
714
36
2
0
265,853
3
L
Chronos
10,424
695
36
2
0
283,549
1
L
Ratatoskr
11,931
795
34
2
0
264,765
0
L
Gilgamesh
12,254
817
25
2
0
315,408
0
W
Artemis
11,918
795
42
3
0
262,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role