Player Matchup

Sol
Sol
Maerynn
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
King Arthur
King Arthur
Nee80
King Arthur
Level 29
God Stats
34W - 18L
1,680 SR
Queue Stats
100W - 90L
1,428 Elo+
Solo
Neith
Neith
OwlBone7
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,369 Elo+
Solo
Ravana
Ravana
Sevvyn
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,513 Elo+
Party 2
Ymir
Ymir
Tkburd
Ymir
Level 5
God Stats
2W - 1L
1,706 SR
Queue Stats
4W - 12L
1,313 Elo+
Solo
Team Averages
Level 11
1,577 SR
1,425 Elo+

VS

Team Averages
Level 25
1,530 SR
1,429 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bruder2423
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,247 Elo+
Solo
Discordia
Discordia
P3DRO1211
Discordia
Level 25
God Stats
3W - 2L
1,393 SR
Queue Stats
112W - 104L
1,410 Elo+
Solo
Chiron
Chiron
PASTA J0INT
Chiron
Level 28
God Stats
4W - 2L
1,755 SR
Queue Stats
97W - 135L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
xStrohx
Ratatoskr
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
156W - 156L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 8 / 3
9,072
477
5,695
11,138
2,963
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Nee80
King Arthur
15
2 / 3 / 2
8,969
472
6,690
14,723
9,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
OwlBone7
Neith
1
0 / 0 / 0
5,010
264
0
0
0
Ravana
Sevvyn
Ravana
17
9 / 4 / 4
11,111
585
16,034
15,165
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Tkburd
Ymir
10
1 / 11 / 1
7,153
376
3,616
17,323
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 3 / 10
10,526
554
9,119
9,996
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Bruder2423
Bellona
16
2 / 1 / 2
9,455
498
4,123
7,106
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
P3DRO1211
Discordia
18
2 / 5 / 9
11,370
598
5,436
9,531
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
8 / 4 / 8
10,770
567
13,055
14,360
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ratatoskr
xStrohx
Ratatoskr
19
10 / 4 / 4
11,530
607
12,315
14,666
5,462
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
16
Kills
26
26
Deaths
17
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
3
10
3
W
Bellona
Bruder2423
Bellona
2
1
2
3
L
Sol
4
8
3
0.69
L
King Arthur
Nee80
King Arthur
2
3
2
1
L
Neith
OwlBone7
Neith
0
0
0
0
W
Discordia
P3DRO1211
Discordia
2
5
9
1.3
W
Chiron
8
4
8
3
L
Ravana
Sevvyn
Ravana
9
4
4
2.75
L
Ymir
Tkburd
Ymir
1
11
1
0.14
W
Ratatoskr
xStrohx
Ratatoskr
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
44,048
58,349
Taken
55,659
29,858
Mitigated
24,803
9,126
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,119
3,407
1,662
2,538
9,996
4,552
1,601
5,260
4,644
46,179
9,670
W
Bellona
Bruder2423
Bellona
4,123
902
0
465
7,106
7,219
1,587
529
6,539
7,290
32,357
L
Sol
5,695
1,940
0
1,513
11,138
2,963
470
1,972
9,166
36,032
0
L
King Arthur
Nee80
King Arthur
6,690
749
0
3,010
14,723
9,647
0
2,388
12,335
0
50,704
L
Neith
OwlBone7
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
P3DRO1211
Discordia
5,436
470
0
2,708
9,531
2,904
1,178
610
8,857
70,945
0
W
Chiron
13,055
8,455
946
6,052
14,360
4,666
1,631
1,160
13,200
0
59,493
L
Ravana
Sevvyn
Ravana
16,034
5,122
0
3,874
15,165
6,361
0
4,724
10,441
0
65,909
L
Ymir
Tkburd
Ymir
3,616
1,182
0
729
17,323
10,887
69
5,278
12,045
21,824
0
W
Ratatoskr
xStrohx
Ratatoskr
12,315
3,737
0
1,812
14,666
5,462
2,310
1,512
13,040
0
94,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
53,651
285
Minions Killed
535
0
Camps Cleared
0
1,228,644
Distance Traveled
1,796,511
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,526
554
94
5
0
308,120
2
W
Bellona
9,455
498
92
5
0
403,334
0
L
Sol
9,072
477
63
3
0
243,076
1
L
King Arthur
8,969
472
92
5
0
317,872
3
L
Neith
5,010
264
0
0
0
0
0
W
Discordia
11,370
598
127
7
0
341,199
5
W
Chiron
10,770
567
83
4
0
324,190
5
L
Ravana
11,111
585
101
5
0
380,668
2
L
Ymir
7,153
376
29
2
0
287,028
3
W
Ratatoskr
11,530
607
139
7
0
419,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role