Player Matchup

Chang'e
Chang'e
Gazamac
Chang'e
Level 89
God Stats
18W - 11L
1,579 SR
Queue Stats
1,019W - 1,044L
1,554 Elo+
Party 3
Sun Wukong
Sun Wukong
JJHistory
Sun Wukong
Level 101
God Stats
11W - 16L
1,493 SR
Queue Stats
991W - 996L
1,531 Elo+
Party 3
Medusa
Medusa
StonksGoBrr
Medusa
Level 86
God Stats
1W - 4L
1,773 SR
Queue Stats
43W - 40L
1,567 Elo+
Solo
Heimdallr
Heimdallr
TheOneTage
Heimdallr
Level 81
God Stats
27W - 23L
1,625 SR
Queue Stats
770W - 837L
1,565 Elo+
Party 3
Nemesis
Nemesis
TimeBeast7
Nemesis
Level 49
God Stats
1W - 4L
1,284 SR
Queue Stats
250W - 250L
1,531 Elo+
Solo
Team Averages
Level 81
1,551 SR
1,550 Elo+

VS

Team Averages
Level 113
1,525 SR
1,509 Elo+
Nu Wa
Nu Wa
Lost Empath
Nu Wa
Level 59
God Stats
30W - 19L
1,576 SR
Queue Stats
69W - 61L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
MrKaslab
Sylvanus
Level 153
God Stats
6W - 10L
1,386 SR
Queue Stats
61W - 67L
1,505 Elo+
Party 1
Ra
Ra
WordToMyGmon
Ra
Level 49
God Stats
10W - 7L
1,630 SR
Queue Stats
123W - 131L
1,511 Elo+
Solo
Achilles
Achilles
merce007
Achilles
Level 154
God Stats
18W - 23L
1,533 SR
Queue Stats
293W - 326L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zombie3640
Ah Muzen Cab
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 213L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gazamac
Chang'e
19
4 / 3 / 6
12,583
968
13,245
14,565
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
JJHistory
Sun Wukong
20
0 / 4 / 12
12,541
965
16,128
26,500
29,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
19
6 / 24 / 5
13,538
1,041
33,947
34,527
9,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
TheOneTage
Heimdallr
19
1 / 4 / 8
11,946
919
13,392
20,291
7,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
TimeBeast7
Nemesis
19
3 / 5 / 8
13,095
1,007
7,425
17,260
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 19
12,868
990
21,918
17,522
8,429
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
MrKaslab
Sylvanus
20
11 / 2 / 24
15,786
1,214
26,360
22,942
28,374
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 22
14,262
1,097
21,046
14,112
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
merce007
Achilles
20
4 / 3 / 26
13,447
1,034
17,128
18,750
30,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
zombie3640
Ah Muzen Cab
20
5 / 4 / 22
12,981
999
19,495
14,963
6,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
153
14
Kills
40
40
Deaths
14
39
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Gazamac
Chang'e
4
3
6
2.33
L
Sun Wukong
JJHistory
Sun Wukong
0
4
12
1.5
W
10
3
19
6.5
W
Sylvanus
MrKaslab
Sylvanus
11
2
24
11.5
L
Medusa
6
24
5
0.35
L
Heimdallr
TheOneTage
Heimdallr
1
4
8
1.25
L
Nemesis
TimeBeast7
Nemesis
3
5
8
1.4
W
10
2
22
10.5
W
Achilles
merce007
Achilles
4
3
26
5.67
W
Ah Muzen Cab
zombie3640
Ah Muzen Cab
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,137
Damage
105,947
113,143
Taken
88,289
58,395
Mitigated
79,730
12,995
Healing
41,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Gazamac
Chang'e
13,245
478
2,786
3,068
14,565
4,762
0
8,444
6,121
32,844
0
L
Sun Wukong
JJHistory
Sun Wukong
16,128
869
0
4,403
26,500
29,496
0
14,536
11,964
6,771
39,448
W
21,918
6,145
1,214
3,744
17,522
8,429
0
2,030
15,317
35,311
0
W
Sylvanus
MrKaslab
Sylvanus
26,360
3,989
12,438
9,981
22,942
28,374
0
5,367
16,487
35,638
0
L
Medusa
33,947
14,605
0
0
34,527
9,640
0
23,861
10,666
0
56,370
L
Heimdallr
TheOneTage
Heimdallr
13,392
8,885
0
1,184
20,291
7,478
0
12,237
8,054
0
40,201
L
Nemesis
TimeBeast7
Nemesis
7,425
3,223
0
1,554
17,260
7,019
0
10,246
7,014
0
34,188
W
21,046
2,269
6,565
3,721
14,112
6,524
0
2,420
11,597
42,769
0
W
Achilles
merce007
Achilles
17,128
4,241
0
960
18,750
30,139
0
3,316
14,823
0
45,933
W
Ah Muzen Cab
zombie3640
Ah Muzen Cab
19,495
8,115
0
2,570
14,963
6,264
0
3,764
10,812
0
65,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,703
Gold Earned
69,344
302
Minions Killed
286
10
Camps Cleared
9
1,286,575
Distance Traveled
1,182,151
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,583
968
31
2
1
243,381
1
L
Sun Wukong
12,541
965
71
5
0
289,014
2
W
Nu Wa
12,868
990
37
3
0
211,335
0
W
Sylvanus
15,786
1,214
16
1
0
221,198
2
L
Medusa
13,538
1,041
63
5
2
198,846
1
L
Heimdallr
11,946
919
77
6
2
246,476
1
L
Nemesis
13,095
1,007
60
5
5
308,858
0
W
Ra
14,262
1,097
56
4
2
229,911
0
W
Achilles
13,447
1,034
64
5
2
260,813
3
W
Ah Muzen Cab
12,981
999
113
9
5
258,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role