Player Matchup

Ravana
Ravana
IXSoulCatcherXI
Ravana
Level 15
God Stats
4W - 2L
1,266 SR
Queue Stats
116W - 97L
1,617 Elo+
Party 1
Anubis
Anubis
IXSoulRipperXI
Anubis
Level 15
God Stats
3W - 2L
1,731 SR
Queue Stats
115W - 99L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
NickVo623
Cabrakan
Level 23
God Stats
4W - 2L
1,831 SR
Queue Stats
80W - 55L
1,611 Elo+
Solo
Fenrir
Fenrir
x BARONER x
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,695 Elo+
Party 2
Hun Batz
Hun Batz
x GYRATE x
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,568 Elo+
Party 2
Team Averages
Level 14
1,566 SR
1,621 Elo+

VS

Team Averages
Level 23
1,593 SR
1,623 Elo+
Ullr
Ullr
BuuBuuBear19
Ullr
Level 12
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 29L
1,562 Elo+
Solo
Bacchus
Bacchus
DustyPuppet7962
Bacchus
Level 26
God Stats
3W - 3L
1,494 SR
Queue Stats
113W - 92L
1,670 Elo+
Solo
Tsukuyomi
Tsukuyomi
HunterJT7
Tsukuyomi
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 64L
1,644 Elo+
Solo
Bellona
Bellona
Obamabooty247
Bellona
Level 29
God Stats
28W - 38L
1,491 SR
Queue Stats
197W - 221L
1,620 Elo+
Solo
Hera
Hera
jegajam
Hera
Level 27
God Stats
17W - 8L
1,745 SR
Queue Stats
111W - 83L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,407
529
6,327
9,420
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 4
7,011
501
3,782
9,032
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
NickVo623
Cabrakan
10
1 / 5 / 3
6,494
464
4,160
8,927
8,933
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
3 / 5 / 0
7,135
510
4,856
8,584
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
x GYRATE x
Hun Batz
9
0 / 4 / 2
5,972
427
1,987
6,517
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,506
536
3,699
6,911
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
6 / 2 / 2
6,852
489
5,402
7,136
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
HunterJT7
Tsukuyomi
14
3 / 1 / 4
7,761
554
6,781
8,024
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
12
3 / 2 / 7
7,635
545
7,566
10,455
9,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
jegajam
Hera
15
9 / 1 / 1
8,466
605
8,878
5,724
1,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
23
23
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
6
2
2
3.5
W
Tsukuyomi
HunterJT7
Tsukuyomi
3
1
4
5
L
4
4
1
1.13
L
0
5
4
0.4
L
Cabrakan
NickVo623
Cabrakan
1
5
3
0.5
W
Bellona
3
2
7
3.25
W
Hera
jegajam
Hera
9
1
1
9.5
L
Fenrir
3
5
0
0.6
L
Hun Batz
x GYRATE x
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
32,326
42,480
Taken
38,250
21,361
Mitigated
19,688
7,719
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,699
935
0
2,451
6,911
1,871
638
283
6,628
0
42,183
W
5,402
1,052
0
1,168
7,136
4,431
0
794
6,342
20,048
0
W
Tsukuyomi
HunterJT7
Tsukuyomi
6,781
1,055
0
2,686
8,024
2,241
0
886
7,138
0
49,256
L
6,327
1,794
0
2,026
9,420
3,114
0
3,737
5,683
0
32,493
L
3,782
95
0
2,666
9,032
3,713
0
4,395
4,509
37,933
0
L
Cabrakan
NickVo623
Cabrakan
4,160
573
0
786
8,927
8,933
512
2,723
6,084
31,174
0
W
Bellona
7,566
1,865
0
3,230
10,455
9,339
382
3,694
6,761
1,493
32,612
W
Hera
jegajam
Hera
8,878
3,619
0
1,531
5,724
1,806
0
2,285
3,439
52,448
0
L
Fenrir
4,856
1,742
240
1,919
8,584
3,345
396
2,122
6,304
0
32,938
L
Hun Batz
x GYRATE x
Hun Batz
1,987
0
0
82
6,517
2,256
0
1,280
5,059
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
38,220
298
Minions Killed
376
0
Camps Cleared
0
1,263,910
Distance Traveled
1,348,933
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,506
536
67
5
0
252,900
3
W
Bacchus
6,852
489
33
2
0
237,546
3
W
Tsukuyomi
7,761
554
100
7
0
321,845
3
L
Ravana
7,407
529
70
5
0
295,206
0
L
Anubis
7,011
501
70
5
0
236,131
0
L
Cabrakan
6,494
464
67
5
0
223,838
0
W
Bellona
7,635
545
75
5
0
274,719
3
W
Hera
8,466
605
101
7
0
261,923
5
L
Fenrir
7,135
510
55
4
0
271,735
0
L
Hun Batz
5,972
427
36
3
0
237,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role