Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Pampete
Hera
Level 28
God Stats
26W - 13L
1,710 SR
Queue Stats
65W - 56L
1,559 Elo+
Party 3
He Bo
He Bo
Rorand
He Bo
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 43L
1,660 Elo+
Party 3
Athena
Athena
izAvenge
Athena
Level 36
God Stats
3W - 2L
1,534 SR
Queue Stats
105W - 69L
1,628 Elo+
Party 3
Artemis
Artemis
Ńixx
Artemis
Level 4
God Stats
12W - 6L
1,786 SR
Queue Stats
33W - 29L
1,688 Elo+
Party 1
Team Averages
Level 23
1,606 SR
1,607 Elo+

VS

Team Averages
Level 20
1,470 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cleffairy
Nu Wa
Level 27
God Stats
4W - 7L
1,426 SR
Queue Stats
54W - 51L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Darumigod
Morgan Le Fay
Level 17
God Stats
3W - 7L
1,384 SR
Queue Stats
31W - 32L
1,434 Elo+
Party 2
Arachne
Arachne
Relithliah
Arachne
Level 21
God Stats
0W - 2L
1,255 SR
Queue Stats
52W - 48L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
Saishoo
Guan Yu
Level 8
God Stats
2W - 1L
1,785 SR
Queue Stats
18W - 20L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 5 / 14
9,562
956
5,145
12,605
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Pampete
Hera
18
9 / 0 / 19
11,385
1,139
16,610
9,161
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Rorand
He Bo
18
9 / 2 / 22
11,735
1,174
17,643
8,569
3,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
izAvenge
Athena
18
5 / 1 / 28
12,113
1,211
12,512
15,631
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Ńixx
Artemis
18
11 / 2 / 20
12,433
1,243
19,764
14,867
6,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

251

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 6
9,707
971
14,866
11,557
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Cleffairy
Nu Wa
16
1 / 6 / 9
9,309
931
8,782
9,965
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Darumigod
Morgan Le Fay
16
4 / 10 / 3
10,096
1,010
17,681
15,349
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Relithliah
Arachne
16
2 / 9 / 7
9,450
945
6,513
18,911
6,663
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Saishoo
Guan Yu
16
1 / 8 / 7
9,509
951
6,800
23,365
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
37
Kills
10
10
Deaths
37
103
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
14
2
L
Sol
 
Sol
2
4
6
1.25
L
Nu Wa
Cleffairy
Nu Wa
1
6
9
0.92
L
Morgan Le Fay
Darumigod
Morgan Le Fay
4
10
3
0.55
W
Hera
Pampete
Hera
9
0
19
18.5
L
Arachne
Relithliah
Arachne
2
9
7
0.61
W
He Bo
Rorand
He Bo
9
2
22
10
L
Guan Yu
Saishoo
Guan Yu
1
8
7
0.56
W
Athena
izAvenge
Athena
5
1
28
19
W
Artemis
Ńixx
Artemis
11
2
20
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,674
Damage
54,642
60,833
Taken
79,147
34,319
Mitigated
42,761
8,940
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,145
1,661
0
407
12,605
4,748
0
8,007
4,598
0
20,631
L
Sol
 
Sol
14,866
2,451
0
1,092
11,557
3,178
0
5,694
5,752
48,716
0
L
Nu Wa
Cleffairy
Nu Wa
8,782
1,686
0
250
9,965
2,935
0
6,950
2,940
26,250
0
L
Morgan Le Fay
Darumigod
Morgan Le Fay
17,681
3,088
0
877
15,349
4,984
0
9,489
5,713
34,535
0
W
Hera
Pampete
Hera
16,610
4,444
81
1,144
9,161
3,934
0
6,147
3,014
32,609
0
L
Arachne
Relithliah
Arachne
6,513
5,199
0
728
18,911
6,663
0
10,535
8,234
0
21,988
W
He Bo
Rorand
He Bo
17,643
490
0
138
8,569
3,758
0
5,523
3,046
42,710
0
L
Guan Yu
Saishoo
Guan Yu
6,800
865
1,022
3,329
23,365
25,001
0
13,294
9,238
0
12,795
W
Athena
izAvenge
Athena
12,512
2,812
0
2,528
15,631
15,800
0
10,588
5,043
30,451
0
W
Artemis
Ńixx
Artemis
19,764
12,419
0
4,642
14,867
6,079
0
11,064
3,803
0
43,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
48,071
224
Minions Killed
159
9
Camps Cleared
7
982,134
Distance Traveled
964,781
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,562
956
35
4
1
174,290
2
L
Sol
9,707
971
54
5
2
187,012
0
L
Nu Wa
9,309
931
31
3
0
175,086
0
L
Morgan Le Fay
10,096
1,010
30
3
1
184,947
1
W
Hera
11,385
1,139
50
5
0
202,242
0
L
Arachne
9,450
945
30
3
3
208,788
0
W
He Bo
11,735
1,174
58
6
2
213,969
0
L
Guan Yu
9,509
951
14
1
1
208,948
3
W
Athena
12,113
1,211
33
3
0
217,843
0
W
Artemis
12,433
1,243
48
5
6
173,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role