Player Matchup

Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Hitt A Licc1664
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,398 Elo+
Solo
Agni
Agni
JGGE117
Agni
Level 101
God Stats
14W - 19L
1,499 SR
Queue Stats
131W - 133L
1,367 Elo+
Party 1
Chiron
Chiron
Javiereus1280
Chiron
Level 63
God Stats
12W - 16L
1,479 SR
Queue Stats
52W - 56L
1,389 Elo+
Party 1
Ganesha
Ganesha
Teknosys
Ganesha
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 188L
1,447 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,420 Elo+

VS

Team Averages
Level 85
1,489 SR
1,413 Elo+
Cthulhu
Cthulhu
BarbecueCrowbar
Cthulhu
Level 89
God Stats
12W - 15L
1,588 SR
Queue Stats
260W - 259L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
IXOuc
Gilgamesh
Level 84
God Stats
4W - 4L
1,280 SR
Queue Stats
87W - 87L
1,408 Elo+
Solo
Agni
Agni
Lord of Ligma
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 403L
1,423 Elo+
Solo
Pele
Pele
NuclearBunni
Pele
Level 89
God Stats
25W - 13L
1,577 SR
Queue Stats
478W - 458L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rainbine03
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 146L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 5 / 4
9,721
540
2,189
13,397
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 1
10,435
580
5,067
12,605
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
JGGE117
Agni
17
8 / 5 / 2
11,014
612
20,326
12,800
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 8
9,736
541
9,067
9,840
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Teknosys
Ganesha
13
0 / 1 / 8
8,948
497
4,822
10,545
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,547
364
5,193
9,823
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
IXOuc
Gilgamesh
13
2 / 5 / 2
7,734
430
6,298
14,256
10,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 6
8,489
472
7,948
12,601
4,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 6 / 2
9,439
524
8,921
15,287
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Rainbine03
Ah Muzen Cab
10
1 / 1 / 3
6,947
386
4,566
6,545
1,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
14
14
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
5
4
0.8
L
2
2
1
1.25
W
3
2
1
1.75
L
Gilgamesh
IXOuc
Gilgamesh
2
5
2
0.6
W
Agni
JGGE117
Agni
8
5
2
1.8
W
5
1
8
9
L
2
4
6
1.25
L
7
6
2
1.33
L
Ah Muzen Cab
Rainbine03
Ah Muzen Cab
1
1
3
2.5
W
Ganesha
Teknosys
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
32,926
59,187
Taken
58,512
32,522
Mitigated
32,186
18,906
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,189
629
0
3,252
13,397
8,151
982
2,287
11,030
0
53,651
L
5,193
326
41
1,654
9,823
8,120
0
2,828
6,875
19,673
0
W
5,067
2,248
0
6,109
12,605
4,920
6,383
780
11,741
0
72,575
L
Gilgamesh
IXOuc
Gilgamesh
6,298
865
0
3,026
14,256
10,889
767
4,380
9,714
0
26,160
W
Agni
JGGE117
Agni
20,326
481
69
2,547
12,800
5,063
1,671
3,892
8,866
73,097
0
W
9,067
2,785
1,150
2,467
9,840
3,270
2,178
2,863
6,694
0
58,035
L
7,948
405
0
4,101
12,601
4,977
1,309
7,578
4,685
49,549
0
L
8,921
3,847
0
2,696
15,287
6,449
0
8,599
6,426
0
61,598
L
Ah Muzen Cab
Rainbine03
Ah Muzen Cab
4,566
1,364
0
2,326
6,545
1,751
0
881
5,664
0
30,172
W
Ganesha
Teknosys
Ganesha
4,822
739
1,000
2,312
10,545
11,118
392
2,652
7,505
20,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
39,156
482
Minions Killed
333
0
Camps Cleared
0
1,620,195
Distance Traveled
1,534,339
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,721
540
86
5
0
361,251
0
L
Cthulhu
6,547
364
35
2
0
274,155
1
W
Apollo
10,435
580
140
8
0
276,311
0
L
Gilgamesh
7,734
430
42
2
0
349,350
0
W
Agni
11,014
612
118
7
0
315,837
2
W
Chiron
9,736
541
125
7
0
331,432
1
L
Agni
8,489
472
101
6
0
285,413
0
L
Pele
9,439
524
105
6
0
343,111
2
L
Ah Muzen Cab
6,947
386
50
3
0
282,310
1
W
Ganesha
8,948
497
13
1
0
335,364
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role