Player Matchup

Sylvanus
Sylvanus
DiirtyBoon24
Sylvanus
Level 97
God Stats
11W - 6L
1,711 SR
Queue Stats
128W - 109L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DiirtyDole
Ah Muzen Cab
Level 107
God Stats
18W - 12L
1,521 SR
Queue Stats
300W - 287L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrawnPegasus3
Morgan Le Fay
Level 117
God Stats
48W - 42L
1,597 SR
Queue Stats
1,303W - 1,203L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Overlord MN
Tsukuyomi
Level 109
God Stats
21W - 27L
1,478 SR
Queue Stats
1,014W - 955L
1,633 Elo+
Party 1
Mulan
Mulan
diirtyiceberg
Mulan
Level 117
God Stats
6W - 4L
1,348 SR
Queue Stats
281W - 258L
1,544 Elo+
Party 2
Team Averages
Level 109
1,531 SR
1,585 Elo+

VS

Team Averages
Level 82
1,520 SR
1,565 Elo+
Chronos
Chronos
L05BR0T3R5
Chronos
Level 60
God Stats
3W - 6L
1,439 SR
Queue Stats
172W - 175L
1,590 Elo+
Solo
Tiamat
Tiamat
Spartan CookieL
Tiamat
Level 104
God Stats
41W - 37L
1,655 SR
Queue Stats
204W - 176L
1,600 Elo+
Party 3
Sylvanus
Sylvanus
Spartan Macaco
Sylvanus
Level 104
God Stats
1W - 2L
1,528 SR
Queue Stats
53W - 49L
1,518 Elo+
Party 3
Thor
Thor
Spartan Pizza88
Thor
Level 54
God Stats
1W - 1L
1,479 SR
Queue Stats
52W - 39L
1,568 Elo+
Party 3
Chiron
Chiron
Zarcox19
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiirtyBoon24
Sylvanus
20
9 / 1 / 15
13,691
570
21,406
22,690
14,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DiirtyDole
Ah Muzen Cab
20
5 / 1 / 10
14,021
584
12,776
14,573
6,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
DrawnPegasus3
Morgan Le Fay
20
12 / 2 / 12
14,517
605
18,892
10,760
5,474
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Overlord MN
Tsukuyomi
19
5 / 4 / 11
12,704
529
13,669
26,067
29,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 8 / 15
11,624
484
15,619
31,338
37,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
L05BR0T3R5
Chronos
18
4 / 6 / 3
11,327
472
8,419
18,328
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 3
13,130
547
17,601
19,630
24,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
15
3 / 7 / 8
10,395
433
7,811
23,134
28,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 12 / 4
9,771
407
4,418
19,976
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Zarcox19
Chiron
14
0 / 8 / 8
9,477
395
10,747
20,116
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
37
Kills
16
16
Deaths
37
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DiirtyBoon24
Sylvanus
9
1
15
16.5
W
Ah Muzen Cab
DiirtyDole
Ah Muzen Cab
5
1
10
10
W
Morgan Le Fay
DrawnPegasus3
Morgan Le Fay
12
2
12
9
L
Chronos
L05BR0T3R5
Chronos
4
6
3
0.92
W
Tsukuyomi
Overlord MN
Tsukuyomi
5
4
11
2.63
L
8
4
3
2.38
L
Sylvanus
3
7
8
1
L
1
12
4
0.25
L
Chiron
Zarcox19
Chiron
0
8
8
0.5
W
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,362
Damage
48,996
105,428
Taken
101,184
93,587
Mitigated
75,145
47,347
Healing
27,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DiirtyBoon24
Sylvanus
21,406
4,156
6,607
14,627
22,690
14,965
386
7,240
15,322
90,328
24,159
W
Ah Muzen Cab
DiirtyDole
Ah Muzen Cab
12,776
5,382
0
6,186
14,573
6,305
7,411
3,699
10,798
0
138,074
W
Morgan Le Fay
DrawnPegasus3
Morgan Le Fay
18,892
1,362
917
2,991
10,760
5,474
1,612
2,505
8,235
99,826
0
L
Chronos
L05BR0T3R5
Chronos
8,419
1,813
0
2,671
18,328
5,707
0
6,165
12,112
84,861
0
W
Tsukuyomi
Overlord MN
Tsukuyomi
13,669
2,307
0
10,515
26,067
29,377
84
9,866
15,779
0
81,502
L
17,601
1,951
138
7,162
19,630
24,042
528
6,019
12,373
83,245
0
L
Sylvanus
7,811
1,647
2,597
7,811
23,134
28,123
0
8,288
14,400
30,659
0
L
4,418
1,800
0
2,187
19,976
7,851
0
8,657
11,177
0
62,543
L
Chiron
Zarcox19
Chiron
10,747
3,965
694
4,537
20,116
9,422
0
9,985
10,005
0
52,399
W
15,619
2,103
0
5,504
31,338
37,466
0
10,124
20,968
0
50,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
54,100
740
Minions Killed
595
0
Camps Cleared
0
2,276,741
Distance Traveled
1,887,206
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,691
570
156
7
0
449,914
1
W
Ah Muzen Cab
14,021
584
229
10
0
494,283
5
W
Morgan Le Fay
14,517
605
160
7
0
470,728
10
L
Chronos
11,327
472
169
7
0
398,379
5
W
Tsukuyomi
12,704
529
134
6
0
444,393
0
L
Tiamat
13,130
547
159
7
0
430,362
2
L
Sylvanus
10,395
433
57
2
0
369,747
2
L
Thor
9,771
407
111
5
0
352,298
0
L
Chiron
9,477
395
99
4
0
336,420
0
W
Mulan
11,624
484
61
3
0
417,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role