Player Matchup

Fenrir
Fenrir
Calvin Calzone
Fenrir
Level 14
God Stats
67W - 64L
1,426 SR
Queue Stats
229W - 253L
1,269 Elo+
Party 1
Chaac
Chaac
IWienerI
Chaac
Level 24
God Stats
4W - 10L
1,721 SR
Queue Stats
70W - 117L
1,401 Elo+
Party 2
Bellona
Bellona
SNduAk
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
W3MiX
Tsukuyomi
Level 32
God Stats
4W - 10L
1,765 SR
Queue Stats
104W - 143L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
cadehartong
Kukulkan
Level 25
God Stats
46W - 41L
1,525 SR
Queue Stats
270W - 314L
1,330 Elo+
Party 1
Team Averages
Level 20
1,587 SR
1,420 Elo+

VS

Team Averages
Level 24
1,481 SR
1,439 Elo+
Chaac
Chaac
Elreader
Chaac
Level 17
God Stats
3W - 1L
1,254 SR
Queue Stats
54W - 61L
1,506 Elo+
Solo
Ares
Ares
Kerrua
Ares
Level 29
God Stats
8W - 6L
1,505 SR
Queue Stats
106W - 106L
1,525 Elo+
Solo
Thoth
Thoth
Moonie4346
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,270 Elo+
Solo
Pele
Pele
iRaistlin
Pele
Level 27
God Stats
8W - 7L
1,589 SR
Queue Stats
120W - 121L
1,350 Elo+
Solo
Jing Wei
Jing Wei
panda1vspanda2
Jing Wei
Level 28
God Stats
2W - 2L
1,559 SR
Queue Stats
71W - 72L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,645
434
2,914
7,547
2,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
IWienerI
Chaac
8
0 / 6 / 2
5,032
387
3,558
8,102
3,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SNduAk
Bellona
1
0 / 0 / 0
3,846
296
0
0
0
Tsukuyomi
W3MiX
Tsukuyomi
5
0 / 3 / 1
4,445
342
1,035
4,144
747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
cadehartong
Kukulkan
11
1 / 3 / 2
6,137
472
6,222
6,469
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elreader
Chaac
13
4 / 1 / 4
8,051
619
4,802
8,090
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Kerrua
Ares
10
3 / 0 / 1
6,858
528
2,350
8,463
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
13
5 / 0 / 0
8,505
654
4,385
5,336
2,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
3 / 2 / 4
7,032
541
4,396
8,410
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
11
2 / 1 / 2
7,179
552
3,591
5,858
1,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
17
17
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Chaac
Elreader
Chaac
4
1
4
6
L
Chaac
IWienerI
Chaac
0
6
2
0.17
W
Ares
Kerrua
Ares
3
0
1
3.5
W
Thoth
5
0
0
5
L
Bellona
SNduAk
Bellona
0
0
0
0
L
Tsukuyomi
W3MiX
Tsukuyomi
0
3
1
0.17
L
Kukulkan
cadehartong
Kukulkan
1
3
2
0.67
W
Pele
3
2
4
2.5
W
Jing Wei
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,729
Damage
19,524
26,262
Taken
36,157
8,492
Mitigated
23,948
2,795
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
357
0
590
7,547
2,368
0
433
6,759
0
12,420
W
Chaac
Elreader
Chaac
4,802
855
0
3,507
8,090
9,153
2,464
548
7,528
0
35,254
L
Chaac
IWienerI
Chaac
3,558
255
0
1,943
8,102
3,757
0
982
7,052
0
15,970
W
Ares
Kerrua
Ares
2,350
97
0
770
8,463
7,399
724
1,409
6,928
13,698
0
W
Thoth
4,385
79
70
2,194
5,336
2,051
2,534
2,203
2,917
50,227
0
L
Bellona
SNduAk
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
W3MiX
Tsukuyomi
1,035
245
0
132
4,144
747
0
1,676
2,468
0
9,124
L
Kukulkan
cadehartong
Kukulkan
6,222
406
0
130
6,469
1,620
0
3,644
2,781
31,423
0
W
Pele
4,396
1,128
0
2,860
8,410
3,418
0
1,468
6,848
0
38,383
W
Jing Wei
3,591
2,915
0
2,004
5,858
1,927
2,695
312
5,546
0
46,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
37,625
136
Minions Killed
349
0
Camps Cleared
0
789,477
Distance Traveled
1,163,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,645
434
22
2
0
237,990
0
W
Chaac
8,051
619
74
6
0
207,186
1
L
Chaac
5,032
387
27
2
0
192,030
1
W
Ares
6,858
528
21
2
0
220,443
0
W
Thoth
8,505
654
100
8
0
252,167
0
L
Bellona
3,846
296
0
0
0
0
0
L
Tsukuyomi
4,445
342
17
1
0
117,716
0
L
Kukulkan
6,137
472
70
5
0
241,741
0
W
Pele
7,032
541
71
5
0
265,118
0
W
Jing Wei
7,179
552
83
6
0
218,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role