Player Matchup

Cerberus
Cerberus
Juakito
Cerberus
Level 5
God Stats
1W - 2L
1,611 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 2
Janus
Janus
Trelo2004
Janus
Level 88
God Stats
13W - 20L
1,430 SR
Queue Stats
251W - 255L
1,447 Elo+
Party 2
Apollo
Apollo
agjobu
Apollo
Level 68
God Stats
23W - 24L
1,434 SR
Queue Stats
69W - 84L
1,410 Elo+
Party 2
Set
Set
itsmatigamerpro
Set
Level 64
God Stats
23W - 27L
1,472 SR
Queue Stats
139W - 152L
1,437 Elo+
Party 2
Terra
Terra
pumped_by_chino
Terra
Level 86
God Stats
1W - 2L
1,611 SR
Queue Stats
298W - 300L
1,479 Elo+
Party 2
Team Averages
Level 62
1,512 SR
1,429 Elo+

VS

Team Averages
Level 96
1,629 SR
1,489 Elo+
Thor
Thor
AeriusAmesson
Thor
Level 119
God Stats
7W - 4L
1,527 SR
Queue Stats
278W - 203L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Boguinha69
Morgan Le Fay
Level 143
God Stats
28W - 10L
1,754 SR
Queue Stats
191W - 136L
1,547 Elo+
Party 1
Athena
Athena
h0n31
Athena
Level 29
God Stats
25W - 24L
1,559 SR
Queue Stats
104W - 70L
1,536 Elo+
Party 1
Tyr
Tyr
s2214557929
Tyr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 170L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zSpecialOne
Ah Muzen Cab
Level 154
God Stats
5W - 1L
1,805 SR
Queue Stats
203W - 168L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juakito
Cerberus
16
3 / 7 / 5
10,523
421
4,514
21,834
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Trelo2004
Janus
20
7 / 6 / 5
13,286
531
16,869
15,023
5,344
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
agjobu
Apollo
9
0 / 4 / 1
7,547
302
1,215
5,942
1,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
9 / 7 / 4
13,487
539
22,184
23,170
16,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 5 / 6
11,181
447
15,261
24,092
28,227
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
14,649
586
17,094
18,473
10,174
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Boguinha69
Morgan Le Fay
20
7 / 4 / 9
14,211
568
20,578
18,415
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
h0n31
Athena
16
3 / 4 / 13
12,252
490
7,767
23,814
34,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 5 / 7
11,770
471
12,704
22,174
12,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
zSpecialOne
Ah Muzen Cab
20
7 / 3 / 6
14,768
591
15,968
19,381
8,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
20
Kills
29
29
Deaths
20
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
12
4
8
4
W
Morgan Le Fay
Boguinha69
Morgan Le Fay
7
4
9
2.88
L
Cerberus
Juakito
Cerberus
3
7
5
0.79
L
Janus
Trelo2004
Janus
7
6
5
1.58
L
Apollo
agjobu
Apollo
0
4
1
0.13
W
Athena
h0n31
Athena
3
4
13
2.38
L
9
7
4
1.57
L
1
5
6
0.8
W
0
5
7
0.7
W
Ah Muzen Cab
zSpecialOne
Ah Muzen Cab
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,043
Damage
74,111
90,061
Taken
102,257
69,965
Mitigated
72,907
20,709
Healing
25,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,094
4,186
0
2,230
18,473
10,174
679
3,629
14,696
0
97,915
W
Morgan Le Fay
Boguinha69
Morgan Le Fay
20,578
855
332
4,251
18,415
7,966
1,402
10,418
7,681
96,376
0
L
Cerberus
Juakito
Cerberus
4,514
698
0
3,382
21,834
18,299
0
8,587
13,247
15,167
0
L
Janus
Trelo2004
Janus
16,869
384
352
2,191
15,023
5,344
179
6,123
8,900
86,630
0
L
Apollo
agjobu
Apollo
1,215
1,043
0
1,219
5,942
1,285
0
970
4,972
0
20,205
W
Athena
h0n31
Athena
7,767
2,762
0
4,159
23,814
34,133
1,238
7,385
16,270
27,650
0
L
22,184
10,942
0
3,412
23,170
16,810
0
6,033
17,137
0
100,524
L
15,261
4,280
1,030
9,123
24,092
28,227
0
6,632
17,460
83,211
0
W
12,704
3,733
0
4,337
22,174
12,113
966
10,006
11,978
0
73,879
W
Ah Muzen Cab
zSpecialOne
Ah Muzen Cab
15,968
7,302
0
10,395
19,381
8,521
11,213
4,365
14,856
0
146,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
67,650
554
Minions Killed
644
0
Camps Cleared
0
2,021,889
Distance Traveled
2,370,358
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,649
586
134
5
0
488,478
0
W
Morgan Le Fay
14,211
568
147
6
0
462,035
0
L
Cerberus
10,523
421
30
1
0
446,613
0
L
Janus
13,286
531
185
7
0
471,031
4
L
Apollo
7,547
302
47
2
0
147,431
0
W
Athena
12,252
490
40
2
0
505,728
4
L
Set
13,487
539
144
6
0
494,345
0
L
Terra
11,181
447
148
6
0
462,469
5
W
Tyr
11,770
471
114
5
0
457,491
0
W
Ah Muzen Cab
14,768
591
209
8
0
456,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role