Player Matchup

Yemoja
Yemoja
Beater613
Yemoja
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
637W - 624L
1,542 Elo+
Solo
Fenrir
Fenrir
STR8K7K3S
Fenrir
Level 106
God Stats
13W - 7L
1,625 SR
Queue Stats
251W - 242L
1,453 Elo+
Party 2
Persephone
Persephone
TEXASxFIGHT
Persephone
Level 142
God Stats
3W - 0L
1,733 SR
Queue Stats
145W - 132L
1,540 Elo+
Party 2
Discordia
Discordia
Tomatl
Discordia
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
sch0oly
Tsukuyomi
Level 139
God Stats
3W - 2L
1,495 SR
Queue Stats
204W - 205L
1,468 Elo+
Party 2
Team Averages
Level 119
1,571 SR
1,502 Elo+

VS

Team Averages
Level 111
1,344 SR
1,485 Elo+
Kukulkan
Kukulkan
EeeLectricSmooth
Kukulkan
Level 82
God Stats
1W - 3L
1,184 SR
Queue Stats
211W - 202L
1,537 Elo+
Party 3
Medusa
Medusa
I am GaMeKiLLa
Medusa
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
129W - 120L
1,490 Elo+
Party 1
Olorun
Olorun
MarniMo
Olorun
Level 108
God Stats
3W - 4L
1,635 SR
Queue Stats
229W - 220L
1,575 Elo+
Party 3
Zhong Kui
Zhong Kui
Sum Guy In Iowa
Zhong Kui
Level 111
God Stats
1W - 3L
1,233 SR
Queue Stats
51W - 57L
1,354 Elo+
Party 1
Skadi
Skadi
Zachs Evil Twin
Skadi
Level 107
God Stats
2W - 4L
1,169 SR
Queue Stats
143W - 129L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beater613
Yemoja
20
1 / 4 / 21
12,264
645
9,252
21,005
27,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
STR8K7K3S
Fenrir
20
9 / 4 / 16
13,513
711
9,041
23,694
35,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
TEXASxFIGHT
Persephone
19
5 / 6 / 14
14,008
737
18,481
18,037
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Tomatl
Discordia
20
3 / 0 / 23
13,986
736
24,554
11,297
5,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
sch0oly
Tsukuyomi
20
17 / 5 / 14
15,248
803
28,626
15,822
8,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
13,122
691
21,670
13,877
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 11 / 10
11,466
603
17,243
26,628
12,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MarniMo
Olorun
18
6 / 7 / 5
11,943
629
12,854
15,012
6,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Sum Guy In Iowa
Zhong Kui
20
3 / 7 / 9
11,872
625
12,504
23,810
29,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 7 / 8
12,616
664
13,655
18,473
7,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
63
35
Kills
19
19
Deaths
35
88
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Beater613
Yemoja
1
4
21
2.88
L
5
3
12
3.67
L
2
11
10
0.64
L
Olorun
MarniMo
Olorun
6
7
5
1.21
W
Fenrir
STR8K7K3S
Fenrir
9
4
16
4.25
L
Zhong Kui
Sum Guy In Iowa
Zhong Kui
3
7
9
1.07
W
Persephone
TEXASxFIGHT
Persephone
5
6
14
2
W
Discordia
Tomatl
Discordia
3
0
23
14.5
L
3
7
8
1
W
Tsukuyomi
sch0oly
Tsukuyomi
17
5
14
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,954
Damage
77,926
89,855
Taken
97,800
84,233
Mitigated
63,105
40,411
Healing
30,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Beater613
Yemoja
9,252
1,425
16,716
6,333
21,005
27,856
494
10,267
10,738
20,662
0
L
21,670
1,008
1,867
3,467
13,877
6,624
0
8,211
5,666
49,263
0
L
17,243
3,026
2,969
2,159
26,628
12,227
188
12,391
14,237
0
41,144
L
Olorun
MarniMo
Olorun
12,854
6,286
6,530
2,915
15,012
6,390
0
9,788
5,224
21,093
0
W
Fenrir
STR8K7K3S
Fenrir
9,041
971
1,384
2,301
23,694
35,172
92
13,494
10,200
0
18,260
L
Zhong Kui
Sum Guy In Iowa
Zhong Kui
12,504
455
1,547
6,017
23,810
29,952
0
11,622
12,188
28,026
0
W
Persephone
TEXASxFIGHT
Persephone
18,481
149
2,598
6,132
18,037
7,584
940
10,022
8,009
44,338
0
W
Discordia
Tomatl
Discordia
24,554
826
1,461
1,354
11,297
5,339
1,546
5,664
5,633
49,649
0
L
13,655
4,989
1,183
1,479
18,473
7,912
0
10,275
8,198
0
36,402
W
Tsukuyomi
sch0oly
Tsukuyomi
28,626
6,208
106
2,026
15,822
8,282
2,868
7,578
8,244
0
62,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,019
Gold Earned
61,019
208
Minions Killed
195
0
Camps Cleared
0
1,704,636
Distance Traveled
1,649,692
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,264
645
29
2
0
281,599
0
L
Kukulkan
13,122
691
68
4
0
374,367
4
L
Medusa
11,466
603
22
1
0
308,102
3
L
Olorun
11,943
629
13
1
0
332,725
1
W
Fenrir
13,513
711
24
1
0
330,041
0
L
Zhong Kui
11,872
625
42
2
0
319,170
0
W
Persephone
14,008
737
56
3
0
311,105
0
W
Discordia
13,986
736
53
3
0
400,311
2
L
Skadi
12,616
664
50
3
0
315,328
1
W
Tsukuyomi
15,248
803
46
2
0
381,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role