Player Matchup

Charybdis
Charybdis
AnonCarbon
Charybdis
Level 142
God Stats
13W - 10L
1,672 SR
Queue Stats
493W - 458L
1,620 Elo+
Party 1
Loki
Loki
Cassius Kublai
Loki
Level 29
God Stats
198W - 102L
1,684 SR
Queue Stats
345W - 268L
1,647 Elo+
Solo
Sol
Sol
LittleMeatGamer
Sol
Level 27
God Stats
2W - 5L
1,496 SR
Queue Stats
262W - 173L
1,715 Elo+
Solo
Arachne
Arachne
TheSoleGamer
Arachne
Level 8
God Stats
33W - 11L
2,116 SR
Queue Stats
106W - 81L
1,819 Elo+
Party 1
Chronos
Chronos
UnsolicitedBeef
Chronos
Level 31
God Stats
13W - 3L
2,002 SR
Queue Stats
315W - 262L
1,627 Elo+
Party 1
Team Averages
Level 47
1,794 SR
1,685 Elo+

VS

Team Averages
Level 22
1,558 SR
1,662 Elo+
Cu Chulainn
Cu Chulainn
Amemuse D14
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,777 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 28
God Stats
149W - 137L
1,627 SR
Queue Stats
176W - 160L
1,592 Elo+
Solo
Hou Yi
Hou Yi
SadBoiKakashi
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,579 Elo+
Solo
Sol
Sol
SlashyMcTrashy
Sol
Level 24
God Stats
6W - 6L
1,323 SR
Queue Stats
206W - 124L
1,657 Elo+
Solo
Camazotz
Camazotz
Wrenchtoolit
Camazotz
Level 15
God Stats
5W - 5L
1,842 SR
Queue Stats
253W - 192L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnonCarbon
Charybdis
10
3 / 3 / 4
6,209
621
4,639
8,090
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 7
5,990
599
3,456
6,476
3,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 1
6,235
624
4,427
6,738
2,162
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheSoleGamer
Arachne
12
8 / 0 / 3
6,961
696
7,790
6,856
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 0 / 0
4,756
476
904
1,760
508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amemuse D14
Cu Chulainn
9
1 / 2 / 0
5,628
563
2,018
6,825
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 4 / 1
5,425
543
2,417
7,477
5,137
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,076
508
4,663
7,589
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 1
5,972
597
6,810
9,431
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Wrenchtoolit
Camazotz
10
0 / 2 / 0
5,779
578
2,726
5,971
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Amemuse D14
Cu Chulainn
1
2
0
0.5
W
Charybdis
AnonCarbon
Charybdis
3
3
4
1.67
W
1
0
7
4.5
L
1
4
1
0.38
W
3
0
1
3.5
L
0
2
0
0
L
1
6
1
0.25
W
Arachne
TheSoleGamer
Arachne
8
0
3
9.5
W
1
0
0
1
L
Camazotz
Wrenchtoolit
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
18,634
29,920
Taken
37,293
11,134
Mitigated
14,091
14,175
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Amemuse D14
Cu Chulainn
2,018
467
0
720
6,825
2,787
0
0
6,825
0
29,984
W
Charybdis
AnonCarbon
Charybdis
4,639
2,050
0
2,229
8,090
2,499
957
4,775
3,055
0
30,315
W
3,456
933
0
2,870
6,476
3,150
0
1,256
5,180
0
25,333
L
2,417
940
0
846
7,477
5,137
62
1,256
6,221
16,746
0
W
4,427
2,180
0
4,306
6,738
2,162
0
264
6,474
36,989
0
L
4,663
2,896
0
2,261
7,589
1,913
28
3,171
4,418
0
29,915
L
6,810
1,709
0
3,097
9,431
2,213
916
0
9,431
39,901
0
W
Arachne
TheSoleGamer
Arachne
7,790
4,890
0
4,026
6,856
2,815
0
2,484
4,224
0
35,813
W
904
305
0
744
1,760
508
0
0
1,760
10,777
1,788
L
Camazotz
Wrenchtoolit
Camazotz
2,726
782
0
2,811
5,971
2,041
0
768
5,203
0
33,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
27,880
291
Minions Killed
294
0
Camps Cleared
0
903,426
Distance Traveled
1,021,368
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,628
563
64
6
0
207,973
0
W
Charybdis
6,209
621
58
6
0
186,640
0
W
Loki
5,990
599
62
6
0
204,955
1
L
Kuzenbo
5,425
543
22
2
0
207,856
3
W
Sol
6,235
624
72
7
0
186,872
2
L
Hou Yi
5,076
508
44
4
0
197,971
4
L
Sol
5,972
597
95
10
0
184,086
1
W
Arachne
6,961
696
65
7
0
242,052
3
W
Chronos
4,756
476
34
3
0
82,907
3
L
Camazotz
5,779
578
69
7
0
223,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role