Player Matchup

Chaac
Chaac
ChiliBoxer
Chaac
Level 29
God Stats
11W - 14L
1,445 SR
Queue Stats
89W - 101L
1,338 Elo+
Solo
Horus
Horus
NightMare230044
Horus
Level 10
God Stats
0W - 3L
1,156 SR
Queue Stats
2W - 20L
1,013 Elo+
Party 1
Raijin
Raijin
PlayboiProximity
Raijin
Level 8
God Stats
1W - 8L
1,111 SR
Queue Stats
3W - 21L
1,013 Elo+
Party 1
Jing Wei
Jing Wei
SkoreHdz
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
harmonicdeath134
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,029 Elo+
Solo
Team Averages
Level 12
1,343 SR
1,179 Elo+

VS

Team Averages
Level 19
1,399 SR
1,311 Elo+
Arachne
Arachne
NotawsomeXVI
Arachne
Level 27
God Stats
13W - 24L
1,222 SR
Queue Stats
125W - 190L
1,170 Elo+
Solo
Hou Yi
Hou Yi
RealFr05tbite
Hou Yi
Level 7
God Stats
8W - 4L
1,541 SR
Queue Stats
10W - 9L
1,441 Elo+
Solo
Sobek
Sobek
ZELIS33
Sobek
Level 20
God Stats
9W - 7L
1,497 SR
Queue Stats
26W - 36L
1,299 Elo+
Solo
Vulcan
Vulcan
boss213xx
Vulcan
Level 29
God Stats
2W - 2L
1,473 SR
Queue Stats
34W - 49L
1,271 Elo+
Solo
Erlang Shen
Erlang Shen
darienrichTTV
Erlang Shen
Level 14
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 3L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 2 / 0
4,467
496
1,268
6,214
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,289
477
1,335
5,916
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 1 / 0
3,988
443
1,015
2,108
417
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
SkoreHdz
Jing Wei
1
0 / 0 / 0
3,356
373
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
4,325
481
268
4,470
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NotawsomeXVI
Arachne
11
1 / 0 / 1
5,752
639
1,402
4,305
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 0 / 0
5,488
610
4,067
3,440
887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ZELIS33
Sobek
8
2 / 0 / 2
5,089
565
1,264
2,993
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
boss213xx
Vulcan
10
0 / 0 / 0
5,634
626
293
856
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
darienrichTTV
Erlang Shen
9
5 / 0 / 1
5,438
604
2,817
2,637
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
10
10
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
L
0
5
0
0
W
Arachne
NotawsomeXVI
Arachne
1
0
1
1.5
L
0
1
0
0
W
2
0
0
2
L
Jing Wei
SkoreHdz
Jing Wei
0
0
0
0
W
Sobek
ZELIS33
Sobek
2
0
2
3
W
Vulcan
boss213xx
Vulcan
0
0
0
0
W
Erlang Shen
darienrichTTV
Erlang Shen
5
0
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,886
Damage
9,843
18,708
Taken
14,231
6,230
Mitigated
5,300
3,060
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,268
195
0
1,212
6,214
1,921
235
189
6,025
0
14,217
L
1,335
707
100
972
5,916
2,379
206
737
5,179
0
11,248
W
Arachne
NotawsomeXVI
Arachne
1,402
836
0
2,401
4,305
1,737
0
198
4,107
0
30,173
L
1,015
232
0
0
2,108
417
472
0
2,108
6,507
0
W
4,067
1,762
0
1,363
3,440
887
508
0
3,440
0
27,692
L
Jing Wei
SkoreHdz
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
ZELIS33
Sobek
1,264
263
0
946
2,993
1,317
343
139
2,854
11,738
0
W
Vulcan
boss213xx
Vulcan
293
133
0
0
856
266
1,220
0
856
29,046
0
W
Erlang Shen
darienrichTTV
Erlang Shen
2,817
1,097
0
187
2,637
1,093
0
678
1,959
0
9,277
L
268
74
0
776
4,470
1,513
0
631
3,839
0
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
27,401
97
Minions Killed
226
0
Camps Cleared
0
669,003
Distance Traveled
928,557
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,467
496
21
2
0
161,948
2
L
Horus
4,289
477
26
3
0
186,212
1
W
Arachne
5,752
639
66
7
0
173,253
0
L
Raijin
3,988
443
10
1
0
148,161
0
W
Hou Yi
5,488
610
51
6
0
179,016
1
L
Jing Wei
3,356
373
0
0
0
9,073
0
W
Sobek
5,089
565
25
3
0
189,117
0
W
Vulcan
5,634
626
69
8
0
164,693
0
W
Erlang Shen
5,438
604
15
2
0
222,478
3
L
Nemesis
4,325
481
40
4
0
163,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role