Player Matchup

Mulan
Mulan
Activistprism13
Mulan
Level 18
God Stats
24W - 22L
1,553 SR
Queue Stats
193W - 227L
1,456 Elo+
Solo
Ares
Ares
Chao808
Ares
Level 17
God Stats
3W - 1L
1,605 SR
Queue Stats
25W - 23L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
DarkAssassin701
Jormungandr
Level 23
God Stats
20W - 12L
1,545 SR
Queue Stats
50W - 40L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Itzmochi
Hou Yi
Level 14
God Stats
1W - 0L
1,788 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 1
Vulcan
Vulcan
Rawveggie
Vulcan
Level 25
God Stats
6W - 3L
1,599 SR
Queue Stats
40W - 45L
1,474 Elo+
Solo
Team Averages
Level 19
1,618 SR
1,488 Elo+

VS

Team Averages
Level 19
1,596 SR
1,446 Elo+
Gilgamesh
Gilgamesh
Aiien Slayer
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 208L
1,420 Elo+
Solo
Charybdis
Charybdis
Chiauko
Charybdis
Level 9
God Stats
20W - 16L
1,694 SR
Queue Stats
28W - 29L
1,482 Elo+
Party 2
Scylla
Scylla
IFaBulousI8401
Scylla
Level 16
God Stats
10W - 8L
1,445 SR
Queue Stats
38W - 39L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
notMuchNutty
Cthulhu
Level 29
God Stats
1W - 1L
1,840 SR
Queue Stats
6W - 7L
1,443 Elo+
Solo
Thor
Thor
xdemonicxjesusx
Thor
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 107L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 19
13,942
1,162
18,824
14,671
21,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
Chao808
Ares
20
6 / 3 / 23
12,810
1,068
23,580
21,906
30,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
DarkAssassin701
Jormungandr
20
2 / 2 / 29
13,093
1,091
18,662
14,558
20,343
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Itzmochi
Hou Yi
20
17 / 4 / 10
14,709
1,226
23,036
17,819
7,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Rawveggie
Vulcan
20
4 / 1 / 14
12,518
1,043
20,046
5,318
2,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aiien Slayer
Gilgamesh
18
1 / 6 / 9
12,317
1,026
11,368
25,929
23,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Chiauko
Charybdis
17
0 / 8 / 4
10,150
846
7,857
18,440
6,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 11 / 7
12,292
1,024
12,943
19,825
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
notMuchNutty
Cthulhu
18
4 / 5 / 7
12,781
1,065
25,459
28,770
25,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 11 / 7
12,124
1,010
11,190
20,492
7,617
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
46
41
Kills
12
12
Deaths
41
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
2
19
10.75
L
Gilgamesh
Aiien Slayer
Gilgamesh
1
6
9
0.92
W
Ares
Chao808
Ares
6
3
23
5.83
L
Charybdis
Chiauko
Charybdis
0
8
4
0.25
W
Jormungandr
DarkAssassin701
Jormungandr
2
2
29
8.25
L
3
11
7
0.59
W
Hou Yi
Itzmochi
Hou Yi
17
4
10
5.5
W
Vulcan
Rawveggie
Vulcan
4
1
14
11
L
Cthulhu
notMuchNutty
Cthulhu
4
5
7
1.5
L
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,148
Damage
68,817
74,272
Taken
113,456
82,935
Mitigated
70,768
7,978
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,824
4,410
36
975
14,671
21,665
0
6,111
7,894
1,941
23,430
L
Gilgamesh
Aiien Slayer
Gilgamesh
11,368
2,936
1,760
1,640
25,929
23,923
0
12,038
13,891
4,113
32,163
W
Ares
Chao808
Ares
23,580
1,195
334
865
21,906
30,398
0
11,657
9,451
32,225
0
L
Charybdis
Chiauko
Charybdis
7,857
4,843
0
946
18,440
6,754
0
9,722
8,718
0
22,833
W
Jormungandr
DarkAssassin701
Jormungandr
18,662
4,512
0
150
14,558
20,343
0
6,786
7,435
52,409
0
L
12,943
1,053
0
1,363
19,825
6,933
0
13,913
5,912
29,667
0
W
Hou Yi
Itzmochi
Hou Yi
23,036
15,671
167
5,451
17,819
7,604
0
10,116
6,970
0
37,473
W
Vulcan
Rawveggie
Vulcan
20,046
7,718
0
0
5,318
2,925
0
2,487
2,688
56,308
0
L
Cthulhu
notMuchNutty
Cthulhu
25,459
1,139
625
7,035
28,770
25,541
0
14,517
14,253
55,604
0
L
11,190
3,082
0
43
20,492
7,617
0
12,878
7,614
0
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,072
Gold Earned
59,664
229
Minions Killed
212
9
Camps Cleared
7
1,144,977
Distance Traveled
1,135,123
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,942
1,162
7
1
0
251,079
0
L
Gilgamesh
12,317
1,026
38
3
1
229,775
1
W
Ares
12,810
1,068
14
1
0
242,916
1
L
Charybdis
10,150
846
24
2
2
204,202
0
W
Jormungandr
13,093
1,091
69
6
0
223,966
2
L
Scylla
12,292
1,024
40
3
4
227,897
0
W
Hou Yi
14,709
1,226
41
3
4
196,065
0
W
Vulcan
12,518
1,043
98
8
5
230,951
2
L
Cthulhu
12,781
1,065
93
8
0
266,753
0
L
Thor
12,124
1,010
17
1
0
206,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role