Player Matchup

Gilgamesh
Gilgamesh
Bloodwólf
Gilgamesh
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
58W - 58L
1,455 Elo+
Party 2
Chang'e
Chang'e
PeachyBeech
Chang'e
Level 16
God Stats
13W - 12L
1,453 SR
Queue Stats
19W - 22L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
SimpChimpin
Danzaburou
Level 68
God Stats
2W - 0L
1,285 SR
Queue Stats
18W - 14L
1,540 Elo+
Party 2
Team Averages
Level 51
1,412 SR
1,479 Elo+

VS

Team Averages
Level 42
1,544 SR
1,367 Elo+
Thor
Thor
Chronas
Thor
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SteelKat
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Wa1fie
Cthulhu
Level 28
God Stats
1W - 5L
1,550 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodwólf
Gilgamesh
12
7 / 4 / 9
8,761
876
10,431
17,926
7,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
PeachyBeech
Chang'e
12
7 / 2 / 10
8,666
867
4,979
6,160
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SimpChimpin
Danzaburou
12
4 / 0 / 12
8,599
860
10,600
7,596
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chronas
Thor
11
4 / 8 / 2
8,098
810
10,763
11,069
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SteelKat
Morgan Le Fay
10
1 / 6 / 1
6,578
658
5,976
7,897
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Wa1fie
Cthulhu
10
1 / 4 / 3
7,371
737
7,879
12,589
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
6
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bloodwólf
Gilgamesh
7
4
9
2.88
L
Thor
Chronas
Thor
4
8
2
0.63
W
Chang'e
PeachyBeech
Chang'e
7
2
10
6
W
Danzaburou
SimpChimpin
Danzaburou
4
0
12
10
L
Morgan Le Fay
SteelKat
Morgan Le Fay
1
6
1
0.25
L
Cthulhu
Wa1fie
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
24,618
31,682
Taken
31,555
12,356
Mitigated
16,975
13,370
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bloodwólf
Gilgamesh
10,431
2,573
382
4,614
17,926
7,290
72
7,971
9,955
0
23,001
L
Thor
Chronas
Thor
10,763
2,392
0
0
11,069
3,855
0
1,674
9,395
0
30,181
W
Chang'e
PeachyBeech
Chang'e
4,979
476
2,874
2,145
6,160
2,673
453
3,390
2,770
12,751
0
W
Danzaburou
SimpChimpin
Danzaburou
10,600
4,618
0
3,355
7,596
2,393
1,177
2,976
4,620
0
28,634
L
Morgan Le Fay
SteelKat
Morgan Le Fay
5,976
1,168
0
179
7,897
2,699
0
2,001
5,896
13,110
0
L
Cthulhu
Wa1fie
Cthulhu
7,879
955
0
1,117
12,589
10,421
0
2,542
10,047
23,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
22,047
94
Minions Killed
89
5
Camps Cleared
4
546,478
Distance Traveled
536,460
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,761
876
24
2
2
175,785
4
L
Thor
8,098
810
44
4
3
167,053
4
W
Chang'e
8,666
867
20
2
0
179,435
0
W
Danzaburou
8,599
860
50
5
3
191,258
0
L
Morgan Le Fay
6,578
658
17
2
1
169,401
1
L
Cthulhu
7,371
737
28
3
0
200,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role