Player Matchup

Nox
Nox
Hornets27
Nox
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,548 Elo+
Party 1
Arachne
Arachne
Slappry
Arachne
Level 26
God Stats
17W - 15L
1,684 SR
Queue Stats
92W - 80L
1,579 Elo+
Party 1
Skadi
Skadi
touchiii
Skadi
Level 158
God Stats
2W - 1L
2,032 SR
Queue Stats
66W - 19L
1,791 Elo+
Party 1
Team Averages
Level 77
1,739 SR
1,639 Elo+

VS

Team Averages
Level 64
1,640 SR
1,532 Elo+
Sun Wukong
Sun Wukong
Abligated
Sun Wukong
Level 87
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 14L
1,571 Elo+
Solo
Aphrodite
Aphrodite
SPITE_CULTT
Aphrodite
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Mercury
Mercury
nooooooou
Mercury
Level 89
God Stats
5W - 3L
1,697 SR
Queue Stats
48W - 45L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 10
7,492
832
3,351
5,340
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Slappry
Arachne
10
4 / 3 / 5
7,171
797
6,314
9,424
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
touchiii
Skadi
12
9 / 2 / 5
8,210
912
16,188
6,411
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abligated
Sun Wukong
10
5 / 5 / 3
7,794
866
7,178
14,305
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
SPITE_CULTT
Aphrodite
10
1 / 5 / 7
7,334
815
2,410
8,772
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
nooooooou
Mercury
9
3 / 5 / 3
7,106
790
4,560
9,921
2,983
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
9
9
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abligated
Sun Wukong
5
5
3
1.3
W
2
4
10
1.75
L
Aphrodite
SPITE_CULTT
Aphrodite
1
5
7
0.9
W
Arachne
Slappry
Arachne
4
3
5
2.17
L
Mercury
nooooooou
Mercury
3
5
3
0.9
W
Skadi
touchiii
Skadi
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
14,148
21,175
Taken
32,998
8,054
Mitigated
17,038
7,296
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abligated
Sun Wukong
7,178
1,354
0
1,665
14,305
10,406
139
2,303
12,002
0
18,761
W
3,351
604
0
626
5,340
1,968
822
411
4,643
11,648
0
L
Aphrodite
SPITE_CULTT
Aphrodite
2,410
344
1,853
2,540
8,772
3,649
260
370
8,402
13,565
0
W
Arachne
Slappry
Arachne
6,314
3,847
0
4,717
9,424
3,956
540
1,724
7,375
0
19,404
L
Mercury
nooooooou
Mercury
4,560
1,895
0
896
9,921
2,983
337
913
9,008
0
17,893
W
Skadi
touchiii
Skadi
16,188
8,599
0
1,953
6,411
2,130
1,120
1,054
5,159
0
42,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
22,234
96
Minions Killed
104
5
Camps Cleared
1
525,218
Distance Traveled
512,823
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,794
866
30
3
0
171,149
2
W
Nox
7,492
832
28
3
1
167,675
2
L
Aphrodite
7,334
815
27
3
0
155,263
0
W
Arachne
7,171
797
15
2
3
188,757
0
L
Mercury
7,106
790
47
5
1
186,411
1
W
Skadi
8,210
912
53
6
1
168,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role