Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
InsomniacJamez
Zhong Kui
Level 95
God Stats
2W - 1L
1,525 SR
Queue Stats
140W - 140L
1,506 Elo+
Party 3
Athena
Athena
OkMagic
Athena
Level 147
God Stats
3W - 0L
1,804 SR
Queue Stats
75W - 83L
1,460 Elo+
Party 3
Ymir
Ymir
hiperwarrior10
Ymir
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 93L
1,556 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,504 Elo+

VS

Team Averages
Level 102
1,552 SR
1,488 Elo+
Cernunnos
Cernunnos
KingFitz30
Cernunnos
Level 85
God Stats
4W - 2L
1,792 SR
Queue Stats
155W - 144L
1,548 Elo+
Party 2
Tiamat
Tiamat
MonikerZero
Tiamat
Level 127
God Stats
7W - 6L
1,528 SR
Queue Stats
556W - 532L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
allenelric
Jormungandr
Level 87
God Stats
0W - 5L
1,138 SR
Queue Stats
395W - 425L
1,394 Elo+
Party 1
Serqet
Serqet
ariphishal
Serqet
Level 142
God Stats
0W - 3L
1,419 SR
Queue Stats
200W - 194L
1,549 Elo+
Solo
Cthulhu
Cthulhu
mailo666
Cthulhu
Level 68
God Stats
11W - 5L
1,884 SR
Queue Stats
303W - 367L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 2 / 18
11,525
768
24,261
9,075
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
 
Serqet
17
6 / 3 / 11
10,703
714
13,147
16,646
8,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
InsomniacJamez
Zhong Kui
18
5 / 4 / 18
11,149
743
15,979
17,986
19,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
OkMagic
Athena
17
6 / 4 / 16
10,938
729
14,760
18,671
21,386
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 4 / 16
11,504
767
9,693
24,584
29,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingFitz30
Cernunnos
16
2 / 6 / 8
9,686
646
16,796
16,430
6,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
17
1 / 5 / 6
9,660
644
14,799
12,239
8,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
allenelric
Jormungandr
16
1 / 8 / 11
9,941
663
11,642
20,117
28,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ariphishal
Serqet
18
5 / 4 / 9
10,613
708
8,355
13,129
8,313
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
mailo666
Cthulhu
19
8 / 4 / 7
11,605
774
14,533
26,839
30,280
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
27
Kills
17
17
Deaths
27
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
18
7.5
W
Serqet
 
Serqet
6
3
11
3.83
W
Zhong Kui
InsomniacJamez
Zhong Kui
5
4
18
3.5
L
Cernunnos
KingFitz30
Cernunnos
2
6
8
1
L
Tiamat
1
5
6
0.8
W
Athena
OkMagic
Athena
6
4
16
3.5
L
Jormungandr
allenelric
Jormungandr
1
8
11
0.81
L
Serqet
ariphishal
Serqet
5
4
9
2.38
W
4
4
16
3
L
Cthulhu
mailo666
Cthulhu
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,840
Damage
66,125
86,962
Taken
88,754
83,355
Mitigated
81,580
37,489
Healing
28,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,261
1,455
2,307
2,408
9,075
4,706
1,028
5,912
3,163
44,073
0
W
Serqet
 
Serqet
13,147
3,237
3,072
5,810
16,646
8,281
1,370
9,877
6,769
0
15,891
W
Zhong Kui
InsomniacJamez
Zhong Kui
15,979
3,555
3,105
5,670
17,986
19,059
1,685
8,484
8,712
38,093
0
L
Cernunnos
KingFitz30
Cernunnos
16,796
8,638
1,274
4,441
16,430
6,359
597
12,911
3,154
0
35,200
L
Tiamat
14,799
976
2,428
2,681
12,239
8,512
408
8,022
4,217
31,170
0
W
Athena
OkMagic
Athena
14,760
3,297
2,454
3,031
18,671
21,386
592
7,421
9,928
22,038
0
L
Jormungandr
allenelric
Jormungandr
11,642
2,319
836
3,112
20,117
28,116
0
15,461
4,180
24,374
0
L
Serqet
ariphishal
Serqet
8,355
1,425
2,167
1,328
13,129
8,313
811
10,969
2,160
0
9,870
W
9,693
2,177
3,344
6,288
24,584
29,923
260
9,280
14,908
25,766
0
L
Cthulhu
mailo666
Cthulhu
14,533
701
2,029
8,406
26,839
30,280
100
17,330
8,631
24,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
51,505
134
Minions Killed
152
0
Camps Cleared
0
1,353,090
Distance Traveled
1,214,158
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,525
768
41
3
0
283,526
2
W
Serqet
10,703
714
11
1
0
274,593
0
W
Zhong Kui
11,149
743
49
3
0
250,402
0
L
Cernunnos
9,686
646
55
4
0
221,918
0
L
Tiamat
9,660
644
43
3
0
241,595
1
W
Athena
10,938
729
12
1
0
285,480
1
L
Jormungandr
9,941
663
25
2
0
216,667
1
L
Serqet
10,613
708
10
1
0
253,391
0
W
Ymir
11,504
767
21
1
0
259,089
2
L
Cthulhu
11,605
774
19
1
0
280,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role