Player Matchup

Chronos
Chronos
PrawlX
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 40L
1,666 Elo+
Party 1
Hun Batz
Hun Batz
Terrareef
Hun Batz
Level 153
God Stats
2W - 0L
1,586 SR
Queue Stats
100W - 50L
1,707 Elo+
Party 1
Ganesha
Ganesha
iggydus
Ganesha
Level 160
God Stats
1W - 0L
1,619 SR
Queue Stats
101W - 51L
1,707 Elo+
Party 1
Team Averages
Level 158
1,568 SR
1,693 Elo+

VS

Team Averages
Level 80
1,714 SR
1,603 Elo+
Hou Yi
Hou Yi
Astech34
Hou Yi
Level 68
God Stats
6W - 11L
1,447 SR
Queue Stats
40W - 53L
1,449 Elo+
Party 2
Janus
Janus
Egode
Janus
Level 149
God Stats
14W - 16L
1,872 SR
Queue Stats
947W - 517L
1,805 Elo+
Solo
Sobek
Sobek
law48
Sobek
Level 22
God Stats
4W - 2L
1,822 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PrawlX
Chronos
15
4 / 3 / 7
11,375
669
10,905
13,671
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Terrareef
Hun Batz
15
9 / 4 / 4
12,215
719
12,793
12,835
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
iggydus
Ganesha
15
0 / 2 / 10
11,581
681
13,048
19,245
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Astech34
Hou Yi
12
1 / 6 / 5
9,839
579
5,826
13,966
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Egode
Janus
15
6 / 4 / 3
11,475
675
20,002
14,689
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
law48
Sobek
13
2 / 3 / 3
9,699
571
6,109
14,079
17,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
9
9
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Astech34
Hou Yi
1
6
5
0.58
L
Janus
Egode
Janus
6
4
3
1.88
W
Chronos
PrawlX
Chronos
4
3
7
2.5
W
Hun Batz
Terrareef
Hun Batz
9
4
4
2.75
W
Ganesha
iggydus
Ganesha
0
2
10
2.5
L
Sobek
law48
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
31,937
45,751
Taken
42,734
33,169
Mitigated
28,247
6,863
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Astech34
Hou Yi
5,826
2,738
0
2,091
13,966
4,300
0
6,390
7,576
0
21,674
L
Janus
Egode
Janus
20,002
714
0
4,640
14,689
6,315
98
8,219
6,470
68,232
0
W
Chronos
PrawlX
Chronos
10,905
2,254
0
3,610
13,671
5,655
2,387
7,374
5,466
36,737
0
W
Hun Batz
Terrareef
Hun Batz
12,793
2,432
0
980
12,835
5,210
343
6,857
4,839
0
48,936
W
Ganesha
iggydus
Ganesha
13,048
428
0
2,273
19,245
22,304
268
9,305
8,268
39,605
0
L
Sobek
law48
Sobek
6,109
546
0
2,679
14,079
17,632
0
9,459
4,620
11,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
31,013
184
Minions Killed
142
12
Camps Cleared
3
942,181
Distance Traveled
841,878
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,839
579
39
2
0
270,323
0
L
Janus
11,475
675
97
6
3
290,363
3
W
Chronos
11,375
669
72
4
4
328,982
2
W
Hun Batz
12,215
719
96
6
8
304,823
3
W
Ganesha
11,581
681
16
1
0
308,376
3
L
Sobek
9,699
571
6
0
0
281,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role