Player Matchup

Chaac
Chaac
ItsJakes94
Chaac
Level 65
God Stats
3W - 5L
1,289 SR
Queue Stats
337W - 367L
1,397 Elo+
Party 1
Fenrir
Fenrir
SogMyBiscuit
Fenrir
Level 40
God Stats
7W - 2L
1,744 SR
Queue Stats
122W - 99L
1,525 Elo+
Party 3
Neith
Neith
Sync Avenge
Neith
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
103W - 113L
1,412 Elo+
Party 3
Ao Kuang
Ao Kuang
Tukuhh
Ao Kuang
Level 29
God Stats
4W - 6L
1,642 SR
Queue Stats
194W - 184L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
aJusticee
Baron Samedi
Level 79
God Stats
15W - 16L
1,528 SR
Queue Stats
495W - 540L
1,410 Elo+
Party 1
Team Averages
Level 56
1,540 SR
1,468 Elo+

VS

Team Averages
Level 56
1,533 SR
1,438 Elo+
Ymir
Ymir
AmberUppie
Ymir
Level 64
God Stats
3W - 4L
1,169 SR
Queue Stats
194W - 228L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
Dva_OvEr_WaTcH
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,513 Elo+
Solo
Rama
Rama
Icerighty
Rama
Level 26
God Stats
2W - 7L
1,495 SR
Queue Stats
19W - 35L
1,242 Elo+
Party 2
Janus
Janus
RUNNAWAY2014
Janus
Level 48
God Stats
3W - 5L
1,751 SR
Queue Stats
149W - 166L
1,484 Elo+
Party 2
Achilles
Achilles
firelefty
Achilles
Level 101
God Stats
1W - 2L
1,751 SR
Queue Stats
349W - 319L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 0 / 0
6,165
617
2,936
4,068
1,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
5 / 0 / 7
6,655
666
6,322
7,328
3,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 5
6,283
628
5,842
3,593
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Tukuhh
Ao Kuang
12
5 / 1 / 4
6,543
654
5,739
5,918
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
aJusticee
Baron Samedi
11
2 / 1 / 3
5,827
583
1,960
3,073
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,729
473
2,027
9,881
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 0
6,011
601
1,454
4,749
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
7
0 / 3 / 0
4,395
440
890
4,466
1,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 2
5,964
596
1,903
5,529
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
firelefty
Achilles
10
2 / 4 / 1
6,013
601
4,847
7,531
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
3
3
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
0
0
0
L
Rama
0
3
0
0
W
Chaac
0
0
0
0
L
1
3
2
0.67
W
Fenrir
5
0
7
8.5
W
4
1
5
6.5
W
Ao Kuang
Tukuhh
Ao Kuang
5
1
4
7
W
Baron Samedi
aJusticee
Baron Samedi
2
1
3
3.5
L
Achilles
firelefty
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
11,121
23,980
Taken
32,156
8,793
Mitigated
13,564
10,624
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,027
479
0
716
9,881
4,614
0
1,176
8,705
14,068
0
L
1,454
323
0
1,994
4,749
2,702
0
0
4,529
0
27,717
L
Rama
890
700
0
850
4,466
1,031
0
264
4,202
0
12,874
W
Chaac
2,936
818
0
1,787
4,068
1,970
0
0
3,617
0
31,504
L
1,903
65
0
845
5,529
1,762
72
3,789
1,740
22,649
0
W
Fenrir
6,322
2,118
0
2,971
7,328
3,008
606
1,637
5,691
0
24,906
W
5,842
3,578
0
1,673
3,593
1,161
32
971
2,592
0
30,776
W
Ao Kuang
Tukuhh
Ao Kuang
5,739
1,715
0
3,061
5,918
1,689
0
708
5,168
38,582
0
W
Baron Samedi
aJusticee
Baron Samedi
1,960
126
407
725
3,073
965
320
473
2,476
27,322
0
L
Achilles
firelefty
Achilles
4,847
1,966
0
1,168
7,531
3,455
0
2,470
5,061
0
29,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
27,112
309
Minions Killed
263
0
Camps Cleared
0
1,017,339
Distance Traveled
958,785
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,729
473
17
2
0
173,643
3
L
Guan Yu
6,011
601
100
10
0
197,249
5
L
Rama
4,395
440
33
3
0
179,321
0
W
Chaac
6,165
617
88
9
0
215,079
3
L
Janus
5,964
596
53
5
0
191,988
1
W
Fenrir
6,655
666
38
4
0
211,842
1
W
Neith
6,283
628
55
6
0
190,063
0
W
Ao Kuang
6,543
654
87
9
0
209,592
2
W
Baron Samedi
5,827
583
41
4
0
190,763
6
L
Achilles
6,013
601
60
6
0
216,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role