Player Matchup

Neith
Neith
D4rkWolf01
Neith
Level 25
God Stats
0W - 3L
1,493 SR
Queue Stats
48W - 31L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JTwasHERE
Morgan Le Fay
Level 107
God Stats
4W - 9L
1,438 SR
Queue Stats
143W - 138L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
WhiteClawsBaby
Guan Yu
Level 6
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 46
1,541 SR
1,543 Elo+

VS

Team Averages
Level 53
1,665 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Xifishia
Baron Samedi
Level 10
God Stats
2W - 0L
1,711 SR
Queue Stats
2W - 1L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
carbajal47
Cu Chulainn
Level 23
God Stats
4W - 1L
1,784 SR
Queue Stats
146W - 138L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
16 / 4 / 3
14,330
796
28,717
15,362
6,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
JTwasHERE
Morgan Le Fay
15
4 / 8 / 10
11,753
653
18,024
16,940
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 11 / 12
11,486
638
10,496
21,885
27,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
10 / 11 / 12
14,744
819
22,396
19,808
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Xifishia
Baron Samedi
15
2 / 7 / 15
11,884
660
11,771
16,297
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
carbajal47
Cu Chulainn
17
11 / 4 / 7
14,118
784
12,989
31,514
20,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
22
Kills
23
23
Deaths
22
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
11
12
1.45
L
Neith
16
4
3
4.38
L
Morgan Le Fay
JTwasHERE
Morgan Le Fay
4
8
10
1.13
L
2
11
12
0.73
W
Baron Samedi
Xifishia
Baron Samedi
2
7
15
1.36
W
Cu Chulainn
carbajal47
Cu Chulainn
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,237
Damage
47,156
54,187
Taken
67,619
41,374
Mitigated
31,059
12,099
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,396
14,287
0
2,942
19,808
4,717
2,152
7,813
11,995
0
70,255
L
Neith
28,717
9,923
0
5,408
15,362
6,506
2,461
3,309
12,053
0
76,694
L
Morgan Le Fay
JTwasHERE
Morgan Le Fay
18,024
1,253
0
2,056
16,940
6,972
770
3,078
13,862
48,324
0
L
10,496
2,268
2,026
2,609
21,885
27,896
165
5,882
16,003
0
19,943
W
Baron Samedi
Xifishia
Baron Samedi
11,771
1,471
2,527
2,442
16,297
5,735
592
2,915
13,382
40,771
0
W
Cu Chulainn
carbajal47
Cu Chulainn
12,989
2,760
0
6,480
31,514
20,607
0
7,864
23,650
0
47,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
40,746
192
Minions Killed
199
9
Camps Cleared
4
881,197
Distance Traveled
817,523
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,744
819
82
5
1
257,403
0
L
Neith
14,330
796
111
6
6
298,740
1
L
Morgan Le Fay
11,753
653
61
3
2
304,237
4
L
Guan Yu
11,486
638
20
1
1
278,220
0
W
Baron Samedi
11,884
660
72
4
1
255,941
1
W
Cu Chulainn
14,118
784
45
3
2
304,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role