Player Matchup

Kukulkan
Kukulkan
CMtaker
Kukulkan
Level 108
God Stats
4W - 2L
1,411 SR
Queue Stats
176W - 209L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
CoelhoTripe-
Gilgamesh
Level 65
God Stats
1W - 1L
1,186 SR
Queue Stats
8W - 4L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
lalitotesa
Hou Yi
Level 86
God Stats
12W - 5L
1,503 SR
Queue Stats
341W - 441L
1,375 Elo+
Party 4
Fenrir
Fenrir
oscarats310591
Fenrir
Level 88
God Stats
25W - 33L
1,544 SR
Queue Stats
278W - 359L
1,350 Elo+
Party 4
Ymir
Ymir
xTrigger
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 2
Team Averages
Level 90
1,429 SR
1,381 Elo+

VS

Team Averages
Level 63
1,422 SR
1,361 Elo+
Ares
Ares
Aries2316
Ares
Level 18
God Stats
9W - 17L
1,337 SR
Queue Stats
10W - 23L
1,295 Elo+
Party 1
Charybdis
Charybdis
Fearless0wow0
Charybdis
Level 47
God Stats
1W - 2L
1,351 SR
Queue Stats
73W - 106L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
Vinoraptor-Gamer
Hun Batz
Level 119
God Stats
3W - 5L
1,584 SR
Queue Stats
211W - 212L
1,461 Elo+
Party 3
Bellona
Bellona
WailingDARK
Bellona
Level 47
God Stats
11W - 11L
1,474 SR
Queue Stats
135W - 174L
1,389 Elo+
Party 1
Hel
Hel
ttv_lucid_Onrush
Hel
Level 85
God Stats
3W - 6L
1,363 SR
Queue Stats
303W - 346L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CMtaker
Kukulkan
18
4 / 1 / 6
11,458
546
14,435
8,573
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
CoelhoTripe-
Gilgamesh
17
1 / 3 / 6
10,325
492
7,082
14,492
19,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
lalitotesa
Hou Yi
19
16 / 2 / 7
12,418
591
21,067
11,232
5,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 1
11,413
543
5,713
14,018
8,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
6 / 2 / 15
11,464
546
10,165
15,792
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 13 / 0
6,806
324
2,583
22,903
13,673
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Fearless0wow0
Charybdis
11
0 / 10 / 0
7,842
373
6,074
16,997
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 1
12,466
594
11,222
13,502
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
WailingDARK
Bellona
15
1 / 3 / 1
9,393
447
9,133
14,744
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 2
10,388
495
8,679
16,515
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
32
Kills
8
9
Deaths
32
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
0
13
0
0
W
Kukulkan
CMtaker
Kukulkan
4
1
6
7
W
Gilgamesh
CoelhoTripe-
Gilgamesh
1
3
6
1.33
L
Charybdis
Fearless0wow0
Charybdis
0
10
0
0
L
5
0
1
5.5
L
Bellona
WailingDARK
Bellona
1
3
1
0.5
W
Hou Yi
lalitotesa
Hou Yi
16
2
7
9.75
W
5
1
1
5.5
L
2
6
2
0.5
W
Ymir
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,462
Damage
37,691
64,107
Taken
84,661
55,380
Mitigated
39,523
17,221
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,583
243
256
761
22,903
13,673
47
5,935
16,904
13,337
0
W
Kukulkan
CMtaker
Kukulkan
14,435
389
0
3,379
8,573
3,485
761
5,573
3,000
75,264
0
W
Gilgamesh
CoelhoTripe-
Gilgamesh
7,082
1,612
109
5,025
14,492
19,095
1,924
471
14,021
0
49,735
L
Charybdis
Fearless0wow0
Charybdis
6,074
3,862
0
1,467
16,997
4,452
339
6,560
10,389
0
45,094
L
11,222
3,069
0
8,478
13,502
5,653
0
3,124
10,284
0
106,820
L
Bellona
WailingDARK
Bellona
9,133
3,865
0
5,313
14,744
10,238
208
1,802
12,898
0
66,456
W
Hou Yi
lalitotesa
Hou Yi
21,067
10,945
0
3,389
11,232
5,312
1,806
2,762
8,470
0
101,855
W
5,713
693
0
1,061
14,018
8,218
894
428
13,590
342
91,545
L
8,679
153
448
7,101
16,515
5,507
960
6,495
9,414
69,232
0
W
Ymir
10,165
1,322
655
3,603
15,792
19,270
845
2,116
13,676
31,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
46,895
577
Minions Killed
562
0
Camps Cleared
0
1,976,637
Distance Traveled
1,823,512
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,806
324
23
1
0
302,512
4
W
Kukulkan
11,458
546
152
7
0
425,172
9
W
Gilgamesh
10,325
492
96
5
0
357,438
3
L
Charybdis
7,842
373
95
5
0
288,045
3
L
Hun Batz
12,466
594
196
9
0
489,295
10
L
Bellona
9,393
447
112
5
0
399,811
3
W
Hou Yi
12,418
591
156
7
0
374,101
4
W
Fenrir
11,413
543
140
7
0
437,558
2
L
Hel
10,388
495
136
6
0
343,849
3
W
Ymir
11,464
546
33
2
0
382,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role