Player Matchup

Janus
Janus
Cucklestein
Janus
Level 96
God Stats
6W - 2L
1,589 SR
Queue Stats
9W - 4L
1,679 Elo+
Party 2
Amaterasu
Amaterasu
TacoWatzu
Amaterasu
Level 98
God Stats
1W - 0L
1,813 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tier1Sub
Tsukuyomi
Level 28
God Stats
1W - 0L
1,787 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 2
Team Averages
Level 74
1,730 SR
1,559 Elo+

VS

Team Averages
Level 55
1,477 SR
1,458 Elo+
Xing Tian
Xing Tian
JinkiesShaggy
Xing Tian
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 15L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
foutkid
Kukulkan
Level 4
God Stats
0W - 2L
1,178 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
zebuwini
Cernunnos
Level 8
God Stats
13W - 7L
1,538 SR
Queue Stats
15W - 12L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 19
11,241
749
11,523
10,626
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
TacoWatzu
Amaterasu
16
9 / 2 / 13
11,906
794
10,728
15,057
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Tier1Sub
Tsukuyomi
15
13 / 6 / 9
12,276
818
19,013
12,586
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JinkiesShaggy
Xing Tian
14
7 / 5 / 3
11,973
798
9,604
18,085
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
foutkid
Kukulkan
14
1 / 9 / 8
10,303
687
7,841
11,947
4,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
zebuwini
Cernunnos
11
2 / 12 / 3
9,495
633
9,008
15,454
8,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
26
Kills
10
10
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
Xing Tian
JinkiesShaggy
Xing Tian
7
5
3
1.7
W
Amaterasu
TacoWatzu
Amaterasu
9
2
13
7.75
W
Tsukuyomi
Tier1Sub
Tsukuyomi
13
6
9
2.92
L
Kukulkan
foutkid
Kukulkan
1
9
8
0.56
L
Cernunnos
zebuwini
Cernunnos
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
26,453
38,269
Taken
45,486
23,278
Mitigated
37,770
11,955
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,523
912
175
2,077
10,626
3,546
565
5,821
4,805
42,393
0
L
Xing Tian
JinkiesShaggy
Xing Tian
9,604
556
0
1,881
18,085
24,427
0
3,863
13,254
21,519
0
W
Amaterasu
TacoWatzu
Amaterasu
10,728
5,202
0
8,804
15,057
13,592
432
5,532
9,525
0
32,810
W
Tsukuyomi
Tier1Sub
Tsukuyomi
19,013
6,184
0
899
12,586
6,140
670
6,654
5,932
0
42,441
L
Kukulkan
foutkid
Kukulkan
7,841
630
0
250
11,947
4,513
0
2,525
9,081
30,104
0
L
Cernunnos
zebuwini
Cernunnos
9,008
4,583
0
1,688
15,454
8,830
0
4,782
10,008
0
23,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
31,771
190
Minions Killed
127
10
Camps Cleared
4
909,309
Distance Traveled
703,204
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,241
749
94
6
1
311,338
1
L
Xing Tian
11,973
798
29
2
0
269,001
7
W
Amaterasu
11,906
794
50
3
4
316,414
0
W
Tsukuyomi
12,276
818
46
3
5
281,557
0
L
Kukulkan
10,303
687
55
4
3
234,131
0
L
Cernunnos
9,495
633
43
3
1
200,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role