Player Matchup

Camazotz
Camazotz
BlackXrikage
Camazotz
Level 12
God Stats
5W - 4L
1,606 SR
Queue Stats
13W - 14L
1,555 Elo+
Solo
Neith
Neith
For_The_Quinn
Neith
Level 6
God Stats
2W - 2L
1,505 SR
Queue Stats
18W - 21L
1,485 Elo+
Solo
Hun Batz
Hun Batz
SadBoiKakashi
Hun Batz
Level 28
God Stats
1W - 2L
1,212 SR
Queue Stats
40W - 32L
1,569 Elo+
Solo
Fafnir
Fafnir
Scottish_Larry
Fafnir
Level 21
God Stats
87W - 76L
1,570 SR
Queue Stats
150W - 152L
1,529 Elo+
Solo
Cthulhu
Cthulhu
ShadowDemon2289
Cthulhu
Level 14
God Stats
2W - 1L
1,352 SR
Queue Stats
6W - 5L
1,731 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,574 Elo+

VS

Team Averages
Level 23
1,503 SR
1,533 Elo+
Hel
Hel
Blackdahlia207
Hel
Level 25
God Stats
1W - 3L
1,538 SR
Queue Stats
10W - 10L
1,478 Elo+
Solo
Hou Yi
Hou Yi
CheekClpper
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,527 Elo+
Solo
Sol
Sol
Natakui
Sol
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 139L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Twoinpink5858
Sylvanus
Level 24
God Stats
0W - 3L
1,440 SR
Queue Stats
21W - 20L
1,594 Elo+
Solo
Merlin
Merlin
iwuldzi
Merlin
Level 10
God Stats
3W - 4L
1,539 SR
Queue Stats
136W - 127L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlackXrikage
Camazotz
12
0 / 5 / 1
7,403
463
3,894
10,971
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 6
8,821
551
6,751
9,708
3,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
SadBoiKakashi
Hun Batz
17
10 / 1 / 3
10,541
659
12,798
11,933
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 5
8,157
510
6,506
11,657
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 4
7,738
484
3,104
9,694
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,780
361
3,880
6,997
1,830
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
3 / 5 / 0
7,801
488
4,343
11,643
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
11
1 / 4 / 4
7,392
462
7,460
7,049
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Twoinpink5858
Sylvanus
15
4 / 1 / 1
8,968
561
6,273
11,850
15,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
iwuldzi
Merlin
12
0 / 5 / 0
7,334
458
3,811
7,851
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
8
9
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BlackXrikage
Camazotz
0
5
1
0.1
L
0
4
1
0.13
L
Hou Yi
3
5
0
0.6
W
4
1
6
7
L
Sol
1
4
4
0.75
W
Hun Batz
SadBoiKakashi
Hun Batz
10
1
3
11.5
W
3
2
5
2.75
W
2
0
4
4
L
Sylvanus
Twoinpink5858
Sylvanus
4
1
1
4.5
L
Merlin
iwuldzi
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
25,767
53,963
Taken
45,390
34,612
Mitigated
25,402
14,938
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BlackXrikage
Camazotz
3,894
711
0
2,811
10,971
7,006
0
5,810
4,977
0
35,201
L
3,880
40
1,117
2,257
6,997
1,830
0
919
5,934
21,227
0
L
Hou Yi
4,343
2,267
0
3,306
11,643
3,576
0
3,501
7,578
0
43,429
W
6,751
2,531
0
3,763
9,708
3,068
2,035
2,581
7,031
0
63,953
L
Sol
7,460
2,120
0
719
7,049
1,805
1,497
1,316
5,374
30,077
0
W
Hun Batz
SadBoiKakashi
Hun Batz
12,798
4,625
0
4,088
11,933
4,962
185
3,845
7,904
0
84,598
W
6,506
600
0
2,985
11,657
11,106
24
2,982
8,605
31,610
0
W
3,104
476
98
1,193
9,694
8,470
0
5,329
4,199
28,528
0
L
Sylvanus
Twoinpink5858
Sylvanus
6,273
1,127
246
5,995
11,850
15,644
0
1,136
10,479
41,761
12,765
L
Merlin
iwuldzi
Merlin
3,811
34
0
1,265
7,851
2,547
0
1,170
6,415
44,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
37,275
397
Minions Killed
379
0
Camps Cleared
0
1,572,214
Distance Traveled
1,336,393
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,403
463
63
4
0
311,928
2
L
Hel
5,780
361
26
2
0
221,980
4
L
Hou Yi
7,801
488
77
5
0
285,655
3
W
Neith
8,821
551
102
6
0
293,281
3
L
Sol
7,392
462
71
4
0
298,933
4
W
Hun Batz
10,541
659
132
8
0
352,306
5
W
Fafnir
8,157
510
53
3
0
277,920
9
W
Cthulhu
7,738
484
47
3
0
336,779
1
L
Sylvanus
8,968
561
123
8
0
260,472
0
L
Merlin
7,334
458
82
5
0
269,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role