Player Matchup

Chronos
Chronos
AiorosGM
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Hercules
Hercules
DarrylTNB
Hercules
Level 27
God Stats
1W - 2L
1,447 SR
Queue Stats
261W - 290L
1,467 Elo+
Solo
Nemesis
Nemesis
Frxsty-Yuri
Nemesis
Level 28
God Stats
9W - 5L
1,785 SR
Queue Stats
114W - 101L
1,519 Elo+
Solo
Medusa
Medusa
THEBESTGUNN
Medusa
Level 18
God Stats
4W - 1L
1,824 SR
Queue Stats
126W - 120L
1,401 Elo+
Solo
Cerberus
Cerberus
notimetoname
Cerberus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,410 Elo+

VS

Team Averages
Level 20
1,431 SR
1,445 Elo+
Cthulhu
Cthulhu
Faded Skill2017
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,345 Elo+
Solo
Mercury
Mercury
Gayde Roks
Mercury
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 281L
1,424 Elo+
Solo
Kukulkan
Kukulkan
MaMaLaLaHiLL
Kukulkan
Level 25
God Stats
12W - 10L
1,413 SR
Queue Stats
98W - 86L
1,478 Elo+
Solo
Awilix
Awilix
Nezuko0w0
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,512 Elo+
Party 1
Ganesha
Ganesha
Shame-lol
Ganesha
Level 27
God Stats
1W - 1L
1,240 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AiorosGM
Chronos
13
0 / 9 / 2
8,908
371
4,353
17,712
6,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DarrylTNB
Hercules
18
2 / 2 / 4
11,571
482
5,770
20,869
17,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Frxsty-Yuri
Nemesis
20
6 / 2 / 6
12,421
518
13,537
17,800
8,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
19
10 / 4 / 2
12,813
534
18,652
14,237
5,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
notimetoname
Cerberus
12
0 / 9 / 4
8,284
345
2,853
15,109
11,598
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
12,193
508
17,187
17,396
20,024
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Gayde Roks
Mercury
17
1 / 5 / 8
10,832
451
6,825
16,747
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MaMaLaLaHiLL
Kukulkan
18
8 / 5 / 6
12,484
520
19,204
12,014
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Nezuko0w0
Awilix
16
7 / 3 / 4
10,765
449
9,928
14,013
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Shame-lol
Ganesha
14
0 / 2 / 7
9,357
390
5,188
13,051
11,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
18
Kills
25
26
Deaths
18
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
AiorosGM
Chronos
0
9
2
0.11
L
Hercules
DarrylTNB
Hercules
2
2
4
2
W
9
3
6
4
L
Nemesis
Frxsty-Yuri
Nemesis
6
2
6
4.5
W
Mercury
Gayde Roks
Mercury
1
5
8
1
W
Kukulkan
MaMaLaLaHiLL
Kukulkan
8
5
6
2.2
W
Awilix
Nezuko0w0
Awilix
7
3
4
3
W
Ganesha
Shame-lol
Ganesha
0
2
7
1.75
L
Medusa
10
4
2
2.75
L
Cerberus
notimetoname
Cerberus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,165
Damage
58,332
85,727
Taken
73,221
49,096
Mitigated
48,635
22,689
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AiorosGM
Chronos
4,353
1,574
0
2,091
17,712
6,320
2,206
12,201
5,511
36,142
0
L
Hercules
DarrylTNB
Hercules
5,770
1,247
0
7,522
20,869
17,357
0
8,117
12,752
0
69,970
W
17,187
2,133
190
5,396
17,396
20,024
0
1,599
15,797
74,911
0
L
Nemesis
Frxsty-Yuri
Nemesis
13,537
5,170
0
8,345
17,800
8,144
0
7,007
10,793
0
115,269
W
Mercury
Gayde Roks
Mercury
6,825
3,474
0
0
16,747
6,519
404
1,255
15,492
0
79,681
W
Kukulkan
MaMaLaLaHiLL
Kukulkan
19,204
2,171
0
1,306
12,014
5,096
1,053
2,056
9,958
74,872
0
W
Awilix
Nezuko0w0
Awilix
9,928
4,735
0
2,740
14,013
5,711
0
937
13,076
0
64,321
W
Ganesha
Shame-lol
Ganesha
5,188
243
75
544
13,051
11,285
603
1,359
11,692
33,237
0
L
Medusa
18,652
6,640
0
3,262
14,237
5,677
570
6,300
7,864
0
91,133
L
Cerberus
notimetoname
Cerberus
2,853
268
0
1,469
15,109
11,598
0
8,063
7,046
15,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,997
Gold Earned
55,631
540
Minions Killed
481
0
Camps Cleared
0
2,168,466
Distance Traveled
2,243,278
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,908
371
55
2
0
378,205
0
L
Hercules
11,571
482
131
5
0
447,666
3
W
Cthulhu
12,193
508
120
5
0
472,640
6
L
Nemesis
12,421
518
161
7
0
541,391
3
W
Mercury
10,832
451
119
5
0
485,551
2
W
Kukulkan
12,484
520
113
5
0
425,207
3
W
Awilix
10,765
449
105
4
0
452,078
1
W
Ganesha
9,357
390
24
1
0
407,802
0
L
Medusa
12,813
534
149
6
0
395,894
5
L
Cerberus
8,284
345
44
2
0
405,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role