Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ashhleyx
Chang'e
Level 65
God Stats
13W - 9L
1,500 SR
Queue Stats
362W - 333L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
IBBolin
Kukulkan
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 67L
1,615 Elo+
Solo
Ares
Ares
RatLoverSO
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,867 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,596 Elo+

VS

Team Averages
Level 42
1,524 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Manticore777
Cthulhu
Level 6
God Stats
16W - 7L
1,512 SR
Queue Stats
230W - 172L
1,393 Elo+
Party 3
Merlin
Merlin
PepegaJam
Merlin
Level 28
God Stats
5W - 6L
1,610 SR
Queue Stats
18W - 22L
1,477 Elo+
Solo
Tyr
Tyr
将军一身豪骨
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 12
7,541
1,077
8,240
4,397
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
13
1 / 1 / 11
7,169
1,024
4,350
8,617
6,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ashhleyx
Chang'e
14
5 / 0 / 9
7,944
1,135
4,670
4,981
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
IBBolin
Kukulkan
14
5 / 1 / 9
8,281
1,183
9,626
4,499
2,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 12
7,921
1,132
7,561
10,496
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

349

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 1
7,358
1,051
9,245
4,748
2,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
 
Bellona
12
1 / 6 / 1
6,646
949
6,167
11,774
8,820
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Manticore777
Cthulhu
12
0 / 3 / 3
6,662
952
5,792
9,633
9,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
PepegaJam
Merlin
12
0 / 2 / 2
6,633
948
6,363
4,555
1,727
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 2
6,288
898
2,245
6,970
5,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
14
Kills
3
3
Deaths
14
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
12
8
W
Gilgamesh
 
Gilgamesh
1
1
11
6.5
L
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
Bellona
 
Bellona
1
6
1
0.25
W
Chang'e
Ashhleyx
Chang'e
5
0
9
9.5
W
Kukulkan
IBBolin
Kukulkan
5
1
9
9.5
L
Cthulhu
Manticore777
Cthulhu
0
3
3
0.5
L
Merlin
PepegaJam
Merlin
0
2
2
0.5
W
1
1
12
7
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
29,812
32,990
Taken
37,680
22,859
Mitigated
27,271
13,085
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,240
3,923
783
1,680
4,397
1,847
0
3,416
981
0
23,304
W
Gilgamesh
 
Gilgamesh
4,350
679
0
2,233
8,617
6,367
0
4,990
3,627
0
13,845
L
Morgan Le Fay
 
Morgan Le Fay
9,245
696
0
598
4,748
2,154
0
2,191
2,521
28,118
0
L
Bellona
 
Bellona
6,167
1,260
105
261
11,774
8,820
0
7,381
4,285
0
10,776
W
Chang'e
Ashhleyx
Chang'e
4,670
257
2,885
1,889
4,981
2,196
0
4,239
742
13,696
0
W
Kukulkan
IBBolin
Kukulkan
9,626
1,531
0
145
4,499
2,131
0
2,549
1,950
26,504
0
L
Cthulhu
Manticore777
Cthulhu
5,792
233
559
0
9,633
9,165
0
5,385
4,129
14,571
0
L
Merlin
PepegaJam
Merlin
6,363
377
0
0
4,555
1,727
0
2,289
2,266
21,736
0
W
7,561
93
0
3,470
10,496
10,318
0
6,349
4,147
11,541
0
L
2,245
266
0
105
6,970
5,405
0
4,230
2,622
143
6,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
33,587
136
Minions Killed
123
7
Camps Cleared
5
735,923
Distance Traveled
608,454
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,541
1,077
33
5
4
140,226
0
W
Gilgamesh
7,169
1,024
17
2
1
159,914
0
L
Morgan Le Fay
7,358
1,051
30
4
4
127,907
1
L
Bellona
6,646
949
8
1
0
125,214
0
W
Chang'e
7,944
1,135
30
4
2
150,195
0
W
Kukulkan
8,281
1,183
51
7
0
134,542
1
L
Cthulhu
6,662
952
33
5
0
118,990
0
L
Merlin
6,633
948
43
6
1
135,248
4
W
Ares
7,921
1,132
5
1
0
151,046
0
L
Tyr
6,288
898
9
1
0
101,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role