Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeathByMG
Neith
Level 29
God Stats
2W - 1L
1,499 SR
Queue Stats
48W - 55L
1,410 Elo+
Party 1
Sol
Sol
Sumaiya697
Sol
Level 17
God Stats
11W - 15L
1,407 SR
Queue Stats
43W - 66L
1,353 Elo+
Party 1
Team Averages
Level 53
1,469 SR
1,421 Elo+

VS

Team Averages
Level 70
1,455 SR
1,413 Elo+
He Bo
He Bo
Haji
He Bo
Level 106
God Stats
8W - 13L
1,346 SR
Queue Stats
123W - 121L
1,414 Elo+
Party 2
Ymir
Ymir
Kakol021
Ymir
Level 15
God Stats
51W - 46L
1,494 SR
Queue Stats
96W - 96L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
yeetusfetuss
Danzaburou
Level 88
God Stats
5W - 2L
1,525 SR
Queue Stats
81W - 99L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 9 / 10
11,181
745
9,333
16,534
10,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DeathByMG
Neith
16
14 / 3 / 9
13,018
868
23,507
12,191
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
4 / 2 / 16
11,113
741
5,921
9,577
3,210
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Haji
He Bo
15
8 / 8 / 4
11,780
785
16,837
12,508
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 6 / 9
10,280
685
4,884
17,118
15,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
yeetusfetuss
Danzaburou
14
4 / 9 / 7
10,614
708
8,086
14,870
4,782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
14
14
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
9
10
1.11
W
Neith
DeathByMG
Neith
14
3
9
6.17
L
He Bo
Haji
He Bo
8
8
4
1.25
L
Ymir
2
6
9
1.08
W
4
2
16
6
L
Danzaburou
yeetusfetuss
Danzaburou
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
29,807
38,302
Taken
44,496
17,860
Mitigated
23,654
7,021
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,333
2,138
0
1,748
16,534
10,130
155
7,760
7,754
0
29,741
W
Neith
DeathByMG
Neith
23,507
10,133
0
3,812
12,191
4,520
1,992
7,580
4,249
0
52,438
L
He Bo
Haji
He Bo
16,837
601
0
1,413
12,508
2,980
510
1,183
11,325
36,629
0
L
Ymir
4,884
154
0
0
17,118
15,892
203
2,842
14,276
19,646
0
W
5,921
1,186
0
1,461
9,577
3,210
724
6,047
3,288
26,082
0
L
Danzaburou
yeetusfetuss
Danzaburou
8,086
2,612
43
2,281
14,870
4,782
874
2,078
12,792
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
32,674
166
Minions Killed
138
8
Camps Cleared
4
834,342
Distance Traveled
738,466
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,181
745
48
3
2
281,794
6
W
Neith
13,018
868
74
5
4
253,571
4
L
He Bo
11,780
785
51
3
1
242,860
3
L
Ymir
10,280
685
26
2
1
247,589
3
W
Sol
11,113
741
44
3
2
298,977
0
L
Danzaburou
10,614
708
61
4
2
248,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role