Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CrossboneX12
Vamana
Level 105
God Stats
1W - 1L
1,295 SR
Queue Stats
27W - 35L
1,324 Elo+
Party 1
Bacchus
Bacchus
Shinobi_Cyborg
Bacchus
Level 139
God Stats
2W - 0L
1,668 SR
Queue Stats
88W - 89L
1,362 Elo+
Party 1
Hachiman
Hachiman
raspberritic
Hachiman
Level 96
God Stats
11W - 12L
1,491 SR
Queue Stats
551W - 528L
1,379 Elo+
Solo
Team Averages
Level 125
1,491 SR
1,413 Elo+

VS

Team Averages
Level 78
1,586 SR
1,335 Elo+
Eset
Eset
Chef_Curry_64
Eset
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 45L
1,288 Elo+
Party 2
Fenrir
Fenrir
Lillicoa
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,355 Elo+
Party 3
Sol
Sol
Littleskank
Sol
Level 84
God Stats
0W - 1L
1,929 SR
Queue Stats
2W - 7L
1,322 Elo+
Solo
Raijin
Raijin
Zillicoa
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,364 Elo+
Party 3
Skadi
Skadi
sk33tndyeet
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
14 / 3 / 11
10,673
1,067
15,685
9,618
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
 
Chernobog
16
4 / 1 / 11
9,073
907
5,121
6,087
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Vamana
16
7 / 2 / 9
9,335
934
6,832
9,386
3,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 2 / 19
9,382
938
6,985
9,944
8,336
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
raspberritic
Hachiman
14
3 / 4 / 8
8,314
831
6,527
8,850
2,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
6,927
693
3,475
7,508
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Lillicoa
Fenrir
12
1 / 8 / 3
7,129
713
7,297
9,934
4,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 6
9,223
922
8,172
9,803
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Zillicoa
Raijin
13
3 / 6 / 0
7,541
754
5,467
8,367
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 6 / 1
8,844
884
9,912
8,790
3,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
32
Kills
12
12
Deaths
32
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
3
11
6.5
W
Chernobog
 
Chernobog
4
1
11
9.5
L
0
6
3
0.25
W
Vamana
7
2
9
5.75
L
Fenrir
Lillicoa
Fenrir
1
8
3
0.31
L
2
6
6
0.83
W
4
2
19
6.75
L
Raijin
Zillicoa
Raijin
3
6
0
0.5
W
Hachiman
raspberritic
Hachiman
3
4
8
1.75
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,150
Damage
34,323
43,885
Taken
44,402
22,577
Mitigated
17,910
18,736
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,685
4,901
700
3,814
9,618
5,449
605
4,121
5,497
0
22,441
W
Chernobog
 
Chernobog
5,121
1,598
1,090
1,700
6,087
2,721
1,329
1,798
4,289
0
18,307
L
3,475
69
172
172
7,508
2,802
0
2,541
4,967
12,302
0
W
Vamana
6,832
2,700
921
4,520
9,386
3,321
1,136
4,544
4,842
0
13,737
L
Fenrir
Lillicoa
Fenrir
7,297
2,238
141
621
9,934
4,071
0
1,780
8,154
0
8,921
L
8,172
2,544
0
922
9,803
4,125
0
1,010
8,793
18,819
0
W
6,985
399
948
2,346
9,944
8,336
120
2,854
7,090
13,021
0
L
Raijin
Zillicoa
Raijin
5,467
390
19
490
8,367
3,254
0
663
7,704
12,492
0
W
Hachiman
raspberritic
Hachiman
6,527
3,299
919
1,778
8,850
2,750
1,216
3,797
5,053
0
16,091
L
9,912
5,577
215
40
8,790
3,658
0
991
7,799
0
18,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
39,664
93
Minions Killed
84
0
Camps Cleared
0
1,025,231
Distance Traveled
842,774
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,673
1,067
18
2
0
205,441
0
W
Chernobog
9,073
907
30
3
0
209,167
0
L
Eset
6,927
693
16
2
0
170,592
0
W
Vamana
9,335
934
19
2
0
206,587
0
L
Fenrir
7,129
713
1
0
0
163,802
0
L
Sol
9,223
922
23
2
0
185,008
2
W
Bacchus
9,382
938
4
0
0
226,207
2
L
Raijin
7,541
754
21
2
0
168,543
0
W
Hachiman
8,314
831
22
2
0
177,829
0
L
Skadi
8,844
884
23
2
0
154,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role