Player Matchup

Yemoja
Yemoja
Ayyitsjaay
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Solo
Bakasura
Bakasura
Ballcreator
Bakasura
Level 28
God Stats
26W - 19L
1,605 SR
Queue Stats
73W - 72L
1,507 Elo+
Solo
Bellona
Bellona
DanielMuck
Bellona
Level 25
God Stats
27W - 28L
1,540 SR
Queue Stats
53W - 69L
1,471 Elo+
Solo
Agni
Agni
Lexgar
Agni
Level 22
God Stats
1W - 0L
1,671 SR
Queue Stats
14W - 7L
1,492 Elo+
Solo
Artemis
Artemis
Moss8
Artemis
Level 26
God Stats
3W - 4L
1,139 SR
Queue Stats
112W - 103L
1,474 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,454 Elo+

VS

Team Averages
Level 28
1,453 SR
1,504 Elo+
King Arthur
King Arthur
Evolutions1
King Arthur
Level 59
God Stats
4W - 3L
1,663 SR
Queue Stats
243W - 239L
1,544 Elo+
Party 1
Artemis
Artemis
MillerSos09
Artemis
Level 17
God Stats
6W - 7L
1,422 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 2
Ares
Ares
TheSwordBoii
Ares
Level 17
God Stats
8W - 10L
1,487 SR
Queue Stats
76W - 77L
1,510 Elo+
Party 1
Nox
Nox
manstermon1805
Nox
Level 42
God Stats
0W - 4L
1,195 SR
Queue Stats
32W - 59L
1,410 Elo+
Party 2
Geb
Geb
micheal50321
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayyitsjaay
Yemoja
2
0 / 1 / 0
5,674
299
242
948
333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Ballcreator
Bakasura
20
18 / 2 / 6
12,696
668
28,147
15,425
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
DanielMuck
Bellona
17
3 / 4 / 0
10,393
547
8,178
15,247
12,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Lexgar
Agni
18
10 / 2 / 7
11,481
604
17,665
9,820
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Moss8
Artemis
20
14 / 2 / 6
12,405
653
16,720
14,181
6,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evolutions1
King Arthur
14
4 / 7 / 0
9,103
479
10,909
18,061
16,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
MillerSos09
Artemis
11
0 / 10 / 0
6,857
361
3,362
12,972
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 11 / 1
8,127
428
4,738
22,524
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 10 / 0
8,514
448
4,686
13,708
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 5
10,557
556
9,080
20,106
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
45
Kills
10
11
Deaths
45
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ayyitsjaay
Yemoja
0
1
0
0
W
Bakasura
Ballcreator
Bakasura
18
2
6
10.5
W
Bellona
DanielMuck
Bellona
3
4
0
0.75
L
King Arthur
Evolutions1
King Arthur
4
7
0
0.57
W
Agni
Lexgar
Agni
10
2
7
6.75
L
Artemis
MillerSos09
Artemis
0
10
0
0
W
Artemis
Moss8
Artemis
14
2
6
8.5
L
1
11
1
0.14
L
2
10
0
0.2
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,952
Damage
32,775
55,621
Taken
87,371
30,709
Mitigated
53,214
18,638
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ayyitsjaay
Yemoja
242
135
0
0
948
333
0
132
816
328
0
W
Bakasura
Ballcreator
Bakasura
28,147
21,311
0
4,457
15,425
7,750
876
5,340
10,085
0
95,358
W
Bellona
DanielMuck
Bellona
8,178
3,471
0
5,088
15,247
12,917
114
1,893
13,354
0
74,549
L
King Arthur
Evolutions1
King Arthur
10,909
1,805
0
985
18,061
16,766
0
904
15,834
0
41,276
W
Agni
Lexgar
Agni
17,665
2,688
105
2,195
9,820
3,700
2,002
5,740
4,080
61,685
0
L
Artemis
MillerSos09
Artemis
3,362
1,225
0
0
12,972
2,874
564
218
12,360
0
26,563
W
Artemis
Moss8
Artemis
16,720
9,059
0
6,793
14,181
6,009
253
5,465
8,716
0
98,437
L
4,738
659
0
1,263
22,524
19,039
209
8,701
12,539
23,274
0
L
4,686
391
0
1,718
13,708
4,866
190
3,611
9,402
37,852
0
L
9,080
2,669
64
5,858
20,106
9,669
0
4,473
13,823
60,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
43,158
543
Minions Killed
330
0
Camps Cleared
0
1,532,674
Distance Traveled
1,566,587
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,674
299
0
0
0
37,805
0
W
Bakasura
12,696
668
145
8
0
441,336
2
W
Bellona
10,393
547
137
7
0
314,265
2
L
King Arthur
9,103
479
66
3
0
355,419
2
W
Agni
11,481
604
100
5
0
393,883
4
L
Artemis
6,857
361
47
2
0
263,604
1
W
Artemis
12,405
653
161
8
0
345,385
1
L
Ares
8,127
428
24
1
0
284,016
0
L
Nox
8,514
448
83
4
0
310,779
4
L
Geb
10,557
556
110
6
0
352,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role