Player Matchup

Loki
Loki
Cassius Kublai
Loki
Level 29
God Stats
198W - 102L
1,653 SR
Queue Stats
345W - 268L
1,624 Elo+
Solo
Scylla
Scylla
El_Tanovich
Scylla
Level 20
God Stats
7W - 8L
1,988 SR
Queue Stats
212W - 231L
1,561 Elo+
Solo
Sobek
Sobek
RocketLoIi
Sobek
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
186W - 200L
1,459 Elo+
Solo
Artemis
Artemis
SlashyMcTrashy
Artemis
Level 24
God Stats
7W - 5L
1,720 SR
Queue Stats
206W - 124L
1,658 Elo+
Solo
Tsukuyomi
Tsukuyomi
bingbongchong
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 34L
1,767 Elo+
Solo
Team Averages
Level 25
1,672 SR
1,614 Elo+

VS

Team Averages
Level 22
1,583 SR
1,654 Elo+
Tiamat
Tiamat
DRM_DarkDreams
Tiamat
Level 28
God Stats
1W - 1L
1,755 SR
Queue Stats
19W - 20L
1,640 Elo+
Solo
Camazotz
Camazotz
ImOnSwitchPizwat
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,664 Elo+
Solo
Geb
Geb
LittleMeatGamer
Geb
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 173L
1,720 Elo+
Solo
Danzaburou
Danzaburou
SaeNaNi
Danzaburou
Level 27
God Stats
0W - 2L
1,371 SR
Queue Stats
73W - 62L
1,505 Elo+
Solo
Ne Zha
Ne Zha
ZZ_Kayn
Ne Zha
Level 25
God Stats
11W - 10L
1,791 SR
Queue Stats
16W - 12L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,049
705
4,082
5,507
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 0 / 3
5,378
538
3,483
3,387
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
8
0 / 0 / 1
4,449
445
3,746
5,900
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 0
5,805
581
5,114
5,442
1,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
bingbongchong
Tsukuyomi
10
1 / 0 / 1
5,508
551
3,708
5,474
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,733
473
2,219
4,995
1,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,913
391
1,041
5,930
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,684
468
3,073
6,693
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SaeNaNi
Danzaburou
9
0 / 1 / 0
5,343
534
3,220
4,807
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
ZZ_Kayn
Ne Zha
7
0 / 4 / 0
4,440
444
1,558
6,203
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
0
0
0
W
Scylla
0
0
3
1.5
L
0
3
0
0
L
0
0
0
0
W
Sobek
0
0
1
0.5
L
Danzaburou
SaeNaNi
Danzaburou
0
1
0
0
W
2
0
0
2
L
Ne Zha
ZZ_Kayn
Ne Zha
0
4
0
0
W
Tsukuyomi
bingbongchong
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
11,111
25,710
Taken
28,628
13,124
Mitigated
12,742
14,223
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,082
634
0
2,166
5,507
4,580
0
488
4,728
0
37,525
L
2,219
155
0
2,288
4,995
1,905
0
938
3,827
25,664
0
W
Scylla
3,483
144
199
1,719
3,387
1,003
26
608
2,779
26,022
0
L
1,041
228
0
1,523
5,930
3,612
0
1,471
4,039
0
10,231
L
3,073
521
0
2,292
6,693
3,381
0
1,964
4,281
11,647
0
W
Sobek
3,746
254
586
3,586
5,900
4,192
0
1,962
3,938
11,300
0
L
Danzaburou
SaeNaNi
Danzaburou
3,220
1,590
0
1,643
4,807
1,411
0
1,599
3,164
0
29,895
W
5,114
2,673
0
2,536
5,442
1,624
0
2,300
3,142
0
39,035
L
Ne Zha
ZZ_Kayn
Ne Zha
1,558
624
0
1,014
6,203
2,433
0
581
5,440
0
17,871
W
Tsukuyomi
bingbongchong
Tsukuyomi
3,708
402
0
3,431
5,474
1,725
0
88
5,386
0
35,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
23,113
316
Minions Killed
196
0
Camps Cleared
0
935,225
Distance Traveled
885,064
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,049
705
89
9
0
186,882
0
L
Tiamat
4,733
473
48
5
0
185,717
1
W
Scylla
5,378
538
43
4
0
175,915
3
L
Camazotz
3,913
391
16
2
0
140,237
2
L
Geb
4,684
468
17
2
0
198,541
6
W
Sobek
4,449
445
16
2
0
178,757
2
L
Danzaburou
5,343
534
71
7
0
165,065
5
W
Artemis
5,805
581
83
8
0
166,832
0
L
Ne Zha
4,440
444
44
4
0
195,504
0
W
Tsukuyomi
5,508
551
85
9
0
226,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role