Player Matchup

Baba Yaga
Baba Yaga
BaNaNa_mAyH3mM
Baba Yaga
Level 23
God Stats
1W - 2L
1,741 SR
Queue Stats
141W - 192L
1,238 Elo+
Party 1
Hou Yi
Hou Yi
CHEFGOYARDIE
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 144L
1,335 Elo+
Solo
Susano
Susano
Kamikaze238424
Susano
Level 12
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 3
Bakasura
Bakasura
MrNewVegas6171
Bakasura
Level 17
God Stats
1W - 2L
1,410 SR
Queue Stats
2W - 8L
1,243 Elo+
Party 3
Ymir
Ymir
PerkanPtp
Ymir
Level 25
God Stats
33W - 16L
1,850 SR
Queue Stats
255W - 292L
1,368 Elo+
Party 1
Team Averages
Level 21
1,619 SR
1,289 Elo+

VS

Team Averages
Level 20
1,525 SR
1,337 Elo+
Sol
Sol
Elo Otl3542
Sol
Level 26
God Stats
2W - 3L
1,586 SR
Queue Stats
5W - 8L
1,549 Elo+
Solo
Hel
Hel
Little Croft
Hel
Level 26
God Stats
4W - 5L
1,590 SR
Queue Stats
17W - 23L
1,239 Elo+
Solo
Sun Wukong
Sun Wukong
PapiShinobi
Sun Wukong
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 144L
1,151 Elo+
Party 2
Xing Tian
Xing Tian
Rivalxrayy
Xing Tian
Level 21
God Stats
32W - 26L
1,531 SR
Queue Stats
406W - 407L
1,383 Elo+
Party 2
Pele
Pele
darkage143
Pele
Level 25
God Stats
6W - 8L
1,416 SR
Queue Stats
96W - 113L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaNaNa_mAyH3mM
Baba Yaga
10
3 / 5 / 1
8,831
401
6,640
6,694
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
6 / 3 / 0
12,998
591
21,330
18,433
7,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 7 / 0
9,688
440
2,769
15,973
5,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
14
0 / 4 / 2
9,164
417
5,537
16,334
5,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
2 / 3 / 2
9,605
437
9,561
17,468
17,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
11,427
519
15,345
24,278
10,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 3 / 1
11,421
519
7,042
16,376
11,641
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PapiShinobi
Sun Wukong
15
0 / 0 / 5
9,117
414
5,621
12,323
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Rivalxrayy
Xing Tian
14
2 / 0 / 5
9,990
454
5,065
16,600
18,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
13 / 5 / 1
12,223
556
16,470
15,428
6,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
11
Kills
21
22
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BaNaNa_mAyH3mM
Baba Yaga
3
5
1
0.7
L
Hou Yi
6
3
0
2
W
3
4
3
1.13
L
0
7
0
0
W
3
3
1
1.17
L
Bakasura
0
4
2
0.25
W
Sun Wukong
PapiShinobi
Sun Wukong
0
0
5
2.5
L
Ymir
2
3
2
1
W
Xing Tian
Rivalxrayy
Xing Tian
2
0
5
4.5
W
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
49,543
74,902
Taken
85,005
38,752
Mitigated
57,945
21,156
Healing
33,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BaNaNa_mAyH3mM
Baba Yaga
6,640
536
0
1,730
6,694
2,040
216
1,134
5,302
32,348
0
L
Hou Yi
21,330
11,792
0
9,578
18,433
7,505
3,270
10,895
7,538
0
101,166
W
15,345
8,847
148
14,177
24,278
10,701
2,728
1,709
22,389
88,601
0
L
2,769
499
0
845
15,973
5,591
2,556
6,344
9,629
0
49,106
W
7,042
217
536
9,563
16,376
11,641
2,398
0
16,376
57,879
0
L
Bakasura
5,537
3,974
0
5,750
16,334
5,921
2,233
4,659
11,628
0
37,335
W
Sun Wukong
PapiShinobi
Sun Wukong
5,621
942
0
962
12,323
10,883
891
5,965
6,238
0
40,190
L
Ymir
9,561
1,638
0
3,253
17,468
17,695
75
4,420
12,388
35,239
0
W
Xing Tian
Rivalxrayy
Xing Tian
5,065
432
2,330
1,967
16,600
18,048
90
6,126
10,474
33,169
0
W
16,470
4,928
0
3,940
15,428
6,672
819
2,401
12,937
0
88,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
54,178
424
Minions Killed
508
0
Camps Cleared
0
1,842,194
Distance Traveled
2,154,902
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,831
401
50
2
0
231,205
0
L
Hou Yi
12,998
591
155
7
0
358,951
0
W
Sol
11,427
519
145
7
0
355,938
0
L
Susano
9,688
440
90
4
0
392,148
0
W
Hel
11,421
519
107
5
0
392,402
0
L
Bakasura
9,164
417
88
4
0
456,802
3
W
Sun Wukong
9,117
414
87
4
0
456,300
0
L
Ymir
9,605
437
41
2
0
403,088
6
W
Xing Tian
9,990
454
41
2
0
441,164
6
W
Pele
12,223
556
128
6
0
509,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role