Player Matchup

Baron Samedi
Baron Samedi
FlukyFireFly
Baron Samedi
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,726 Elo+
Party 1
Bacchus
Bacchus
HH Garou
Bacchus
Level 146
God Stats
2W - 1L
1,856 SR
Queue Stats
73W - 45L
1,714 Elo+
Party 1
Izanami
Izanami
xL SyxL
Izanami
Level 64
God Stats
14W - 2L
1,737 SR
Queue Stats
38W - 25L
1,878 Elo+
Party 1
Team Averages
Level 108
1,698 SR
1,773 Elo+

VS

Team Averages
Level 124
1,612 SR
1,490 Elo+
King Arthur
King Arthur
MI-COMANDANTE
King Arthur
Level 145
God Stats
26W - 36L
1,499 SR
Queue Stats
398W - 394L
1,506 Elo+
Solo
Vulcan
Vulcan
XIII_Hank_
Vulcan
Level 99
God Stats
0W - 1L
1,825 SR
Queue Stats
6W - 11L
1,532 Elo+
Solo
Danzaburou
Danzaburou
gabrieloio69
Danzaburou
Level 127
God Stats
37W - 45L
1,513 SR
Queue Stats
79W - 99L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlukyFireFly
Baron Samedi
15
9 / 1 / 7
10,703
765
17,255
12,269
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HH Garou
Bacchus
14
4 / 0 / 12
11,032
788
11,515
14,562
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xL SyxL
Izanami
14
3 / 2 / 6
9,620
687
6,970
7,770
2,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MI-COMANDANTE
King Arthur
11
0 / 7 / 1
7,812
558
6,892
18,341
11,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
XIII_Hank_
Vulcan
13
2 / 3 / 0
8,707
622
12,466
7,542
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gabrieloio69
Danzaburou
11
1 / 6 / 1
7,977
570
6,384
14,263
5,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
3
3
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FlukyFireFly
Baron Samedi
9
1
7
12.5
W
Bacchus
HH Garou
Bacchus
4
0
12
10
L
King Arthur
MI-COMANDANTE
King Arthur
0
7
1
0.07
L
Vulcan
XIII_Hank_
Vulcan
2
3
0
0.67
L
Danzaburou
gabrieloio69
Danzaburou
1
6
1
0.25
W
Izanami
xL SyxL
Izanami
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
25,742
34,601
Taken
40,146
25,464
Mitigated
19,566
15,989
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FlukyFireFly
Baron Samedi
17,255
1,363
1,962
7,034
12,269
4,795
612
5,510
6,515
40,628
0
W
Bacchus
HH Garou
Bacchus
11,515
2,681
0
4,810
14,562
17,770
323
4,782
9,505
21,832
0
L
King Arthur
MI-COMANDANTE
King Arthur
6,892
305
0
4,380
18,341
11,688
0
11,742
6,599
5,219
19,661
L
Vulcan
XIII_Hank_
Vulcan
12,466
3,651
0
578
7,542
2,759
0
5,439
2,103
37,297
0
L
Danzaburou
gabrieloio69
Danzaburou
6,384
2,262
0
3,244
14,263
5,119
0
11,948
2,315
0
15,447
W
Izanami
xL SyxL
Izanami
6,970
4,892
0
2,183
7,770
2,899
1,810
4,158
3,408
0
57,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
24,496
189
Minions Killed
141
10
Camps Cleared
3
808,302
Distance Traveled
737,751
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,703
765
49
4
1
263,027
2
W
Bacchus
11,032
788
10
1
2
302,103
5
L
King Arthur
7,812
558
49
4
1
242,523
6
L
Vulcan
8,707
622
70
5
2
262,219
2
L
Danzaburou
7,977
570
22
2
0
233,009
5
W
Izanami
9,620
687
130
9
7
243,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role