Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LeagueisDaBest
Ares
Level 47
God Stats
13W - 9L
1,709 SR
Queue Stats
42W - 48L
1,482 Elo+
Party 1
Tiamat
Tiamat
samoht33
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,524 Elo+
Solo
Team Averages
Level 49
1,570 SR
1,502 Elo+

VS

Team Averages
Level 39
1,513 SR
1,570 Elo+
Ravana
Ravana
Djmeess
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
ImHere2Tank
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
holkary
Gilgamesh
Level 25
God Stats
12W - 13L
1,539 SR
Queue Stats
75W - 66L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
8 / 7 / 0
11,693
688
10,235
18,028
6,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 7
9,920
584
5,877
16,367
20,323
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
samoht33
Tiamat
14
2 / 8 / 3
10,765
633
10,271
14,974
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Djmeess
Ravana
16
8 / 2 / 8
12,134
714
15,248
11,625
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ImHere2Tank
Kukulkan
14
2 / 6 / 11
11,140
655
14,361
9,999
3,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
holkary
Gilgamesh
16
9 / 2 / 8
12,321
725
13,030
13,038
10,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
19
19
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
7
0
1.14
W
Ravana
Djmeess
Ravana
8
2
8
6
W
Kukulkan
ImHere2Tank
Kukulkan
2
6
11
1.25
L
0
4
7
0.88
W
Gilgamesh
holkary
Gilgamesh
9
2
8
6.5
L
Tiamat
samoht33
Tiamat
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
42,639
49,369
Taken
34,662
34,861
Mitigated
22,078
4,659
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,235
8,180
0
2,912
18,028
6,965
0
6,301
11,191
0
22,108
W
Ravana
Djmeess
Ravana
15,248
4,784
0
3,916
11,625
8,113
1,104
4,336
6,501
0
57,940
W
Kukulkan
ImHere2Tank
Kukulkan
14,361
800
0
1,743
9,999
3,959
433
4,504
4,734
52,255
0
L
5,877
276
0
340
16,367
20,323
0
6,712
9,131
16,084
0
W
Gilgamesh
holkary
Gilgamesh
13,030
2,069
165
4,817
13,038
10,006
526
7,017
5,006
8,020
21,226
L
Tiamat
samoht33
Tiamat
10,271
467
0
1,407
14,974
7,573
0
4,280
10,306
31,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
35,595
124
Minions Killed
199
2
Camps Cleared
12
842,470
Distance Traveled
907,886
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,693
688
63
4
2
311,796
3
W
Ravana
12,134
714
79
5
7
330,128
2
W
Kukulkan
11,140
655
88
5
4
291,040
0
L
Ares
9,920
584
27
2
0
272,125
0
W
Gilgamesh
12,321
725
32
2
1
286,718
1
L
Tiamat
10,765
633
34
2
0
258,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role