Player Matchup

Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BartenderLuna
Artemis
Level 4
God Stats
2W - 5L
1,248 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 2
Fafnir
Fafnir
GaIaxity
Fafnir
Level 47
God Stats
1W - 4L
1,277 SR
Queue Stats
234W - 282L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
csimp1022
Cthulhu
Level 14
God Stats
1W - 6L
1,727 SR
Queue Stats
29W - 35L
1,554 Elo+
Party 1
Discordia
Discordia
ѕкιттℓє
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,482 Elo+
Party 2
Team Averages
Level 23
1,450 SR
1,496 Elo+

VS

Team Averages
Level 27
1,653 SR
1,580 Elo+
Athena
Athena
CrazyMage98
Athena
Level 15
God Stats
3W - 1L
1,668 SR
Queue Stats
129W - 140L
1,438 Elo+
Solo
Cabrakan
Cabrakan
DarcZamatrios
Cabrakan
Level 44
God Stats
5W - 0L
1,925 SR
Queue Stats
59W - 51L
1,581 Elo+
Party 3
Nu Wa
Nu Wa
Eukalyptos
Nu Wa
Level 26
God Stats
2W - 0L
1,238 SR
Queue Stats
8W - 6L
1,859 Elo+
Party 3
Hou Yi
Hou Yi
UpcastVirus
Hou Yi
Level 26
God Stats
12W - 7L
1,646 SR
Queue Stats
69W - 67L
1,507 Elo+
Party 3
Mercury
Mercury
Warrnus
Mercury
Level 26
God Stats
5W - 5L
1,788 SR
Queue Stats
65W - 72L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 2 / 1
5,457
546
2,229
5,038
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
6
0 / 7 / 1
4,160
416
3,719
6,154
1,146
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
GaIaxity
Fafnir
7
1 / 4 / 0
5,054
505
2,605
6,990
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
csimp1022
Cthulhu
7
0 / 4 / 0
4,672
467
2,053
6,258
2,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ѕкιттℓє
Discordia
9
2 / 2 / 0
5,194
519
1,439
4,155
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
4 / 1 / 7
6,215
622
3,562
7,706
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
DarcZamatrios
Cabrakan
10
3 / 0 / 2
6,097
610
4,331
4,217
2,076
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
10
1 / 1 / 7
6,063
606
3,967
3,100
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
8 / 1 / 3
6,871
687
6,547
7,130
2,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Warrnus
Mercury
9
3 / 1 / 1
5,787
579
1,783
4,754
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
19
19
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
1
0.75
L
Artemis
0
7
1
0.07
W
Athena
4
1
7
7.5
W
Cabrakan
DarcZamatrios
Cabrakan
3
0
2
4
W
Nu Wa
1
1
7
4.5
L
Fafnir
GaIaxity
Fafnir
1
4
0
0.25
W
Hou Yi
8
1
3
9.5
W
Mercury
Warrnus
Mercury
3
1
1
3.5
L
Cthulhu
csimp1022
Cthulhu
0
4
0
0
L
Discordia
ѕкιттℓє
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
20,190
28,595
Taken
26,907
10,723
Mitigated
12,184
4,685
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,229
851
0
552
5,038
1,489
0
1,412
3,626
0
20,362
L
Artemis
3,719
1,902
0
570
6,154
1,146
0
2,607
3,547
0
14,196
W
Athena
3,562
2,048
324
3,121
7,706
5,338
61
1,092
6,326
19,478
0
W
Cabrakan
DarcZamatrios
Cabrakan
4,331
608
0
1,731
4,217
2,076
180
1,685
2,532
25,708
0
W
Nu Wa
3,967
824
0
750
3,100
828
224
596
2,504
27,369
0
L
Fafnir
GaIaxity
Fafnir
2,605
687
0
2,457
6,990
4,259
0
1,245
5,745
18,995
0
W
Hou Yi
6,547
3,231
0
3,486
7,130
2,089
687
2,113
5,017
0
33,183
W
Mercury
Warrnus
Mercury
1,783
780
0
1,541
4,754
1,853
261
611
4,143
0
27,317
L
Cthulhu
csimp1022
Cthulhu
2,053
142
0
716
6,258
2,657
0
4,739
1,519
14,911
0
L
Discordia
ѕкιттℓє
Discordia
1,439
310
0
390
4,155
1,172
0
1,857
2,298
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
31,033
167
Minions Killed
271
0
Camps Cleared
0
909,303
Distance Traveled
958,518
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,457
546
45
5
0
204,513
0
L
Artemis
4,160
416
33
3
0
162,793
0
W
Athena
6,215
622
24
2
0
199,074
0
W
Cabrakan
6,097
610
71
7
0
180,760
4
W
Nu Wa
6,063
606
60
6
0
190,299
1
L
Fafnir
5,054
505
25
3
0
175,772
1
W
Hou Yi
6,871
687
65
7
0
167,357
1
W
Mercury
5,787
579
51
5
0
221,028
4
L
Cthulhu
4,672
467
25
3
0
186,496
3
L
Discordia
5,194
519
39
4
0
179,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role