Player Matchup

Ymir
Ymir
B1ackknight938
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 21L
1,431 Elo+
Solo
Ra
Ra
Kaminari-Eh
Ra
Level 9
God Stats
4W - 4L
1,521 SR
Queue Stats
6W - 7L
1,404 Elo+
Solo
Neith
Neith
SamAxe73
Neith
Level 27
God Stats
17W - 23L
1,499 SR
Queue Stats
32W - 46L
1,404 Elo+
Solo
Set
Set
XxStr8xChopGod
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Loki
Loki
mikaZombie115
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,429 Elo+
Party 1
Team Averages
Level 14
1,504 SR
1,386 Elo+

VS

Team Averages
Level 45
1,518 SR
1,481 Elo+
Ymir
Ymir
Chwazi-
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 115L
1,395 Elo+
Solo
Tyr
Tyr
Inordinationem
Tyr
Level 109
God Stats
3W - 7L
1,365 SR
Queue Stats
177W - 169L
1,491 Elo+
Party 3
Sol
Sol
JuanitoS8417
Sol
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 91L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
XzMataViejitas
Zhong Kui
Level 84
God Stats
11W - 10L
1,725 SR
Queue Stats
347W - 465L
1,388 Elo+
Party 2
Nemesis
Nemesis
sseniytpme
Nemesis
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
122W - 38L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 0
6,421
535
5,925
8,411
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
5,630
469
1,153
6,400
2,054
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SamAxe73
Neith
9
0 / 4 / 3
5,606
467
3,494
5,707
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 6 / 1
5,166
431
1,754
7,172
5,178
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 5 / 0
5,702
475
4,040
7,901
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chwazi-
Ymir
7
0 / 3 / 2
5,021
418
94
5,110
3,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 4
7,825
652
8,177
10,422
10,649
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 3
7,053
588
5,625
9,222
3,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
XzMataViejitas
Zhong Kui
12
4 / 0 / 3
7,440
620
3,950
4,700
3,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sseniytpme
Nemesis
13
7 / 0 / 4
8,135
678
6,424
6,976
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
21
22
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
W
Ymir
Chwazi-
Ymir
0
3
2
0.33
W
7
1
4
9
W
3
2
3
2.25
L
0
5
0
0
L
Neith
SamAxe73
Neith
0
4
3
0.38
L
0
6
1
0.08
W
Zhong Kui
XzMataViejitas
Zhong Kui
4
0
3
5.5
L
1
5
0
0.2
W
Nemesis
sseniytpme
Nemesis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
24,270
35,591
Taken
36,430
17,618
Mitigated
23,262
6,118
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
1,274
0
3,291
8,411
6,121
317
3,171
5,240
22,020
0
W
Ymir
Chwazi-
Ymir
94
67
0
0
5,110
3,565
194
1,565
3,545
7,461
0
W
8,177
1,677
0
5,460
10,422
10,649
102
0
10,422
0
41,147
W
5,625
2,570
0
3,708
9,222
3,062
0
3,919
5,303
45,571
0
L
1,153
348
0
875
6,400
2,054
39
2,272
4,128
22,914
0
L
Neith
SamAxe73
Neith
3,494
2,228
0
1,144
5,707
1,474
905
2,548
3,159
0
23,490
L
1,754
1,052
0
135
7,172
5,178
0
1,130
6,042
0
12,163
W
Zhong Kui
XzMataViejitas
Zhong Kui
3,950
399
102
3,449
4,700
3,664
757
1,153
3,547
35,867
0
L
4,040
990
0
673
7,901
2,791
0
548
7,353
0
28,991
W
Nemesis
sseniytpme
Nemesis
6,424
3,438
0
3,776
6,976
2,322
0
681
6,295
0
50,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
35,474
214
Minions Killed
341
0
Camps Cleared
0
1,105,173
Distance Traveled
1,087,923
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,421
535
31
3
0
207,028
0
W
Ymir
5,021
418
10
1
0
130,408
0
W
Tyr
7,825
652
87
7
0
258,256
6
W
Sol
7,053
588
92
8
0
214,904
4
L
Ra
5,630
469
53
4
0
209,998
2
L
Neith
5,606
467
41
3
0
213,186
0
L
Set
5,166
431
30
3
0
217,034
1
W
Zhong Kui
7,440
620
56
5
0
221,575
8
L
Loki
5,702
475
59
5
0
257,927
0
W
Nemesis
8,135
678
96
8
0
262,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role