Player Matchup

Neith
Neith
Arr2-D2
Neith
Level 100
God Stats
2W - 5L
1,315 SR
Queue Stats
104W - 102L
1,509 Elo+
Solo
Charybdis
Charybdis
AstaraelSCO
Charybdis
Level 127
God Stats
3W - 8L
1,300 SR
Queue Stats
269W - 269L
1,508 Elo+
Solo
Cthulhu
Cthulhu
ImRickJames8130
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lotus0w0
Morgan Le Fay
Level 127
God Stats
7W - 12L
1,508 SR
Queue Stats
133W - 121L
1,504 Elo+
Solo
Mulan
Mulan
MR GiNG3
Mulan
Level 128
God Stats
7W - 7L
1,477 SR
Queue Stats
204W - 215L
1,367 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,451 Elo+

VS

Team Averages
Level 77
1,566 SR
1,473 Elo+
Sylvanus
Sylvanus
BigJuicyDogger
Sylvanus
Level 69
God Stats
6W - 0L
1,704 SR
Queue Stats
248W - 288L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
DaddyBigSock
Xbalanque
Level 64
God Stats
83W - 57L
1,501 SR
Queue Stats
533W - 587L
1,502 Elo+
Party 2
Horus
Horus
DatBoyMTwitty21
Horus
Level 88
God Stats
22W - 16L
1,466 SR
Queue Stats
646W - 663L
1,487 Elo+
Party 2
Medusa
Medusa
Dat_Sum_BS
Medusa
Level 66
God Stats
13W - 8L
1,610 SR
Queue Stats
403W - 406L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
Felnrir5
Kukulkan
Level 100
God Stats
20W - 14L
1,549 SR
Queue Stats
325W - 325L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arr2-D2
Neith
15
2 / 4 / 6
9,668
967
6,883
19,503
13,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
AstaraelSCO
Charybdis
15
3 / 3 / 5
9,536
954
15,442
12,708
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 7
8,614
861
7,142
18,168
19,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
Lotus0w0
Morgan Le Fay
15
3 / 6 / 6
9,747
975
16,748
12,657
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
MR GiNG3
Mulan
16
1 / 8 / 5
9,073
907
5,151
18,598
15,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

134

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 3 / 22
10,257
1,026
8,572
12,213
13,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
DaddyBigSock
Xbalanque
17
5 / 0 / 17
10,832
1,083
19,729
11,362
5,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 1 / 19
11,342
1,134
15,995
13,369
16,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Dat_Sum_BS
Medusa
17
3 / 5 / 19
10,234
1,023
11,283
13,670
7,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Felnrir5
Kukulkan
18
11 / 0 / 8
11,552
1,155
21,277
4,200
2,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
9
Kills
28
28
Deaths
9
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
Arr2-D2
Neith
2
4
6
1.25
L
Charybdis
AstaraelSCO
Charybdis
3
3
5
1.83
W
Sylvanus
3
3
22
4.67
W
Xbalanque
DaddyBigSock
Xbalanque
5
0
17
13.5
W
6
1
19
15.5
W
Medusa
Dat_Sum_BS
Medusa
3
5
19
2.5
W
Kukulkan
Felnrir5
Kukulkan
11
0
8
15
L
0
7
7
0.5
L
Morgan Le Fay
Lotus0w0
Morgan Le Fay
3
6
6
1
L
Mulan
MR GiNG3
Mulan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,366
Damage
76,856
81,634
Taken
54,814
57,761
Mitigated
45,117
7,740
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arr2-D2
Neith
6,883
1,179
728
2,654
19,503
13,826
0
11,365
8,138
0
23,855
L
Charybdis
AstaraelSCO
Charybdis
15,442
6,169
0
1,490
12,708
4,462
0
1,607
11,101
0
35,317
W
Sylvanus
8,572
2,845
4,925
3,414
12,213
13,560
0
6,615
5,220
15,255
1,703
W
Xbalanque
DaddyBigSock
Xbalanque
19,729
13,933
529
4,675
11,362
5,409
0
3,319
7,879
0
30,650
W
15,995
7,746
3,538
3,883
13,369
16,345
0
5,204
7,767
0
20,638
W
Medusa
Dat_Sum_BS
Medusa
11,283
3,265
0
406
13,670
7,230
0
6,005
7,443
0
22,688
W
Kukulkan
Felnrir5
Kukulkan
21,277
1,873
0
528
4,200
2,573
0
1,567
2,615
62,794
0
L
7,142
285
0
0
18,168
19,374
0
6,906
11,262
18,000
0
L
Morgan Le Fay
Lotus0w0
Morgan Le Fay
16,748
1,783
0
514
12,657
4,544
0
3,392
9,265
29,052
0
L
Mulan
MR GiNG3
Mulan
5,151
1,317
679
1,675
18,598
15,555
0
5,882
12,716
0
21,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
54,217
184
Minions Killed
201
4
Camps Cleared
7
871,911
Distance Traveled
899,559
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,668
967
34
3
0
189,234
0
L
Charybdis
9,536
954
45
5
2
175,552
0
W
Sylvanus
10,257
1,026
22
2
0
151,217
0
W
Xbalanque
10,832
1,083
32
3
4
187,218
0
W
Horus
11,342
1,134
8
1
0
207,255
0
W
Medusa
10,234
1,023
35
4
2
174,808
0
W
Kukulkan
11,552
1,155
104
10
1
179,061
1
L
Cthulhu
8,614
861
23
2
0
148,721
0
L
Morgan Le Fay
9,747
975
42
4
2
182,850
0
L
Mulan
9,073
907
40
4
0
175,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role