Player Matchup

Achilles
Achilles
CIinTaurus
Achilles
Level 126
God Stats
4W - 7L
1,328 SR
Queue Stats
434W - 447L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
KINGOFTHEGODS24
Danzaburou
Level 80
God Stats
28W - 19L
1,562 SR
Queue Stats
171W - 146L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Notorious_Ginga
Kukulkan
Level 107
God Stats
14W - 12L
1,599 SR
Queue Stats
103W - 110L
1,457 Elo+
Party 2
Ares
Ares
SxyFaceV8
Ares
Level 103
God Stats
18W - 10L
1,626 SR
Queue Stats
687W - 644L
1,509 Elo+
Party 1
Mercury
Mercury
u4wycp30
Mercury
Level 123
God Stats
12W - 12L
1,564 SR
Queue Stats
349W - 352L
1,516 Elo+
Party 2
Team Averages
Level 108
1,536 SR
1,495 Elo+

VS

Team Averages
Level 115
1,546 SR
1,465 Elo+
Izanami
Izanami
AnarchyPopsicle
Izanami
Level 118
God Stats
27W - 26L
1,452 SR
Queue Stats
465W - 578L
1,392 Elo+
Party 3
Mulan
Mulan
Finchiiee
Mulan
Level 96
God Stats
11W - 5L
1,474 SR
Queue Stats
189W - 159L
1,544 Elo+
Party 4
Raijin
Raijin
Meaty__Clackers
Raijin
Level 139
God Stats
3W - 5L
1,693 SR
Queue Stats
270W - 300L
1,477 Elo+
Party 3
Sylvanus
Sylvanus
empyreal_vibe
Sylvanus
Level 108
God Stats
17W - 13L
1,579 SR
Queue Stats
408W - 413L
1,430 Elo+
Party 4
Da Ji
Da Ji
michiganjfrog49
Da Ji
Level 114
God Stats
5W - 10L
1,532 SR
Queue Stats
105W - 161L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CIinTaurus
Achilles
19
4 / 4 / 8
13,023
501
19,824
29,374
32,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
KINGOFTHEGODS24
Danzaburou
20
14 / 6 / 10
15,685
603
27,616
26,393
12,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
5 / 2 / 5
14,069
541
9,920
10,662
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
19
5 / 3 / 17
13,999
538
20,928
27,231
39,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
u4wycp30
Mercury
20
4 / 5 / 8
12,747
490
11,494
18,622
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 4
12,075
464
12,090
19,970
8,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Finchiiee
Mulan
20
10 / 2 / 3
14,918
574
29,273
30,076
35,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 3 / 2
13,428
516
13,107
17,724
9,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
empyreal_vibe
Sylvanus
16
1 / 11 / 8
10,432
401
14,608
30,515
44,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 7 / 6
12,029
463
12,430
21,542
10,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
32
Kills
20
20
Deaths
32
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Achilles
CIinTaurus
Achilles
4
4
8
2
L
Mulan
Finchiiee
Mulan
10
2
3
5.75
W
Danzaburou
KINGOFTHEGODS24
Danzaburou
14
6
10
3.17
L
4
3
2
1.67
W
Kukulkan
5
2
5
3.75
W
Ares
5
3
17
4.5
L
Sylvanus
empyreal_vibe
Sylvanus
1
11
8
0.45
L
3
7
6
0.86
W
Mercury
u4wycp30
Mercury
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,782
Damage
81,508
112,282
Taken
119,827
99,568
Mitigated
108,157
29,947
Healing
37,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,090
6,811
0
3,190
19,970
8,048
742
4,620
15,350
0
110,591
W
Achilles
CIinTaurus
Achilles
19,824
3,767
0
8,717
29,374
32,602
585
5,320
24,054
18,800
66,221
L
Mulan
Finchiiee
Mulan
29,273
2,782
0
12,266
30,076
35,380
310
9,392
20,684
23,865
96,989
W
Danzaburou
KINGOFTHEGODS24
Danzaburou
27,616
20,718
221
14,097
26,393
12,965
5,396
8,642
17,751
0
134,361
L
13,107
1,001
0
5,214
17,724
9,815
581
5,074
12,650
102,759
0
W
Kukulkan
9,920
1,028
0
1,996
10,662
5,450
955
3,204
7,458
101,240
0
W
Ares
20,928
2,183
0
4,212
27,231
39,761
99
9,656
17,575
52,108
0
L
Sylvanus
empyreal_vibe
Sylvanus
14,608
3,169
3,428
6,880
30,515
44,629
423
12,284
18,231
31,946
9,409
L
12,430
2,408
0
6,175
21,542
10,285
0
3,987
17,555
0
73,306
W
Mercury
u4wycp30
Mercury
11,494
7,972
0
704
18,622
8,790
1,297
5,971
12,651
0
90,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,523
Gold Earned
62,882
706
Minions Killed
763
0
Camps Cleared
0
2,515,061
Distance Traveled
2,275,096
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,075
464
190
7
0
447,061
5
W
Achilles
13,023
501
158
6
0
527,588
2
L
Mulan
14,918
574
223
9
0
494,542
8
W
Danzaburou
15,685
603
181
7
0
450,005
5
L
Raijin
13,428
516
216
8
0
458,599
3
W
Kukulkan
14,069
541
202
8
0
481,577
12
W
Ares
13,999
538
50
2
0
502,089
3
L
Sylvanus
10,432
401
38
1
0
407,900
0
L
Da Ji
12,029
463
96
4
0
466,994
6
W
Mercury
12,747
490
115
4
0
553,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role