Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Beam Up2670
Morgan Le Fay
Level 99
God Stats
26W - 24L
1,511 SR
Queue Stats
217W - 223L
1,388 Elo+
Solo
Medusa
Medusa
Robjkilla
Medusa
Level 120
God Stats
4W - 3L
1,597 SR
Queue Stats
44W - 46L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
SkudThug
Jing Wei
Level 106
God Stats
0W - 1L
1,470 SR
Queue Stats
44W - 46L
1,457 Elo+
Party 2
Bellona
Bellona
xFourStarMods
Bellona
Level 152
God Stats
2W - 5L
1,377 SR
Queue Stats
46W - 56L
1,404 Elo+
Solo
Team Averages
Level 109
1,491 SR
1,441 Elo+

VS

Team Averages
Level 67
1,523 SR
1,597 Elo+
He Bo
He Bo
AverageeVee
He Bo
Level 127
God Stats
3W - 4L
1,481 SR
Queue Stats
232W - 196L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
Jrsosa17
Cthulhu
Level 26
God Stats
51W - 26L
1,708 SR
Queue Stats
190W - 113L
1,625 Elo+
Party 1
Anhur
Anhur
Ninblue2
Anhur
Level 31
God Stats
19W - 5L
1,535 SR
Queue Stats
212W - 98L
1,653 Elo+
Party 1
Awilix
Awilix
Reflexologist
Awilix
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 142L
1,669 Elo+
Party 1
Osiris
Osiris
Sabate95
Osiris
Level 87
God Stats
3W - 3L
1,388 SR
Queue Stats
30W - 33L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 8 / 13
9,718
694
7,101
13,721
9,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Beam Up2670
Morgan Le Fay
18
5 / 6 / 9
11,831
845
16,826
12,750
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Robjkilla
Medusa
16
6 / 7 / 7
11,552
825
15,605
15,565
5,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
SkudThug
Jing Wei
15
0 / 7 / 13
9,408
672
9,404
14,058
5,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
19
12 / 4 / 6
13,983
999
12,714
14,568
19,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 13
13,973
998
18,512
13,011
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jrsosa17
Cthulhu
17
2 / 2 / 19
10,362
740
12,672
18,421
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Ninblue2
Anhur
18
4 / 2 / 10
10,931
781
7,919
11,471
4,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 7 / 10
12,940
924
16,503
15,644
8,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Sabate95
Osiris
16
2 / 5 / 14
10,002
714
6,815
21,743
15,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
98
23
Kills
32
32
Deaths
23
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
13
0.81
W
11
7
13
2.5
L
Morgan Le Fay
Beam Up2670
Morgan Le Fay
5
6
9
1.58
W
Cthulhu
Jrsosa17
Cthulhu
2
2
19
5.75
W
Anhur
Ninblue2
Anhur
4
2
10
4.5
W
13
7
10
2.57
L
Medusa
Robjkilla
Medusa
6
7
7
1.36
W
Osiris
Sabate95
Osiris
2
5
14
1.8
L
Jing Wei
SkudThug
Jing Wei
0
7
13
0.93
L
Bellona
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,650
Damage
62,421
70,662
Taken
80,290
45,606
Mitigated
57,985
14,140
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,101
922
1,266
3,709
13,721
9,157
0
4,343
9,100
31,015
0
W
18,512
696
0
250
13,011
5,401
501
2,646
10,365
52,001
0
L
Morgan Le Fay
Beam Up2670
Morgan Le Fay
16,826
1,185
0
1,477
12,750
5,867
387
5,252
7,450
44,102
0
W
Cthulhu
Jrsosa17
Cthulhu
12,672
649
741
3,666
18,421
23,824
115
6,479
11,942
20,677
0
W
Anhur
Ninblue2
Anhur
7,919
3,463
0
1,282
11,471
4,854
2,156
5,212
6,259
0
40,456
W
16,503
6,222
0
250
15,644
8,020
405
4,134
11,510
0
39,536
L
Medusa
Robjkilla
Medusa
15,605
8,041
369
3,266
15,565
5,800
853
8,687
6,502
0
29,909
W
Osiris
Sabate95
Osiris
6,815
1,411
630
7,700
21,743
15,886
280
5,770
15,973
0
14,596
L
Jing Wei
SkudThug
Jing Wei
9,404
7,054
0
3,202
14,058
5,021
1,026
5,307
8,521
0
23,881
L
Bellona
12,714
5,425
0
851
14,568
19,761
500
6,526
7,623
0
29,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
58,208
243
Minions Killed
288
6
Camps Cleared
10
1,204,650
Distance Traveled
1,291,336
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,718
694
63
5
1
242,549
0
W
He Bo
13,973
998
101
7
1
226,830
2
L
Morgan Le Fay
11,831
845
62
4
4
236,379
2
W
Cthulhu
10,362
740
37
3
0
297,653
0
W
Anhur
10,931
781
79
6
5
251,321
0
W
Awilix
12,940
924
61
4
4
264,512
2
L
Medusa
11,552
825
42
3
0
259,442
4
W
Osiris
10,002
714
10
1
0
251,020
0
L
Jing Wei
9,408
672
39
3
0
253,357
0
L
Bellona
13,983
999
37
3
1
212,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role