Player Matchup

Bakasura
Bakasura
Kroxah
Bakasura
Level 3
God Stats
2W - 1L
1,800 SR
Queue Stats
5W - 1L
1,764 Elo+
Solo
Charybdis
Charybdis
SDawsonisback
Charybdis
Level 2
God Stats
0W - 2L
1,356 SR
Queue Stats
3W - 2L
1,567 Elo+
Solo
Cabrakan
Cabrakan
SheLikeCarti
Cabrakan
Level 24
God Stats
50W - 34L
1,658 SR
Queue Stats
190W - 174L
1,557 Elo+
Solo
He Bo
He Bo
ZorroSA
He Bo
Level 8
God Stats
2W - 7L
1,649 SR
Queue Stats
15W - 13L
1,675 Elo+
Solo
Ra
Ra
αlυcαrδ
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,669 Elo+
Solo
Team Averages
Level 9
1,593 SR
1,646 Elo+

VS

Team Averages
Level 25
1,543 SR
1,598 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BadNGroovyy
Bellona
Level 27
God Stats
20W - 17L
1,724 SR
Queue Stats
151W - 119L
1,656 Elo+
Party 1
Hachiman
Hachiman
OnOITzRELLIK
Hachiman
Level 28
God Stats
7W - 8L
1,693 SR
Queue Stats
211W - 162L
1,658 Elo+
Solo
Jormungandr
Jormungandr
PapaPrototype
Jormungandr
Level 25
God Stats
1W - 2L
1,299 SR
Queue Stats
167W - 170L
1,601 Elo+
Solo
Mulan
Mulan
WooloosOnlyFans
Mulan
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
30W - 17L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kroxah
Bakasura
18
9 / 4 / 2
10,933
547
11,847
18,011
11,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
SDawsonisback
Charybdis
5
0 / 2 / 1
5,900
295
2,303
3,010
672
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
SheLikeCarti
Cabrakan
16
2 / 4 / 6
10,013
501
10,483
15,848
10,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
ZorroSA
He Bo
15
0 / 9 / 2
9,103
455
5,138
16,816
6,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 6 / 3
11,427
571
10,330
15,732
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 5 / 5
10,088
504
7,761
6,470
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BadNGroovyy
Bellona
20
9 / 2 / 6
12,626
631
17,234
17,052
14,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
OnOITzRELLIK
Hachiman
18
4 / 3 / 5
11,215
561
7,255
11,265
3,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
PapaPrototype
Jormungandr
15
2 / 5 / 8
9,731
487
8,002
14,094
9,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 3 / 6
11,162
558
10,238
17,161
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
18
Kills
25
25
Deaths
18
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
5
5
1.1
W
Bellona
BadNGroovyy
Bellona
9
2
6
6
L
Bakasura
Kroxah
Bakasura
9
4
2
2.5
W
Hachiman
OnOITzRELLIK
Hachiman
4
3
5
2.17
W
Jormungandr
PapaPrototype
Jormungandr
2
5
8
1.2
L
Charybdis
SDawsonisback
Charybdis
0
2
1
0.25
L
Cabrakan
SheLikeCarti
Cabrakan
2
4
6
1.25
W
7
3
6
3.33
L
He Bo
ZorroSA
He Bo
0
9
2
0.11
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
50,490
69,417
Taken
66,042
35,402
Mitigated
38,413
21,503
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,761
987
0
591
6,470
2,136
0
4,221
2,214
53,475
3,899
W
Bellona
BadNGroovyy
Bellona
17,234
6,137
0
4,017
17,052
14,642
1,107
9,874
6,528
0
83,875
L
Bakasura
Kroxah
Bakasura
11,847
8,451
0
5,331
18,011
11,531
0
2,960
15,051
0
56,365
W
Hachiman
OnOITzRELLIK
Hachiman
7,255
4,197
0
3,277
11,265
3,808
296
1,432
9,455
0
98,252
W
Jormungandr
PapaPrototype
Jormungandr
8,002
1,752
0
2,166
14,094
9,389
174
4,070
9,223
43,749
0
L
Charybdis
SDawsonisback
Charybdis
2,303
1,232
0
1,022
3,010
672
0
700
2,310
0
12,298
L
Cabrakan
SheLikeCarti
Cabrakan
10,483
1,462
98
5,366
15,848
10,218
0
3,347
12,501
56,545
0
W
10,238
1,048
0
5,555
17,161
8,438
43
6,555
10,156
0
57,051
L
He Bo
ZorroSA
He Bo
5,138
334
0
4,049
16,816
6,120
480
3,160
13,656
63,640
0
L
10,330
1,034
411
5,226
15,732
6,861
0
4,916
10,816
95,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,376
Gold Earned
54,822
522
Minions Killed
595
0
Camps Cleared
0
1,528,122
Distance Traveled
1,957,622
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,088
504
116
6
0
375,611
2
W
Bellona
12,626
631
152
8
0
420,383
2
L
Bakasura
10,933
547
120
6
0
393,764
4
W
Hachiman
11,215
561
142
7
0
378,676
1
W
Jormungandr
9,731
487
73
4
0
362,907
5
L
Charybdis
5,900
295
14
1
0
95,049
0
L
Cabrakan
10,013
501
88
4
0
355,323
3
W
Mulan
11,162
558
112
6
0
420,045
0
L
He Bo
9,103
455
129
6
0
310,539
3
L
Ra
11,427
571
171
9
0
373,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role