Player Matchup

Zeus
Zeus
Barbiesun
Zeus
Level 7
God Stats
7W - 10L
1,500 SR
Queue Stats
234W - 313L
1,351 Elo+
Party 1
Ares
Ares
BlackCloud2
Ares
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,372 Elo+
Party 1
Horus
Horus
Juito 9866yt
Horus
Level 101
God Stats
3W - 2L
1,709 SR
Queue Stats
122W - 105L
1,479 Elo+
Party 1
Neith
Neith
KaceyJaceyXD
Neith
Level 8
God Stats
81W - 75L
1,250 SR
Queue Stats
110W - 125L
1,196 Elo+
Solo
Ra
Ra
mclovinchikito
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 50
1,492 SR
1,380 Elo+

VS

Team Averages
Level 19
1,472 SR
1,379 Elo+
Chaac
Chaac
Bigike70
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Fenrir
Fenrir
Gohanssjg19
Fenrir
Level 26
God Stats
11W - 11L
1,541 SR
Queue Stats
28W - 25L
1,486 Elo+
Solo
Cernunnos
Cernunnos
GrizzlyGuard44
Cernunnos
Level 23
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Tiamat
Tiamat
LionKingFul
Tiamat
Level 23
God Stats
8W - 7L
1,581 SR
Queue Stats
61W - 56L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Trukmol
Kukulkan
Level 17
God Stats
63W - 58L
1,439 SR
Queue Stats
227W - 258L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 0 / 19
10,395
1,040
8,701
5,032
1,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 23
11,837
1,184
15,416
14,694
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 0 / 23
11,006
1,101
9,055
24,525
28,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 11
9,977
998
4,398
3,978
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
23 / 2 / 15
13,829
1,383
34,264
16,977
9,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bigike70
Chaac
15
0 / 10 / 2
8,399
840
3,314
15,698
7,152
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
15
2 / 10 / 1
9,247
925
7,380
18,449
6,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
GrizzlyGuard44
Cernunnos
14
0 / 4 / 2
8,535
854
6,549
10,694
3,774
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
15
2 / 7 / 3
9,850
985
20,572
19,476
13,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Trukmol
Kukulkan
15
1 / 10 / 3
9,305
931
15,263
14,410
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
41
Kills
5
5
Deaths
41
91
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
19
12.5
L
Chaac
Bigike70
Chaac
0
10
2
0.1
W
8
2
23
9.75
L
Fenrir
2
10
1
0.25
L
Cernunnos
GrizzlyGuard44
Cernunnos
0
4
2
0.25
W
4
0
23
15.5
W
3
1
11
8.5
L
Tiamat
2
7
3
0.5
L
Kukulkan
Trukmol
Kukulkan
1
10
3
0.25
W
23
2
15
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
53,078
65,206
Taken
78,727
57,153
Mitigated
36,276
32,357
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,701
2,355
0
270
5,032
1,842
0
4,011
1,021
22,458
0
L
Chaac
Bigike70
Chaac
3,314
736
0
848
15,698
7,152
0
10,208
5,353
0
15,857
W
15,416
1,088
0
934
14,694
16,204
0
7,437
5,340
20,891
0
L
Fenrir
7,380
1,999
25
2,425
18,449
6,760
0
13,474
4,809
0
16,336
L
Cernunnos
GrizzlyGuard44
Cernunnos
6,549
2,951
0
11
10,694
3,774
0
8,871
1,701
0
26,868
W
9,055
6,008
4,514
12,202
24,525
28,264
0
9,922
12,928
14
14,717
W
4,398
2,682
0
474
3,978
1,643
0
2,749
1,229
0
22,959
L
Tiamat
20,572
3,205
0
3,144
19,476
13,556
0
14,503
4,749
34,288
0
L
Kukulkan
Trukmol
Kukulkan
15,263
2,843
0
70
14,410
5,034
0
10,548
3,720
33,509
0
W
34,264
5,499
5,148
8,815
16,977
9,200
0
11,716
5,139
62,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
45,336
163
Minions Killed
145
5
Camps Cleared
2
921,415
Distance Traveled
783,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,395
1,040
36
4
2
169,533
0
L
Chaac
8,399
840
23
2
0
123,304
1
W
Ares
11,837
1,184
16
2
0
178,023
0
L
Fenrir
9,247
925
16
2
0
163,808
0
L
Cernunnos
8,535
854
38
4
0
141,408
0
W
Horus
11,006
1,101
10
1
0
203,326
0
W
Neith
9,977
998
36
4
1
170,554
0
L
Tiamat
9,850
985
20
2
2
190,362
0
L
Kukulkan
9,305
931
48
5
0
164,245
2
W
Ra
13,829
1,383
65
7
2
199,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role